CRank: 5Score: 16860

its not going to be exclusive because take-2 obviously wants those sales

hope for multiple discs on that other console otherwise we can all just assume that aspects that mcnamera wanted in were cut because of said console

5219d ago 0 agree0 disagreeView comment

i dont have a link to the joker post but beleive me that he backed up on that claim when mlb the show came out at 1080p at 60fps

also feel free to post those viva pinata videos and its use of DoF so we can see if its on the same level of UC2, or are you just going to avoid any kind of video on that?

"i dont have a clue, i really dont" - that must be why everytime i try the make a claim about something on the ps3, you always try to bring up some completely d...

5222d ago 2 agree1 disagreeView comment

wow, "TYPICAL" HDR as if that references something specific that everyone would completely understand, never mind such uses as LogLuv and FP10 and whatever else exists out there that you may or may not be aware of

THEIR OWN QUOTE? of a product manager in the UK? when the game is being made in california? ok

what whole tech forum? B3D? a forum of people who dont work for SSM or on GOW?

again with the "i dont see anything that can be do...

5222d ago 3 agree1 disagreeView comment

here we ago again with the blah blah blah quotes of someone who sees words and doesnt know how to interpret them

product manager? sony product manger? in the UK? you are aware that santa monica has its own product manager right? which is why i dont take it seriously at all, and youre right, he's not a graphics person, which is why i dont see why youre getting butthurt over it

HDR is HDR and DOF is DOF huh? and there's no differentiation of the level that its used...

5222d ago 3 agree1 disagreeView comment

did they say HDR was only possible on PS3?

because im pretty sure they said GOW3's lighting "implementation" was only possible on PS3, you are aware that there isnt only one implementation of HDR right? and to the extent that its used can depend largely on the proccessor involved? do you work at SSM? if so what's their specific "implementation" of HDR?

yeah, learn to read

not to mention that quote was from some product manager in t...

5222d ago 2 agree4 disagreeView comment

theyre have a lot to live up to if theyre going to outdo SSM and their titans

5223d ago 0 agree1 disagreeView comment

did they say that?

because i was under the impression that closed-platform manufacturers only compared their closed-platforms to other closed-platforms

5223d ago 2 agree2 disagreeView comment

i like how people just look at pictures and videos of games and say "i dont see what cant be done on the competition" like theyre Neo from the matrix and they can magically see the code of whats being executed and more importantly - how its being executed

im sure some weaker system and its weaker cpu could process those titans just fine at half the size and half the animation speed without causing hitches in the framerate

5223d ago 13 agree16 disagreeView comment

they need to stop covering this like its some announcement spectacle like E3

anything sony presents is obviously there for development purposes

like when killzone 2 was used to show off Edge tools

5223d ago 1 agree1 disagreeView comment

"blah blah blah i wasnt important enough to receive a prototype wand blah blah blah"

5223d ago 1 agree0 disagreeView comment

MLB the show

how's 2k10 360 only players?

5224d ago 5 agree1 disagreeView comment

WE KNOW ITS OVER

all hail PS3

5227d ago 0 agree0 disagreeView comment

he sort of just used to bounce around sony

before kinetica with santa monica he was with incognito for twisted metal

after GOW he was promoted to something like director of creativity or something like that for santa monica in which he consulted on projects rather than actually designing specific games which is why barlog directed GOW2

now he's in his own company making his own game for sony

5228d ago 0 agree0 disagreeView comment

all you have to do is look at the first post

which is full of failure in terms of people not even realizing that he left naughty dog back in 2004

5228d ago 3 agree1 disagreeView comment

"praise from the competition" ?

maybe if he still worked for naughty dog instead of leaving back in 2004

5228d ago 14 agree1 disagreeView comment

i doubt it

i dont see gabe newell paying people to learn what hes sees as a disastrous architecture

5229d ago 0 agree0 disagreeView comment

GOW3's camera is "fixed" and they dont have to render everything around you?

either 1 of 3 things:

1 - youre making assumptions you know nothing about

2 - youre phil wilkins and you actually designed GOWs camera system

3 - youre Christer Ericson's boss and actually know more than he does

so which is it?

http://forum.beyond3d.com/s...

apparently their fans only wanted 6gb of game content

5232d ago 10 agree0 disagreeView comment

AAA blockbusters month after month?

wheres February's?

5233d ago 0 agree0 disagreeView comment

sony will be ready

5233d ago 0 agree0 disagreeView comment