Warp Zoned writes:
"Over the last few weeks, you’ve probably seen more than a few articles bemoaning the financial health of the retail games sector. Analysts and journalists have been carrying on about how this is the end of the line. That even with a generational jump looming, the gaming community has abandoned disc-based games for their iGadgets and their free-to-play Facebook counterparts.
No! Just Stop! YOU. ARE. WRONG."
"They want you to believe the devs under them are super stoked to work generative AI into their processes," continued Gaider, "but I assure you what they took as excitement was really a veiled wail of despair not unlike the time that team was informed of their new 'really cool' live service mandate.".
I think anyone with some common sense knew this, im glad i don't support their games anymore, what a sh!t company.
I said this yesterday. AI isn't what we want when it comes to crafting artistry. Alas, these soulless corporate morons don't care about their work, only about cutting corners as much as possible.
Has the rapid growth of Xbox made the ship too heavy? Following the closures of Tango Gameworks, Arkane Austin, and Roundhouse, we explore what the future of Xbox could look like.
This ship was never meant to sail, this ship was made from the get go to sink as fast as possible. It almost feels that they want to lower the standards of quality in the industry so that they can fit in
Xbox has no soul and Phil has no confidence, and it's impossible to say either do when they killed Tango and Arkane Austin.
Everything they've said since has only made them look worse to a point that they're actually less competent than Embracer.
Whe you release something like the series S and expect it not to hurt your business model, and developers have to have parity with games. Then you know Microsoft don't care. Series s is the final nail that broke developers,
While on stage with Dina Bass at The Bloomberg Technology Summit the President of Xbox, Sarah Bond, was asked about the Xbox studio closures of Arkane Austin, Tango Gameworks, Alpha Dog, and Roundhouse Studios
Of course she did. She's part of the problem and will just tow the company line.
I always wondered why xbox had multiple leaders with similar titles like Phil Spencer, Matt Booty, and Sarah Bond, like, how many heads do you actually need?
Seems to me it would be more cost efficient to cut 2 of them instead of all those studios.
Of course it isn't but deep down even if consoles did stop I would obviously be saddened but there are so many games and so many consoles that I could play every game from every era every day for the rest of my life and never finish.
Still, casual games are hurting the industry, they REALLY are... We're not going to see the gaming industry drop dead any time soon, but things need to change. Between casual games being a big focus, and playing it safe where every game released is a tried and true formula thinking they'll get millions of sales every time, (Looking at CoD, Assassin's Creed, etc.). Sure they're fun games, but it's time to innovate and stop putting out the same thing every year. People WILL eventually get tired of it, and THAT is when the game industry is going to really suffer.