Some gamers have a problem – the games they play just aren't difficult enough. Sure, the game was fun, but what if it was incredibly hard too? What if someone made up challenges that were so tedious and impossible that it would render the entire experience into nothing more than anguished frustration and mind-numbing boredom? "HELL YES!" cheered the masochistic gamers, each cracking their knuckles in anticipation of the Herculean virtual tasks ahead – the 7 craziest self-imposed challenges in videogame history.
GL compiles a list of some of the most mind-blowing video game narrative twists in recent memory, from The Last of Us to Outer Wilds
With articles like these cant you tag the games mentioned so that we can know ahead of time if there’s a spoiler to avoid?
Not clicking on your article otherwise.
Gary Green said: We have a juxtaposition of 2D and 3D visuals, flashy turn-based combat, quirky anime characters with cheeky dialogue with plenty of partial nudity; Yes, this is a Compile Heart JRPG. Whilst the engine is borrowed from Hyperdimension Neptunia mk2, Mugen Souls is more of a Disgaea spin-off. It’s not a strategy RPG as such, it merely sits within Disgaea’s ever-expanding universe (Multiverse? Netherverse? Your guess is as good as mine). You won’t find cameos though, since Mugen Souls is a franchise which aims to stand on its own two feet.
Huzaifa from eXputer: "2008 was home to the likes of Call of Duty: World at War, Dead Space, GTA 4, Far Cry 2, Left 4 Dead, and many other hits, which is outright remarkable."
Just about every year in the 7th generation was great and something we most likely won't experience again.
2009 for example had Assassin's Creed 2, Batman: Arkham Asylum, Dragon Age: Origins, Uncharted 2, Halo 3: ODST, Killzone 2, Borderlands, Bayonetta, and Demon's Souls to name a few.
GTA3 island challenge.
I don't remember it exactly but it was to start on one island and make it to the other, but there was a catch. Anyone know what it was? I'm sure there are some videos on YouTube.
Does anyone else do the GRAND THEFT AUTO IV thing in this article? I always do, it's fun - not hard. I remember RP servers on SAMP like that.
Completing Ninja Gaiden Sigma + without taking any damage is impossible.
Nobody could do that. Who the hell would even try? There's just no way. I don't even think I would believe it if I saw it. That game is so amazing and you really can learn to be an elite ninja when you learn exactly when to press out your combos and master the moves, but to take no damage is just ridiculous.
This list doesn't have any of the insane, massive, time-consuming, and impressive projects people have accomplished in Minecraft in it? Those are self-imposed challenges.
The Pokemon one sounds interesting. It would be like the Pokemon Die instead of Faint.