"Cons: You have to buy the same game twice."
Not at all.
I see MOST sales coming from all the people who never owned a PS3 (keep in mind, many gamers jumped ship from XBox to PS this gen.)
That being said, I'm sure there will still be a small percentage that will re-buy it. I personally won't be one, UNLESS they offer the PS3 to PS4 upgrade deal. Now, that would be too good to pass up.
You really have no clue as to what FB's plan for VR is?
Really?
Just think about it.
"Small indie studio makes a couple of great games. Along comes a studio like EA or Activision and buys them out."
Is that supposed to be a reassurance of Oculus' vision under FB?
Because history shows that the scenario you just outlined USUALLY turns out for the worst.
I really like the idea of prologues.
They give you a taste of the game and fill the gap until the full release (at a time when you feel you just can't wait to play the game.)
I don't mind if this is where the industry is trending. The difference for me is in pricing.
Prologues are simply chapters. They should be priced accordingly.
A perfect example, Dead Rising 2: Case Zero.
It had much more content and was more complete than ...
Same here. Day one.
This is one of a handful of games I'd love to see go multi-platform.
Not to sidetrack the topic at hand too much but...
ALL "video games" are simulations. Regardless if they have the word simulator in the title or not.
GTA is a crime simulator, InFamous is a superhero simulator, CoD is a combat simulator, so on and so forth...
That's the reason "games" like Manhunt are so controversial, because essentially it's a Murder simulator.
Let's keep things in perspectiv...
@starchild
"Ads are the exact opposite of immersion..."
Product Placement has been around since the '80s. It's commonplace in Hollywood movies and we've seen the technique applied to the gaming industry (though to a much smaller degree.)
It's highly effective and virtually transparent.
You say it breaks the immersion, I say it has the opposite effect.
Witnessing someone in a movie or simulati...
I'm not sure what's more depressing...the news that Oculus sold out to FaceBook, or the fact there's nothing I can do to stop it.
This news is staggering, but not really surprising. Anyone who has given VR serious thought has already come to the conclusion that it was going to transcend simple gaming, this was VR's destiny all along.
However, it's still a sobering revelation considering the corporation involved (I know,I know...most people see FB as benign. How else could you sign on and give up your basic right to privacy?)
However, the speed and resolve at which they made this move tel...
It never ceases to amaze how so many people can form an "opinion" (and I use the word loosely) on something they know nothing about and have never experienced. Use VR just one time, then come back here and post your comments (I already know what they'll be) and at least they'll have some validity.
The one andonly thing that will play a part in VR's success is exposure (even at that, it's only a matter of time.) It only takes one proper VR experience ...
I figured it out last night, but thanks just the same =)
The only pertinent information garnered from the clues seems to be the phone number coupled with the device tracker. But, I've tried both variations (844-brunberg has one too many numbers) to no avail. Even climbing a skyscraper for a good signal made no difference.
I also thought it might have something to do with the website "karma." So I completed the quiz but, when I tried to take the genome screening test I got an error404, website not found. Was anyone els...
This claim is absolutely NOT TRUE! I'm speaking from experience.
When your controller dies Delsin keeps running in the direction of the last input.
I'm guessing when it happend to the author his avatar ran behind something resembling cover and he jumped to conclusions. It was coincidence.
However, the conditions are simple to recreate, if anyone had the notion to test the thoery for themselves.
Somewhat off topic: after comple...
@Nuke
Although they share some similarities, in no way can 3D be compared with VR. It's like comparing Little Tykes with a Bugatti.
And from my experience, people are MORE interested in VR after having tried it.
VR makes people believers. Even those that aren't into gaming and have NO interest in technology whatsoever. It's that convincing.
It's enthusiasm.
I remember my first experiences with VR, they were exciting and overwhelming.
The article is clearly the authors attempt at conveying the experience. Unfortunately, that's an impossible task with mere words. However, anyone with even the slightest background with VR knows exactly what he's feeling.
While sanning comment sections in theses articles I can always and immediately discern who exactly has experienced VR from those who have not.
Those who HAVE NOT use words such as "fad and gimmick."
Those who HAVE? Well, those words are NO LONGER in their vocabulary when associated with VR.
Use VR once...change your mind FOREVER.
VR HMDs are NOT peripherals. They are displays.
Clearly you haven't played Second Son.