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60°

Smash Bros. Brawl Update - Taking Snapshots

Today's Smash Bros. Brawl update reveals the re-addition of the snapshot feature, but this time with a little bit more flexibility for photography fans.

One screen has a portion of it blurred out. It is a feature that Nintendo is working on, but not sure if it will make it into the game or not. What could it be?

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smashbros.com
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ItsDubC6040d ago

I hope it's a button to save to USB external storage.

Kholinar6040d ago (Edited 6040d ago )

Upload to a Nintendo hosted webspace/social site for wii users?

...or maybe an option to remove the background easily and put characters' poses in your own pics?

djt236040d ago

did i told you i cant wait for this game

50°

5 Best Fighting Game Stage Themes

Fighting games and music have a long and storied history together. Here are five of the best fighting game stage themes throughout video game history.

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game-grooves.com
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Community677d ago
Tetsujin677d ago

Tekken Tag Tournament 1 Arcade OST - Nina Williams
Street Fighter 2 - Ken stage, Ryu Stage, Vega (Claw), and Guile
Street Fighter Alpha 3 - Karin theme
Tekken 3 Arcade OST - Hidden Characters Theme
Super Street Fighter 2 - Fei Long CPS1 version (found on Hyper SF2 A.E.)
Tekken 2 Arcade OST - Kazuya and Devil theme
Marvel vs Capcom 1 - Strider Theme, Ryu, and Roll

Tedakin677d ago

There should have been at least one Mick Gordon Killer Instinct theme on here.

Rebel_Scum677d ago

Should be some tunes from the first Mortal Kombat in any list tbh.

I really like the use of Mozart’s Dies Irae in Wolfgang Krausers stage in Fatal Fury 2.

azizlksa676d ago

Volcanic rim for Street Fighter 4 is probably my favorite stage theme

130°

5 Obscenely Overpowered Video Game Characters

Developers should always strive to make their products as balanced and fair as possible. Sometimes, video games feature a incredibly overpowered characters that just break the game.

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gamezo.co.uk
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Community803d ago
JSusie5803d ago

Orlandu/TG Cid in Final Fantasy Tactics
Bo Jackson in Tecmo Super Bowl.

The end.

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Community862d ago
862d ago
BrainSyphoned862d ago

Having to do a thing three times would make my list as #1

Jeriphro862d ago

What do you mean? Like doing the same task three times in a row?

BrainSyphoned862d ago (Edited 862d ago )

Ya, find three items, kill three mini bosses, go to three dungeons. Things of three is a tired video game sweet spot number.

861d ago
0hMyGandhi862d ago

For me, it's collect-a-thons. They weren't fun in Donkey Kong or Banjo and Kazooie and they still aren't fun now. Why create these wonderfully oversized, detailed worlds if you are going to just supplement gameplay with ambiguous item fetch-quests.

There are exceptions, of course, But by and large, it just shows laziness on the part of the developer.
Good article, by the way!

Jeriphro862d ago

Yeah. It is funny some of the design decisions made by developers. Another one that irks me is unskippable cutscenes, especially after you die after the cutscene and are forced to rewatch the unskippable cutscene AGAIN. I mean, who thinks that a great idea?! haha

jambola862d ago

how about not allowing cutscene skipping
that's flat out inexcusable in any game in the last 10 years

SDuck861d ago

this comments are demanding a "The 4 Horsemen of The Apocalypse of Game Design Flaws" sequel