sure whatever
im sure natal could handle the super accurate move rotations he did after he stretched the kevin butler picture and started bending
/sarcasm
having precision > not having precision
that GOW3 demo was over a year old from release
and there was no resolution change which is what this topic is about
i dont think its fake
but either way, lets see where text changing leads us
one game thats been out for a year and one game that may not even come out for another year
maybe instead he could make posts about the "AAA-exclusive blockbusters" that are supposed to be coming "month after month" on his console,
havent seen february's or march's
he specifically said exclusives, which BC2 doesnt fall under
16x MLAA? what?
do you even know what the ##x in anti-aliasing stands for?
do you even know what youre talking about?
theres no such thing as 16xMLAA, theres just MLAA
and in some cases MLAA is capable of offering results that are comparable to 16x MSAA
so lemme see, MLAA with equatable results to 16xMSAA compared to 16xMSAA? how would i compare such comparable results?
do you even know how they got the conclusion...
im interested 3d and dont mind paying 55 myself but thats a horrible price for the mass market
hopefully theyre not aiming for the mass market
see first of all, they never said they were using all 100% of the power
someone posted the link up above and tried to make the same claim, what it said that there were using "all the processors" ie all 6 SPUs
- care disagree that theyre using all 6 SPUs?
"if they had more power they would use it" - yeah the could use more of its power, but then they wouldnt meet the release deadline assigned to them by this publisher (Sony) who would ...
seriously, what was the point of that meat cube?
i like how all the pro-360 FFXIII news is coming out of these UK based sites
really? so microsoft and sony are done with announcements for the year?
and youre guaranteeing that i will see ZERO multiplat games to be used with natal for the rest of its existence?
count me in
"Yeah, that's not going to happen. Here's the thing: third party developers -- the same ones whose support Sony is pretty much banking whether Move lives or dies on -- don't appreciate that kind of thing. Biting the hand that feeds you and whatnot."
im not talking about entirely alienating 3rd parties from Move with WAY higher royalty fees than nintendo, just high enough so that theyll refrain from porting over every single garbage shovelware title theyved developed tha...
yeah, up your @ss, my problem isnt with the Move but with this game and its genre in relation to Move
i posted my problems with a Boxing game in regards to Move having to do with punch precision, keyword being precision, which i somewhat have my doubts about them being able to PRECISELY replicate with the wands
you tell me whats so great about the game that youre constantly defending it over this entire post
"but 20%" - yeah i dont think the ot...
hopefully sony charges higher royalty fees than nintendo so we dont end up seeing all that garbage shovelware
this demo was so awful
edit - look at my post history, im a strong sony supporter but this demo was terrible in every sense of the word
im not even talking about the lag, the entire concept is something that im very wary of for Move, boxing that is, wii-boxing and punchout can be wacky in that its all about broad movements where it doesnt have to be accurate, theres only like 3 or 4 punches
where as Move is supposed to be all about accuracy, im sure it c...
this game looked freakin awful and it emphasized the major benefit that natal has over move + pseye which was the ability to track the body effectively
does anyone know who from microsoft actually said this? was it that crazy guy greenberg?
i must have completely dreamt GDC
these guys are engineers, theyre not PR or game developers