Forbes contributor, Eric Kain weighs in on game reviews and whether or not the gaming media has been corrupted by big business.
MSI celebrates the 20th anniversary of Monster Hunter with this unique bundle that features a matching RTX 4060 Ti and game controller.
Companies, particularly public companies like Microsoft, need to grow.
i mean its pretty simple, they spent close to 30 billion in acquiring activision, they thought they'd make it bk no problem, and that didnt happen.
its just shit that because of MS's miscalculation alot of people lost their jobs.
They are going to use AI for a large portion of the game development process. Upper management need bonuses and the shareholders need more money. So, people will lose their jobs.
They shouldn't have bought any studios. Some is okay...but they went on a shopping spree...stupid
The better question is why did Microsoft buy publishers for a service they were subsidizing they knew couldn't support.
And why are so many websites trying to make people feel sorry for Microsoft instead of truly criticizing the fact they are closing studios and killing jobs that would have been fine if Microsoft themselves hadn't gotten involved.
Quit feeling sorry for Microsoft and start feeling sorry for the industry and the all the gamers who are actually losing out.
THIS IS MICROSOFTS FAULT.
The first thing that happens after any major acquisition or merger is a consolidation of the whole new portfolio, which includes cutting any excess, bloat or portfolios that don't fit the larger MO of the big boy. So far, it's been par for the course with Microsoft and that's why gamers have been so against this acquisition. Tango Gameworks is the beginning. You think Microsoft wants to pay to keep small timers like Ninja Theory in business?
There is absolutely zero evidence to suggest that Microsoft will improve any of these studios, but plenty to suggest that they will get rid of what they don't need and hold onto the IP. The real agenda of the acquisition was always to acquire The Elder Scrolls, Diablo, Fallout, Call of Duty, Candy Crush etc. that will create millions in passive revenue stream for Microsoft regardless of where the games release. Microsoft simply wants their cut.
Because of Games Pass Microsoft has no interest in investing in new IP which is risky and requires creative talent they can neither nurture nor manage. Game Pass has also not grown in the way Microsoft expected it to, even post acquisitions. Therefore the logical thing to do, without serious money makers to release, is to cut as much cost as possible.
Nvidia is allegedly testing GPU coolers to handle up to 600W for the 50 series, reigniting discussion of melting 16-pin connectors.
I believe so because a lot of people gave it a great review, and a lot of people even though they claim to hate it are still playing it so Bioware needs to look into that as these people complaining as full of crap! Usually if you don't like something you stop entirely or trade it in for something else.
i really recommend people read this article. the title is kinda misleading, because it's a take on the overall state of journalism in the gaming industry. it's very insightful.
Not the fact that they are positive, because the game does deserve great reviews, but the fact that pretty much 95+% of reviewers never even said the ending was controversial, IN ANY WAY... they mention plot holes in any other game, but not even a single mention of ONE plothole in the ending?? you would have to be blind to not notice at least 2-3(out of the 15+)
I think ME3 has been the game that proves just how much influence a publisher can have over reviews, i would probably even bet there was some kind of NDA about the ending on most sites
I think we live in a time of scarce original ips, sequel after sequel, with a few games garnering most of the attention. Couple that with an exponential increase in technology and reviews become extremely difficult. Do u compare a sequel to it's predecessor or other games out now? What if there r none like it? What if it is extremely popular. Did it use the tech available in the right way. Is it held back by dying consoles? Is it so popular that u must overlook some flaws. Is it alot of fun but doesnt look great? Is it phenomenal but have a controversial aspect such as the ending? Did it stray too far or not far enough? Were expectations too high?
For mass effect 3, it may not be for everyone, but u cannot deny how amazing it is? We had such high expectations, so high, in fact, that we lose sight of what bioware has given us in this trilogy. If u loved it, u will be hard pressed to find something contemporary. Those who hated the ending only did so because they loved the game so much and cared so much about their character. They did a pretty good job with the story. We got to see everyone. There was alot of closure. Rpg elements did return, though not enough for many. They made it more vertical. They added a more than adequate multilateral. They didn't skimp. It deserves nothing less than a 9, an 8.5 if u hold it against all ur own expectations and thoughts that have brewed for years. I give it a 9.5, with all said and done...but then, who am I, and how did i weight my review. I didn't. I'm just sad it's over and any game that makes me as happy as mass effect has deserves nothing less.
Maybe I missed it cause I skimmed, but I think the real reasons are not being touched on. Personally I believe there were two key factors...
1) Does anyone remember when Eurogamer (thats the site right? I tried to block it out) gave Uncharted 3 a 8/10.
For most games a 8/10 is a good score. Many games score very low or cap off at the 6 or 7 range. Despite this, many users protested this score. N4G was littered with editorials on the subject. So one person thought it was less than perfect and that required 10+ sites to write long winded articles about it? Really?
If any site mentioned Mass Effect 3 had plot holes, N4G would have defended the game by saying "when the plot is this expansive you have to expect a few errors. Maybe if the reviewer didn't hate so much he could look past a few errors." A comment like this would get like 35+ agrees and maybe a few bubbles. When people see that maybe the reviewer was right, they won't recall the one guy who accurately protrayed the game, they will recall the 10+ guys who didn't and make it about every reviewer being wrong.
2) The far more likely answer is deadlines. The Mass Effect games are pretty long and some sites might get a review copy 4 days before release. Obviously once the game is out the review isn't as important, so many people are pressured to finish the game in whatever span they have it. Many gamers took around 50+ hours to actually beat the game and ALL THE PROBLEM ARE AT THE VERY END. Naturally not every reviewer is going to make it that far, which surly sucks, but how many games have a DRAMATIC shift in quality?
In the end, some gamers just like to follow trends. Ninja Gaiden 3 gets a 3/10 from IGN? The reviewer is a noob. Other sites give it a 5 - 7? They're clearly not realizing how bad it is. Some people need to accept that reviewers are just gamers who tell you their opinion with facts. No one is going to agree 100% of the time and no on can predict the next thing N4G hates... I am sure next next month there will be a new fiasco and we will forget about this.