1000°

Tech Focus: MLAA heads for 360 and PC

The PS3 may lose one of its graphical advantages over the Xbox 360, with a team working on implementing a version of Sony’s MLAA anti-aliasing technique seen in such games as God of War 3 and Killzone 3 on Microsoft’s console – and they claim that they’ve “raised the quality bar considerably” over other versions.

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gamesindustry.biz
Convas4698d ago

Excellent news! Hopefully, we start hearing about more titles that take advantage of these technique.

I hear that Battlefield 3 for Xbox 360 will be using FXAA. Interesting stuff indeed!

SillySundae4698d ago ShowReplies(12)
NewMonday4698d ago (Edited 4698d ago )

would like to see it, how much resource dose it take on the 360, how much would be left?

gamingdroid4698d ago (Edited 4698d ago )

They indicated a 2.47ms time compared to Sony's 3-4 ms (on five SPUs) which should give you an indication of resources needed, but more specific information would be nice.

I also would like to see why this is an issue. It's a freaken jagged line, that is already smoothed out as is. Can you even tell the difference?

marison4698d ago

They could and should use the Xenon GPU, unless some CPU resources area idle. With the MEMEXPORT feature the GPU could write on RAM and eat that again.

I see this as a very possible and useful bullet point on game engines.

Ju4698d ago (Edited 4698d ago )

This is using the 360's GPU (read the article). Not possible with the 360s CPU. It has been implemented before using ATIs chips on the PC running shaders. This is most likely a newer (better) implementation.

Arksine4698d ago (Edited 4698d ago )

Because it runs on the GPU it needs to be faster. Running MLAA on the CPU allows the GPU to render the next frame in parallel, whereas a GPU implementation must render then postprocess before the next frame can be rendered.

I'm a bit skeptical of some of their claims, because ATI's implementation of MLAA isn't very good. IIRC there was a Star Wars game that used a similar type of AA for the 360, and while it was ok, it wasn't on par with MLAA.

Pixel_Pusher4698d ago (Edited 4698d ago )

Yeah sorry but until I see proof of a game on the 360 that looks the same or better than GOW3 on the PS3 that's the day I'll concede. Until then it's nothing but hype.

SilentNegotiator4698d ago (Edited 4698d ago )

I'll believe it when I see it (on 360, I mean, not PC). Without the integration of CPU with GPU, I don't think the 360 has the power to use MLAA in a significant way, like PS3 with the massive GOW3 and Kz3.

With PC, I suppose it would make sense if you can effectively emulate higher MSAA without sacrificing as much power.

pixelsword4698d ago

Hey, I thought MLAA sucked, so why is this big news or good news?

Because it was on the...?

Brosy4698d ago (Edited 4698d ago )

The 360 can use MLAA as well as a few other lighting tricks that surpass the PS3. Until I see cross game chat and Viva pinata running on a PS3 I wont be impressed by it. PS3 doesnt have enough general purpose processing to run the a.i. on a game like Viva Pinata let along do cross game chat. Atleast the PS3 has enough fans in other countries outside the US to keep it moderately competitive, otherwise folks would take the obviously better built machine the 360.

BTW for all who dont know a.i. cant be run on the Cells SPEs it can only be run by the Cells PPU.

MaxXAttaxX4698d ago (Edited 4698d ago )

'"Until I see cross game chat and Viva pinata running on a PS3 I wont be impressed by it. PS3 doesnt have enough general purpose processing to run the a.i. on a game like Viva Pinata let along do cross game chat."'

You serious? LMFAO! Hahaha :D
Best joke I've seen here on N4G in a while lol

iagainsti1204698d ago

Brosy is an ignorant fool who dosen't know that he is talking about
1- "The 360 can use MLAA as well as a few other lighting tricks that surpass the PS3."
This part about the MLAA is true but if the game does not use the Cell for lighting then yes you are right but if the lighting is done on the cell then you are wrong as lighting is so much better when written for the Cell"

2- "PS3 doesnt have enough general purpose processing to run the a.i. on a game like Viva Pinata let along do cross game chat. Atleast the PS3 has enough fans in other countries outside the US to keep it moderately competitive, otherwise folks would take the obviously better built machine the 360."
Really? AI is up to the developer it runs just fine on 1ppu core the rest of this is just Face Plam.

3- "BTW for all who dont know a.i. cant be run on the Cells SPEs it can only be run by the Cells PPU."
Well where did you hear this the E3? source pls or im wait im just going to Face Palm this too i dont have time for you anymore.

RememberThe3574697d ago

Whether it blows our minds or not, the fact that they're experimenting with it and trying out new ways of AA is good news. The more people try new things the more solutions we find to prevalent issues.

Instead of being skeptical and negative how about being happy that developers are trying new things.

AAACE54697d ago

Console architecture is designed differently than PC's! PC is designed to do many different things and has to be powerful because other things are running while you are doing whatever.

Consoles are designed to focus on specific task without all the extra crap PC's do!

Consoles have custom hardware! So while the components seem similar to what you already recognize, you forget that each console maker got their CPU and GPU custom made to perform a certain way! Otherwise the consoles would have been cheaper because we would be getting the same thing off the shelf as PC gamers.

Judgment will be reserved for a later date!

sobekflakmonkey4697d ago

Brosy needs to GTFO.

@Brosy

Wow...I have never read such a ridiculous comment before...I'm sorry but games like Killzone 2 and 3 have AMAZING A.I., but you probably wouldn't know...would you? you know...being that you most likely haven't even touched a PS3...

+ Show (11) more repliesLast reply 4697d ago
r1sh124698d ago

Ive said it before:

The hardware will be hitting its max output some time soon, the software will need to improve is techniques to get more from it.
This could be one way (If it works), but its probably possible

Hayabusa 1174698d ago

I would like to point out that PS3's MLAA was also done through software. It was possible on PS3 because it has 3 SPUs but MLAA is software, not hardware.

When you see games that look better than it's precedessors or competition it's primary because of the techniques the graphics programmers use. It's not like the developers slowly turn the "awesome graphics" nob up over time :p

Ness-Psi4698d ago

@Hayabusa117

The Awesome graphics knob! it should implemeted in all PC's lol.

Gray-Fox-Type04698d ago (Edited 4698d ago )

this is great news , Xbox has much graphical capabilities and dominates for multiplatform reasons, but this new technique could rise the bar of the Xbox 360 exclusives and perhaps reach PS3 exlusives :D this articles makes it seem it well go beyond we will see how devs use this.

zinkabass4698d ago Show
BrutallyBlunt4698d ago

zinkabass, still standing by everything you say?

I have a Playstation 3 and a XBOX360, does that mean I am a 3-10 year old or does my age fluctuate pending on which system I am currently using?

You would think after 5 or 6 years these trolls would finally just give up.

M-A-R-S-H-A-L-L4698d ago

Someone has been misinformed and haven't done their research at all.

randomwiz4698d ago

Only one problem - you're using the gpu which is probably already pushed to the max when playing the game. If you're going to use the gpu, you're sacrifice pixel pushing power.

firemassacre4698d ago

gray fox

you cant be serious

Redgehammer4698d ago

Zinkabass, my father would have said you must talk out of your butt, because your mouth knows better.
I have 100 friends on my friends list, and the youngest is 10 (my son) and the oldest is 54 (13 years older than me). Your comments just have the distinct ring of bitter generalizations. Why do you even comment in a 360 article?

fr0sty4698d ago

Gray Fox, MLAA isn't the only thing that makes PS3 exclusives look better. Uncharted has never used it, for instance. Also, being that the GPU is what is handling this, it ties it up before it can render the next frame as well, so there is a performance hit vs. on PS3 where the CPU is able to do it while the GPU keeps on chugging along. Typically PS3 games are not CPU bound, so there are SPU's the can be freed up to do things like this with a minimal impact on performance.

strickers4698d ago

You actually believe that AA is the difference between PS3 exclusives and 360 ones?
It's not.

bunfighterii4697d ago

Now all 360 needs is exclusives to utilise the technique...

+ Show (7) more repliesLast reply 4697d ago
4698d ago Replies(9)
Crazyglues4698d ago (Edited 4698d ago )

Actually I'm a PS3 fan, but I think this is good news for Gamers.. Why?

It's good to see Microsoft raising the bar, competition is what makes the game companies try harder... -So if more companies start using this then they will make better games for 360 and PS3.. instead of ugly ports..

-and it means better games which is always good no matter what you play on.. We all want, just really good games..

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digoutyoursoul84698d ago

well said young man, well said.

sobekflakmonkey4697d ago (Edited 4697d ago )

Agreed.

Competition pushes the industry, it's an extremely important part of the gaming industry itself.

xAlmostPro4698d ago

This is awesome news.. but and im not trolling when i say this it doesn't fix the disc space issue -_-

you can make it look as pretty as you want but without the storage it's gonna be either really short or on multiple discs.. MD' isn't that much of an issue but it can be annoying..

anyways im excited to see what they do with this :)

bozebo4698d ago (Edited 4698d ago )

True.
MD is an issue if the game needs to be open world though.

JsonHenry4698d ago

My HD5870 already did this I thought?

Liquid_Ocelot4698d ago

Great news!!
Can't hate on this, it's always great to see that we keep moving forward. Great news for our Xbox brothers indeed. Rejoice!

Brosy4698d ago

NathanExplosion I cant help your ignorance as well as any of the other sony fanboys on this site, all I can do is try to educate you. And I think thats a useless endeavor.

+ Show (8) more repliesLast reply 4697d ago
THC CELL4698d ago

U mean exclusives will look better on xbox that ps3, hm.............. Lol yea sure they will, sony will laugh there ass off at that one.. I garantee bf3 will be the worst in the consoles.

The Meerkat4698d ago

Can we all quote you on that one?

UltimateIdiot9114698d ago

I'll believe it when I see it until then it's just all mumble jumbo words.

WhiteLightning4698d ago (Edited 4698d ago )

Agreed...

We've been lied to before by Microsoft, I'm not falling for it again....."Theres hardcore games coming to Kinect", "Core gamers LOVE Kinect", "Core gamers are our main focus". Over and over again they say the same things and now they expect us to believe that they have done this for core gamers after yesterday in that article they said casual gamers were their main focus.

Not being fooled again

As you said....I'll beleive it when I see it.

kneon4698d ago

This isn't coming from Microsoft, it's from some graphics researchers. Microsoft had some involvement but they don't own it. The code is available under a BSD license which means anyone can use it.

So while it will benefit the XBox it may equally benefit PC, Wii U and even the PS3 as it's a more efficient way to implement MLAA.

UltimateIdiot9114698d ago

I do understand that it's coming from graphic researchers but again, there have been many researchers who claim many things but fail to come up with substantial results.

I don't doubt they are working on something of this sort but I don't know if it's as great as they say. It's dealing with graphics here and that requires us to look at it first. So while it may look good in their eyes, in reality, it could look meh.

MOTY4698d ago (Edited 4698d ago )

@ WhiteLightning

"Theres hardcore games coming to Kinect"

- Ryse - CORE
- Fable - CORE
- Child of Eden - CORE
- Haunt - CORE
- Star Wars - CORE
- Rise of Nightmares - CORE

Kinect implemented games

- Mass Effect 3
- Ghost Recon
- Halo CE Anniversary
- EA 2012 Sports Titles
- Forza 4

Doesn't look like MS lied.

"Core gamers LOVE Kinect"

I'm a core gamer and I love Kinect. Can't wait to play some of those listed core games as well as use my Kinect for games like ME3, Forza 4 and Ghost Recon.

MS didn't Lie again.

"Core gamers are our main focus"

XBOX 360 has a CORE library that far surpasses the Casual library. There are more games coming out each year on the XBOX360 that are core games than casual. If 3rd party support for Kinect games count as MS focusing on Casual, then 3rd party support for Core games also means that MS is focusing on Core as well.

Gears 3
Forza 4
The Whitcher 2
Halo CE Anniversary
CoD Timed exclusive DLC
The largest library of Indie and Arcade games

Seems to be a rather large focus. 1st and 3rd party support.

MS didn't lie again.

I fail to see where MS were lying.

I don't agree with you.

callahan094698d ago

@MOTY:
"- Ryse - CORE
- Fable - CORE
- Child of Eden - CORE
- Haunt - CORE
- Star Wars - CORE
- Rise of Nightmares - CORE "

So I take it that "CORE" to you is based entirely on theme?

fr0sty4698d ago (Edited 4698d ago )

um, half of those games are either on rails or only use kinect for non-gameplay purposes (forza 4's car view mode, ghost recon's weapon mod mode, neither are used while actually playing the game). then there's others that use nothing other than kinect's mic, which is a feature that is far from exclusive to kinect. all modern systems have a mic and can do voice recognition. hell, the n64 was doing voice recognition back in the day, so did dreamcast with seaman.

The only compelling use of kinect so far IN GAME that isn't another arcade on rails experience is forza's head tracking, but even GT5 had that.

4698d ago
bozebo4698d ago (Edited 4698d ago )

"there's massive lag"

^ this, is why there can be no core kinect games.

+ Show (4) more repliesLast reply 4698d ago
TimeSkipLuffy4698d ago

I don't care! Just wanna play good games. There is not that much difference between those two consoles anyway. It's not like MS has NES and PS has GameCube graphics.

Anon19744698d ago ShowReplies(1)
falout4698d ago

I agree..

This place with ppl like darkride always leave me scratching my head wonder if I got a ps3 knock off or something. They always make it seem as if the ps3 is leaps and abounds ahead of 360 graphics like if the ps3 is some super pc rig and the 360 is the original xbox.

Darkride cry all you want but every game you mentioned looks great be a gamer and stop with all this ms hat you spew on every 360 article. My goodness! You act as if ms raped your mom had you and never paid child support.

gamingdroid4698d ago (Edited 4698d ago )

I kind of agree with this. It's not like the PS3 is some graphical leap above anything else out there. In fact, the graphics is so similar to the Xbox 360 it is plain ridiculous. You want great looking games, go to PC and you will get full 1080p in all it's glory.

If you just want to game, then even the Wii will do!

pixelsword4698d ago

@ falout Darkride didn't say that any PS3 game looked like a high end PC rig...

A few other guys said it though, and I think I can trust the source...

http://www.gamespot.com/for...

starchild4698d ago

I completely agree with this.

I play on PC, PS3, and 360, and it's crazy how close the graphics are on PS3 and 360.

I have been playing the Uncharted 3 beta and I honestly think the Gears of War 3 beta looked a bit better. Overall, though, the best looking games on both consoles are at a similar level of graphics.

If you want a decent leap above that, you have to get a gaming PC.

falout4698d ago (Edited 4698d ago )

@pixlesword

He didn't say it out right in here but he sure as he'll acts like it is a high end pc rig in 99.9% of his posts.

+ Show (1) more replyLast reply 4698d ago
MASTER_RAIDEN4698d ago

AGREE! i first clicked on the article because i was wondering just what the hell MLAA was..then i see that it has a thing or two to do with graphics, and 160 comments from about 100 sweaty fanboys trying to downplay this achievement. get real guys..ps3s graphics are better than 360s. NOT by leaps n bounds, but its visuals are Superior in most ways. whatever upgrades the 360s visuals get due to MLAA will probably be very slight and more of the same. no need to get all defensive.

kudakadere4698d ago

If only they still put more investment into hardcore games as they used to.

Show all comments (222)
80°

Xbox, do you even have a plan anymore?

TSA asks what is the future for Xbox.

Read Full Story >>
thesixthaxis.com
Chocoburger1h ago

They clearly never did, hence why they spent so many BILLIONS on other publishers as a last resort.

anast24m ago

They have a plan. It's to move everything toward streaming and mobile. This is just the next step.

andy855m ago

To ruin great studios it's looking like

250°

Brad Hilderbrand explains the reason behind the recent Xbox studio closures

There are two reasons why all those Bethesda studios closed, and neither of them have anything to do with Bethesda (directly)...

Game Pass and Activision.

Read Full Story >>
linkedin.com
Christopher4h ago(Edited 4h ago)

The guy confirming what we've all (well, most of us) been saying since the latest purchase.

crazyCoconuts1h ago

Remember the relatively common counter that went something like "I'm sure you arm-chair CEOs know better how to run a company than the biggest company in the world"?

I mean - there's a lot to running a company for sure, but on this topic it's hard to understand how Phil and team didn't see this coming.

Tody_ZA1h ago(Edited 1h ago)

Phil and team knew it was coming and planned for it. It's not even a conspiracy, it's simply the business of cutting costs and superfluous studios after a major acquisition. They don't give a damn about Tango Gameworks or other small creative studios that won't recoup their losses. They don't care about investing in this industry. They have no interest in risky and expensive new IP. They are only interested in profiting off ownership of Bethesda IP, Call of Duty and Candy Crush.

I guarantee you that not one single game under their banner will improve or become bigger and better.

Welcome to the Xbox family, what a pathetic joke.

Anyone who continues to support this, enjoy your future, because this is it. Ninja Theory is next, and Perfect Dark after that.

Christopher17m ago

Especially not with the evidence of tons of existing movie streaming subs out there and how they fail to make a profit with over 100m users each quarter.

XiNatsuDragnel4h ago

I'm not surprised Microsoft guys are crock nuff said

isarai3h ago(Edited 3h ago)

Honestly i think Bethesda needs to buy themselves out of zenimax/MSs hands and do their own thing, i honestly think that would fix a lot of issues and save them from a potential closure.

Zeref3h ago

There's a reason they sold in the first place. And Bethesda is not closing anytime soon lol. As much as I hate the studio closures. They were all small studios 2 of them were mobile studios.

I think these are growing pains and Xbox will get back on track. But they're not getting any more passes.

jwillj2k42h ago(Edited 2h ago)

I’d like to see your reaction to being growing pained out of your job after the launch of a successful product.

Mr_cheese19m ago

Excuses, Excuses, excuses.

If growing pains have been happening for the best part of a decade, they're not growth.

Einhander19723h ago

Ah, we can see how the Microsoft media machine works.

Every article I read now is some kind of attempt to shift the blame off Microsoft and paint them as the victims or convince people that Microsoft mistakes were just some kind unforeseeable unfortunate twist of fate.

The shills are out in full force today.

Christopher3h ago

This is not at all what this article is saying. It's saying that honest and useful studios are getting closed because of big money deals elsewhere and the faults with game pass as a model.

Einhander19723h ago

I understand what the article is about.

It's a deflection, it's a putting the cart before the horse article.

Let me tell you how this problem wouldn't have existed in the first place.

Microsoft not creating a service funded by subsidization and having the foresight to see that it would disrupt consumer spending habit to begin with. Then not buying Bethesda and undertaking costs for a service that was already failing to pay for itself because their own expectations of Game Pass having "billions" of subscribers was unobtainable from the very start.

And if you don't think that was the case go back to the article on the day Game Pass launched and read the comments from people from day one who foresaw that this would be an unsustainable model and would cause people to stop spending in the same way.

Christopher3h ago

***Microsoft not creating a service funded by subsidization and having the foresight to see that it would disrupt consumer spending habit to begin with.***

This article literally supports this opinion. He's not praising Game Pass or the ABK purchase.

Einhander19722h ago(Edited 2h ago)

This is an explanation of why it failed, there is zero blame put onto Microsoft itself.

Yes, it talks about what went wrong, but it doesn't say Microsoft shouldn't have done it. It doesn't say Phil should have foreseen this outcome and stopped before it got to this point.

"convince people that Microsoft mistakes were just some kind unforeseeable unfortunate twist of fate"

Christopher2h ago(Edited 2h ago)

***but you're seeing the impact; all those smaller studios making really interesting games are going to fall away, simply because as good as games like Hi-Fi Rush are, they're never going to make enough money to make up that $70B hole that Xbox now has to dig itself out of.***

If you see that as support or you explicitly just want people to end their argument with "and, in conclusion, Microsoft bad" then that's on you. This article does not support Microsoft's choices and highlights the faults. Nothing it says is good about these choices, even saying that putting CoD on Game Pass would be money losing for them because they've set themselves up for failure (and not putting it on there will drop subscriber numbers like crazy, meaning their Game Pass plans were shit to begin with).

No matter how you look at it, they're saying Microsoft made decisions that hurt the bottom line, force closures, and leave Game Pass in a situation where they lose no matter what they do. It's all negative.

Einhander19722h ago

Christopher, if Microsoft hadn't made Game Pass and bought a bunch of publishers would this article even need to exist?

Christopher2h ago

***Christopher, if Microsoft hadn't made Game Pass and bought a bunch of publishers would this article even need to exist? ***

How is this an argument to anything being discussed? This is just as valuable of an argument as "if fish had stayed in deeper waters, they wouldn't have evolved to tetrapods, adapted to shallow water and then to land, and we wouldn't even exist and have to worry about game pass at all."

You're bringing nothing to this argument and then complaining that other people are highlighting the issues with Game Pass and spending tens of billions on studios because what we should be discussing is what it would be like if Microsoft hadn't done any of that.

Well, they did do it. Now pull up your big boy pants and join in on the discussion of what that has meant for the industry since then and, especially right now, how that is affecting the industry and game studios under Microsoft. None of us are able to go back in time and change what was done.

Einhander19721h ago(Edited 1h ago)

Christopher, this isn't me not understanding what the article is about, it's you not understanding what I am saying.

If you want me to make excuses for Microsoft's bad decisions you're not going to get that or just agree with people who are doing that, it's not going to happen, nor are you going to convert me into thinking xbox "needs to exist".

Ya know what, maybe "Microsoft bad".... maybe their decisions ARE having a negative effect on the industry, and instead of deflecting from their actual actions and making excuses for them we stand up and say "no" "Microsoft is hurting the industry"

And maybe, just maybe, it was so obvious that this was going to be the outcome that even nobodies in comment sections on websites were able to easily predict this outcome, yet Microsoft did it anyway then kept doing and even when it became undeniable that it was having a negative impact on their business and and the industry itself, then they knowingly made even bigger purchases and caused more problems.

And the one thing you're right about is that I can't go back in time, but I CAN speak up and try to keep it from happening again...

Maybe if the people who were speaking up 7 years ago were listened too we wouldn't be having this discussion and Tango and Arkane would still be in business along with all the other people who have lost their jobs due to Microsoft's actions.

Do you like analogies?

What you're saying is like an alcoholic crashing their car then trying to explain it by saying it was caused by everything except the fact that they were dunk because they are an alcoholic and don't want to stop drinking.

TiredGamer1h ago

The article is essentially focusing the blame on MS. GamePass was a hail mary play to change the gaming paradigm and carve out a special niche for themselves, emulating the Netflix model, that might have led to MS becoming the leader in the long-term. Unfortunately, the subscriber growth isn't really there, and the model isn't really built to weather that lack of revenue. MS is now in a restructure mindset to figure out how they balance out their model in a way that can still make them money.

've always believed that GamePass was a high risk shot that had a very low chance of long-term success. But the problem with it, whether it succeeded or not, is that it accelerated the proverbial "race to zero" consumer expectation that ran its course in the mobile gaming industry in the late 2000s. When consumers start thinking that games should be "cheap" (as in through a $10/month all-you-can-eat subscription model), it turns the narrative against games being priced at realistic levels. So with the GamePass failure, they've not only sabotaged their market share, but they've impacted the entire industry and devalued the cost of game development to the average consumer. So now it's harder to develop mega-big budget games and to earn the revenue needed to pay for them.

Christopher29m ago

***If you want me to make excuses for Microsoft's bad decisions you're not going to get that or just agree with people who are doing that, it's not going to happen, nor are you going to convert me into thinking xbox "needs to exist". ***

No one is asking you to make excuses for Microsoft's bad decisions nor is anyone asking you to convert to anything.

***Ya know what, maybe "Microsoft bad".... maybe their decisions ARE having a negative effect on the industry, and instead of deflecting from their actual actions and making excuses for them we stand up and say "no" "Microsoft is hurting the industry" ***

Literally no one here is doing this. They're literally discussing how Microsoft's decisions have hurt the industry. Except you. You're rambling about why people aren't complaining about Microsoft when people are in fact complaining about Microsoft.

*** And the one thing you're right about is that I can't go back in time, but I CAN speak up and try to keep it from happening again... ***

Then perhaps actually add something to the conversation other than calling people shills when people are complaining about the decisions and repercussions of Microsoft's actions.

Tacoboto2m ago

Christopher, you're fighting a block wall here - Ein will continue twisting and contorting any remark to fit his self-created narrative.

+ Show (3) more repliesLast reply 2m ago
MrDead2h ago

It's greed. MS has the IP's it wants now it's dumping the studios that it's raided, MS will still make money from Tango's games unlike the people that made them. If anyone follows MS outside of gaming you'll see this is what they do, buy companies take what they want consolidate some of the workforce and shut them down. I don't know why people are acting so surprised when this is Microsoft being Microsoft.

MS is a three trillion dollar company, if it enters a market it has no need to compete, they take what they want and with the financial influence it can bypass laws that are meant to protect the consumer and the workforce. Just look at how they are cornering the AI market right now with buyups and investments.

Show all comments (25)
270°

Microsoft Is Finally Ending Its Focus On Big Budget Gaming Nonsense

Back when the Xbox 360 launched, Microsoft pushed the big budget game as a differentiator. Following all the recent layoffs, it’s clear this strategy has run its course.

Einhander19725h ago(Edited 5h ago)

The Microsoft shill take on the Microsoft causing the death of big budget gaming...

The whole driving force for growth in gaming both technologically, creatively and financially was all nonsense, and it was definitely not because Microsoft ran the industry into the ground with obviously bad decisions and creating an unprofitable business model that massively disrupted consumer spending habits. /s

RpgSama4h ago

First, F**** Forbes and their shill take, I hope the money cleared by now.

Second, Which big budget games I might ask? Microsoft has been in a rut for like a decade now, with no big publisher and developers puechases they would have not released anything in the last 5 years but the new Halo and Forza.

Eonjay1h ago

Fortunately for us, since we know this message is basically coming from Microsoft, we can read into their motives. Why are they trying to turn people against big budget games and who would it help.... hmmm.

neutralgamer199211m ago

GP is like any content service it needs new content. AAA games take 100 plus million (low end estimates since most AAA games take double that) and it 4-5 years to develop. That’s why there were 2 god of war games instead of 3 because Cory felt like it would take too long

I am not defending MS. That’s just the reality when you put all your eggs in one basket (gamepass) and now they need content. Sadly that’s what we all said would happen and is happening. GP will be a service for AA games with 1-2 AAA games on yearly basis. And I am all for AA games because to me that’s where developers can take chances on smaller budgets but MS has mismanaged this whole situation from the beginning. Their messaging needs to be clear and it’s not

They own so many studios and IP’s they just need to get everyone on schedule so that there are games releasing every few months on GP. But I don’t even think Phil knows what he wants. It seems his goals change constantly

Game pass is not a sustainable and take two ceo was right when he said that it doesn’t make any business sense to release huge AAA games day one on GP. Just like call of duty shouldn’t be on GP because why give up on 15-20 million sales

Hofstaderman4h ago

Ah Forbes. One of the prominent MS mouthpieces....

Luc204h ago

Microsoft is finally... ahhh I've never heard this one before!

Petebloodyonion4h ago

LOL, this article is a big pile of dog crap...
Spencer has been constantly telling ppl that NO they would not go the route of having games like TLOU, Uncharted, etc because Playstation exists and prefers to focus on a diverse portfolio.

How many years have we seen Xbox as no game and we don't want small games like ORI, Pentiment, Grounded, etc.?

That's the real tragedy and why lots of gamers are mad at MS right now
because they have been championing smaller titles and yet fired the ppl delivering exactly what they were proning about.

So no the only nonsense is that MS seems now to be going BACK to AAA popular titles..sorry, I meant refocusing effort on core established IP where broken GAAS might be rewarded versus praised and rewarded work.

Einhander19724h ago(Edited 4h ago)

https://media1.tenor.com/m/...

You read an article cheerleading the end of big budget games and all the other articles about problems and this is what you have to say? That's what you think "the real tragedy" is?

I thought that xbox fans might finally "get it", but no, it seems they don't even understand what is happening and what is at stake.

Petebloodyonion1h ago

Please tell me what's happening and what is at stake

Since it's not big companies closing small studios, killing innovation while refocusing assets on big ongoing projects and core IP?

Let's See MS Close Tango Studio mentions that they are too thin on key project
Sony Close London Studio and make massive cuts in Firespite will reallocate resources to core project
EA will focus on Core project
Square will focus on big established IP
.....
.....

crazyCoconuts4h ago

Hurray! No more big gam.... wait... what??

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