DeShaun Zollicoffer of Geek Revolt writes:
"When the topic of disc swapping comes up and someone expresses their displeasure, they’re met with sarcastic comments like, “wow, it’s so hard getting up changing a disc, that’s 10 seconds of your life wasted”, or “stop being lazy, it’s not a big deal”. The problem with these two comments is the responders are assuming laziness is the reason some avoid games that require multiple discs. Well, that’s not a wise assumption; here are a few reasons why they don’t want to deal with it."
Backward compatibility works for many games on newer consoles, but titles such as The Simpsons: Hit and Run have been left out.
From base building to swinging willies, here are the best survival games around, which include a couple of less than obvious picks.
It turns out that many moons ago, Microsoft once had its eye on the Sony published LittleBigPlanet series.
Microsoft in a nutshell. Always tried to poach Sony employees, games, 3rd party games and devices like the depth camera that was turned into Kinect but was running on PS2 before Xbox 360. Wouldn't be surprised they wanted LBP. Just like they worked behind the scenes pushing the MLB to bring Sony's baseball game to Xbox instead of making their own.
https://www.playstationlife...
They didn't spend years trying to develop their own baseball game. They wanted Sony's game.
They're scum.
"However, Healey said Media Molecule wouldn't have felt right doing that, adding it would have been "morally corrupt"."
Major kudos to Media Molecule for being an upright studio with principles.
Great, more stories like this please. Show the last of the zombies holding the line what we've been saying for years: Microsoft is anti competition, anti industry and has no interest in making games at all.
But hey, at least there's an Xbox Games Showcase to look forward to, right?
Well considering SONY just killed the series, LBP would've been dead by now either way. Though MM probably wouldn't exist by now either, so I'm glad they stayed with SONY, hopefully they don't get shut down any time soon or ever honestly.
Not wanting to get off my ass has nothing to do with it. When you have to put content on two discs, it ruins the experience. If youre playing a game and you miss a sidequest on Discs 1, once you get to Disc 2, you lost that quest forever.
With a linear story, then it's managable but this is 2011, when a point A to B titles like Battlefiled has to be on 2 discs, then there is a major calling for a new format. Hell even Halo ODST which was a 4 hour DLC title turned to retail at $60 couldnt fit with the Halo 3 DLC on one disc and had to be broken up to too discs.
Another major problem is Ms themselves. On PC you can install the entire 10 discs with no problems, but on a 360 youre limited on space, and the royalties they charge for multipe discs are unholy expensive.
Just getting off my ass is the lass thing about disc swapping I'm worried about.
Multiple disks isn't as a big an issue as some people make it out to be, but it still can be a bit of a pain.
I remember I bought Dead Space 2 for my 360 when I was at home for mid-term break. After starting my play through, I then lugged my 360 (with Dead Space 2 disk 1 in the console) back to college when break was over, but I had accidentally left Disk 2 behind in the box at home.
Even though I had installed both disks on my HDD, I still had to insert disk 2 when I reached the swap point. So I had to abandon DS2 till the next time I got home.
Fast forward 2 months and I finally got to complete the game that I paid €60 for..... It wasn't the end of the world, but it still wouldn't have happened if it was on one disk or a Blu Ray.
Biggest reason for me is that I hate it if I lose disc two or even disc one, that or your 360 grids it.
Xbox 360 - 2 Discs
PlayStation 3 - 1 Disc
Steam/PC - No Disc
talk about lame.sucks to be you