snippets from playstaion official magazine's preview of MGS4
Call it the circle of life, PS3 style. On June 12, one of gaming's most beloved franchisees comes to a conclusion in what's arguably the most ambitious console game so far. Yet on the very same day-a day of brilliant ending-the Playstation 3 will come of age.
Through platform demonstrations in the battle for next gen mindshare, MGS4 has become the poster child for PS3 potential. But with such high hopes from so many parties, could one game really live up to all of the lofty expectations
The answer, simply put, is YES.
The very opening cutscene demonstrates high end, modern cinematic style that prevails to the end. The attention to visual detail in every character, environment and effect is simply mesmerizing- even the desert fatigues are astoundingly realistic. This Middle Eastern environment teems with realistic details that could have been culled from CNN's coverage of the war in Iraq.
At its heart, MGS4 is a simple story about saving the world from the one main bad guy intent on destroying it. It's weaving; winding exposition explains snake's Werner syndrome symptom as well as the various other unanswered questions from the past games
Watching characters move with astonishing realism, execute tactical maneuvers against your position and work together as military personnel should is simply stunning.
Its all part of the balancing act that MGS4 seems to have nailed- an elegant balance that will also affect millions of gamers when the conclusion of the key franchisee will also signal the beginning of a new era for PS3
have merely scratched the surface of what you'll get to experience in the full game. So much is still unsaid, unrevealed, that you shouldn't think that you know every detail of what to expect come june 12.
The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.
Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!
The time is perfect for a resistance fall of man game campaign coop multiplayer
Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱
An article looking at the symbolic meaning behind the cigarettes in Metal Gear Solid 4: Guns of the Patriots.
Game creator Hideo Kojima is and probably will always be best-known for his creation and stewardship of the Metal Gear series at Konami, which since his departure has been more-or-less on permanent hiatus (don't mention Survive). In his almost three decades these games evolved to the point where they predicted certain problems of the information age (MGS 2), took aim at contemporary topics like Guantanamo Bay (MGS: Ground Zeroes), and ended on a profound sense of sadness about our species' inability to break the cycles of global conflict (MGS V).
It's not clear what sparked this reflection, but Kojima's been thinking about Metal Gear Solid 4, an entry that was (and unfortunately still remains) a PlayStation 3 exclusive. In that entry the player controls an aged Solid Snake in the year 2014, caught up in a civil war being fought between Private Military Companies (PMCs).
He was always ahead with this series. MSG1 taught me about the importance of passing on our genes into future generations but in a responsible way, for they are bound to what we experienced in our lifetime. Sons of liberty taught me about global control and simulation runs to test society in a grand scale, the importance and dangers of control of information. MGS3 taught me about patriotism and how that can blind you into doing things you never would have otherwise, all for the sake of politicians who only see you as another pawn in their grand scheme of things. MSG4 taught me war is inevitable and always orchestrated because it's great for the economy. Soon simulation systems will start dictating who goes to war and why, all run through proxies. Privatization of military company are already here. We already started to see how a small group of elites dictates everything that happens. Nothing is done, nothing happens without strings being pulled.
If it wasn't for the retconning of how FOXDIE works, including clunky scenes with Naomi and Liquid, MGS4 would be a perfect game. There are so many gameplay options. It felt like us PS3 owners got something truly unique and special.
of all the game that i have seen on the ps3 as far as now, everyone should put both there hands up and say 10 of 10 cause is awesome it makes me wanna cry for real i need to get my hands on this game as soon as it comes out if not am gonna kill my self O.o!!!
once again.
this game...
i don't know what else to say.
i simply don't know what to say.
WRONG sony droids the biggest game of the year will go to GEARS OF WAR 2 i'm sorry to break the news
Instant GOTY
I already pre-ordered my copy
This is a must have for all ps3 owners
even some of my xbot friends are buying a ps3 just for this game
can get a ten then mgs4 better get one as well and if it doesnt i'll still buy it regardless
i'm saying this because gta4 although great is stunning from a technical standpoint (endorphin engine and size of city). But the singleplayer imo is not even in the same league as mgs series.