"Microtransactions as little as one cent" – these were Microsoft's immortal words when the Xbox 360 was building up to release and the concept of DLC was being championed as the future of gaming. One cent... what a laugh – if they had announced plans to have a Frog from Uranus Button on the controller, which when pressed caused frogs to leap gleefully from your arse, it would have been more believable. For the most part the Live Marketplace is a monument to unfathomable greed – it started with horse armour, and that sour debut looks tame in comparison to some of the disgusting tactics seen in recent times as publishers actively seek to undermine how you feel about your game purchase. It begs the question, was gaming better before DLC?
MonsterVine: "For a one man passion project that’s in Early Access, while allowing for things like “There’s only one map,” Manor Lords is in pretty good shape."
With Arkane Austin shutting its doors this week, it's a good time to reflect on one the most innovative roguelike-inspired triple-A experiences of recent years.
VGChartz's Issa Maki: "Of all the titles I've reviewed, Bootleg Steamer is the most addictive. When I sit down to play, I know that I'm going to be there for the next 1-3 hours. Its wheels turn and the gears are oiled, yet the engine inside lacks a 'spark' that pushes it to the next level, be that competition from other runners or a more volatile crew dynamic - some additional tension source to get the entropy flowing would have been nice. Its low-stakes, easygoing nature might not be to everyone's taste, but for those who land on the Stardew Valley side of the gaming coin, Bootleg Steamer is a curious, pleasant nightcap to the end of any evening."
yes
Yes, before DLC I never had to worry about actually finishing a game that I purchased. Now, if I get a game like Fallout 3, which I have, I don't truly feel like I have completed the game because Bethesda decided to release extra content, most of which has been poorly rated, and one of which changes the story. How lame. DLC will become a mainstay, but it will force me to think twice before I make the initial investment in a game. Some people love DLC. Extra content for games they love. What could be wrong? My problem with it is money. I'm not made of it, and I don't want to feel left out of the gaming experience despite the fact that I actually paid for the game. The way most of you gamers felt about how Capcom screwed you over with the co-op DLC is basically how I feel about all DLC. Why can't they just add all the content on the disc. If there's not enough room, just give us the DLC for free for Christ's sake.
Yes
I would say no, take DLC out of the equation and the games are far better than they were, DLC is just an added bonus for those who want more, its not like games feel incomplete without it (with the exeption of Fallout 3 who capped it at level 20 which was abit gay)
yes