260°

Price Fight: Xbox 360 with Kinect vs. PlayStation 3 with Move

Pcworld.com -

Microsoft played its hand at E3, while Sony laid down a few new cards at yesterday's Gamescom presser, so how do the two systems stack up now that everything's on the table?

Our latest build-it-yourself matrix (see our post-E3 chart here) can't tell you what to buy, since that depends what you're after, but it will give you a sense of what you'll have to pay if you buy all at once, or kit your system in pieces. Remember that this chart doesn't gauge the "soft" value of services like Xbox LIVE or PlayStation Home, or how having a network of friends clustered on a given system could influence your decision.

GWAVE5016d ago

One has 40+ games supported, the other had river rafting and tiger petting.

One has accuracy, the other does not.

But hey, both have Mass Effect 2!

DelbertGrady5016d ago

Kinectimals looks to have a lot of foliage though.

btk5016d ago

Best comment of the day so far. lol

DSI5014d ago (Edited 5014d ago )

EDIT: NM, it's not worth getting into. I'll take this one off.

MASTER_RAIDEN5014d ago

when e3 started it seemed as if kinect had support from all these devs, but you really had to ask yourself: what KIND of support are we talkin here? flailing an arm for a grenade in gears? moving a hand to cast a spell in fable 3? it seems like the most kinect can do is add stupid little gimmicky movements to all the hardcore games. that didnt seem to stop ms from trying to make it seem like all the good-ass hardcore devs were supporting kinect full on. but in reality devs like epic and lionhead dont seem to be doing shit with kinect outside of those gimmicky movements.

the only REAL, FULL games that use kinect seem to be really weak. so weak they might make casuals wanting more.

Move seems to be on the other side of the playing field though. right off the bat we see that PLENTY of our favorite hardcore games have FULL move support. just think about it for yourself: you might not be a game developer, but youve got to admit that its pretty hard to imagine a hardcore game with full kinect support. how would you play? there are plenty of games that i can imagine working seamlessly with move on the other hand.

NYC_Gamer5016d ago

Move has way more real titles and not just mini games

0mega45015d ago

how well the kinect is priced
if it doesn't preform when it steps up to the plate
then it wont even matter

Cevapi885015d ago

the site says 4 players...i have yet to hear anything from MS about 4 players...everything we have seen is 2 players playing at a time...

Focker-4205014d ago

Thats because Kinect can only do 2 players at once.

Foliage5014d ago (Edited 5014d ago )

Fact: Kinect can only support 2 full body skeletal meshes at once.

Aside from how it cannot detect open or closed hands, although a "full body" mesh is limited with the Kinect, not tracking the full mesh essentially means the game can only track you bobbing around like an idiot, since a 4 player game would mean half the joints being tracked than needed for the full body. Any game that would support 3+ players would involve the worst gameplay ever imaginable, things the Wii laughs at.

360 can track 48 joints at once, a full skeletal mesh takes 20 joints. Easy math. If Microsoft ever gets finger or proper hand tracking, I don't even see them supporting 2 players. It's a mess if you have access to their specs like I do. Everything I stated here is public knowledge, you don't even want to imagine what their secrets look like.

Saying Kinect supports "up to 4 players" is the equivalent of microsoft printing upscaled resolutions on the back of their boxes instead of Native Resolutions, or having them tell you there is such a thing as a "console exclusive". More BS.

Foliage5014d ago

Nice, someone disagreed with plain specifications of the unit.

I bet you were crying when you clicked the button kid.

+ Show (1) more replyLast reply 5014d ago
ingiomar5014d ago

kinect will sell better

Move is better for the hardcore

Foliage5014d ago

Not likely. There is a large casual market attached to the Playstation name. See PS2 expected to pass 150 million units sold in its lifetime. Half of which are casual players.

Playstation offers a variety of games and game types. Microsoft does not have that. Their casual titles look like someone sat down with the Wii and EyeToy and tried to copy them. No innovation. They also abandoned their hardcore audience altogether with Kinect, to the point where even non-Kinect titles are suffering. So you also can't expect at least 85% of their current userbase to care about it.

Don't hold your breath.

Agent-865014d ago (Edited 5014d ago )

Here's another question about the Kinect. Can you play any of the games online? From what I've seen, they're all just localized party, fitness, or dance games and none seem to be playable online. Has anyone seen a single demonstration of any Kincect game being played online? Is it because of its lag added with online lag equals unplayable? Since the Move works with games like KZ3 and Socom4, we know that it will be capable of online gaming. Is this just another flaw with the Kinect?

ethan5014d ago

The Move game "The Fight" has confirmed online as well a few others.

cliffbo5016d ago

this isn't even a contest

MOVE is Kratos clambering up Titans while they claw their way up to the Gods, while Kinect is Kratos swatting a gnat on his neck

5015d ago
maniacmayhem5014d ago (Edited 5014d ago )

What about the Wii with motion plus!? Way cheaper and a hell of a lot more games!

Szarky5014d ago

I'm not a graphics whore by any means but seriously who wants to play Nintendo 64 graphics in 2010! Watching any Wii game makes my eyes hurt.

MASTER_RAIDEN5014d ago

there are hardly any games so far that use wii motion plus.
and like 70% of those games arent even good. be honest with yourself, you know most arent exactly top quality. move has much better support coming its way than the wii motion plus. not to mention Move's hd everything and killer online community which is (practically) non existent on wii.

Show all comments (45)
110°

7 Deserving Games That Never Got Backward Compatibility

Backward compatibility works for many games on newer consoles, but titles such as The Simpsons: Hit and Run have been left out.

90°

20 Best Survival Games of All Time

From base building to swinging willies, here are the best survival games around, which include a couple of less than obvious picks.

Read Full Story >>
culturedvultures.com
210°

Microsoft once tried to nab LittleBigPlanet from Sony after a few drinks

It turns out that many moons ago, Microsoft once had its eye on the Sony published LittleBigPlanet series.

Read Full Story >>
eurogamer.net
XiNatsuDragnel3d ago

Microsoft had a good idea but fumbled it again.

Cacabunga1d 19h ago (Edited 1d 19h ago )

Project Spark idea was decent but they quickly gave up ..
LBP was wonderful

ApocalypseShadow2d ago

Microsoft in a nutshell. Always tried to poach Sony employees, games, 3rd party games and devices like the depth camera that was turned into Kinect but was running on PS2 before Xbox 360. Wouldn't be surprised they wanted LBP. Just like they worked behind the scenes pushing the MLB to bring Sony's baseball game to Xbox instead of making their own.
https://www.playstationlife...

They didn't spend years trying to develop their own baseball game. They wanted Sony's game.

They're scum.

Zachmo1821d 18h ago

Microsoft didn't force MLB on Xbox. MLB gave Sony 2 options either go multiplat or risk losing the license.

Rynxie1d 8h ago

And why do you think MLB said that? I believe Ms approached MLB.

ApocalypseShadow1d 7h ago (Edited 1d 7h ago )

Totally ridiculous comment.

The only exclusivity Sony had was to their own creation of The Show. Microsoft could have paid the MLB for the license just like Sony did and made their own baseball game.

Microsoft instead, groomed MLB for years in trying to poach Sony's game and bring it to Xbox. They're worth 3 TRILLION dollars. You think that's not enough money to make their own baseball game? Don't be delusional.

Microsoft spun it like they always do and told the media that they had to trust Sony with their hardware. After they put Sony in that position of not having a choice. Either go multiplatform or stop making one of their successful games. That's a no win scenario.

And what did Microsoft do? They didn't try to sell the game to the Xbox community. They put it on game pass to hurt Sony. Pushing the idea of why buy games that are $70 when you can play them in their cheap service for $10. It was a dirty tactic.

You fell for the Kool aid drink Microsoft served you instead of spitting it out. Hope it tasted good because you were fooled by Phil and the gang.

1d 3h ago
Hereandthere23h ago

Xbox executive Sara Bond has told Axios that Microsoft spent a number of years trying to get MLB The Show onto Xbox consoles. And when it finally succeeded in breaking off PlayStation’s long-held exclusivity, the company had to “trust” Sony with pre-release Xbox Series X/S consoles.

Bond revealed that MLB The Show “always came up” in conversations between Microsoft and the Major League Baseball organization. “We always said, ‘We love this game. It would be a huge opportunity to bring it to Xbox.'” she recalled. However, when Microsoft’s efforts materialized, it put the company in an awkward situation where it had to send in pre-release consoles to a rival company.

+ Show (1) more replyLast reply 23h ago
Notellin1d 4h ago

"Microsoft instead, groomed MLB for years in trying to poach Sony's game and bring it to Xbox."

Take a nap, conspiracies are rotting your brain.

1d 3h ago
Hereandthere23h ago

Xbox executive Sara Bond has told Axios that Microsoft spent a number of years trying to get MLB The Show onto Xbox consoles. And when it finally succeeded in breaking off PlayStation’s long-held exclusivity, the company had to “trust” Sony with pre-release Xbox Series X/S consoles.

ApocalypseShadow9h ago

Lying to yourself is unbecoming.

Article link tells you all you need to know in Sarah Bond's own words.

Hereandthere23h ago

They were too cheap/inept/lazy to develop their own mlb game, so they port begged for years and bribed the mlb to make the show multiplatform. Like i said many times, xbox brought nothing to the table their 24 years, ZERO.

ApocalypseShadow9h ago

At least you and others get it. Note drank the Kool aid and asked for seconds thinking it was refreshing.

Most don't even know how it all played out but it's there in black and white for all to see. Microsoft brought it up for years until the MLB forced Sony's hand. It was a win win for Microsoft. Kill one reason to buy a PlayStation or kill the game by dropping it in a cheap service to kill Sony's sales numbers on PlayStation.

OtterX1d 20h ago

"However, Healey said Media Molecule wouldn't have felt right doing that, adding it would have been "morally corrupt"."

Major kudos to Media Molecule for being an upright studio with principles.

Cockney4h ago

They chose well, Sony gave them the backing to pursue their dreams with no restrictions even tho their games especially dreams have very niche appeal. Media molecule and Sony deserve respect for this in an age of risk averse publishing.

RNTody1d 20h ago (Edited 1d 20h ago )

Great, more stories like this please. Show the last of the zombies holding the line what we've been saying for years: Microsoft is anti competition, anti industry and has no interest in making games at all.

But hey, at least there's an Xbox Games Showcase to look forward to, right?

Inverno1d 19h ago

Well considering SONY just killed the series, LBP would've been dead by now either way. Though MM probably wouldn't exist by now either, so I'm glad they stayed with SONY, hopefully they don't get shut down any time soon or ever honestly.

Sheppard7t31d 18h ago

How did Sony kill the series?

Inverno1d 17h ago

They shut down the servers, that's millions of user created levels gone. That and dead are pretty much the same, it's also been years since 3 and they cancelled HUB soooo.

1d 2h ago
fsfsxii1d 4h ago

They shutdown the servers because no one was playing, no one in the community cared about the user created levels so why keep them up? Wtf you guys would never succeed in running a business.

Inverno1d 3h ago

Yea dood no one was playing so they shut off the servers. Cause people with enough common sense can't just Google why they were actually shut of, right?

Show all comments (29)