Following the release of Lionhead’s third major Fable title, Peter Molyneux wants his Guildford-based studio to group together and discuss the studio’s creative future.
”I’m introducing something at Lionhead,” said Molyneux in an interview with Develop. “It’s going to be this creative week where, nearer Christmas time, everyone in the studio is going to have an entire week to do whatever they want.
”And at the end of the week we’re all going to come together look at people’s ideas, and that’s going to form the foundations of what happens next at Lionhead.”
An independent UK developer says it’s been forced to announce and postpone its game on the same day, and lay off more than half of its staff, due to the sharp downturn in investment in the games industry.
Project currently codenamed MOAT.
Imagine a game where Peter Molyneux presents an extraordinary set of ideas that players will enjoy for years to come. Now imagine that this particular game will come out because it will never exist.
One of the biggest reveals at this year's Xbox Games Showcase was the latest Fable trailer. After a lengthy stint of silence, Playground Games gave us a look at bits of the title, albeit in a trailer that was mostly made up of CGI nonsense headlined by comedian Richard Ayoade, who is playing a rather frustrated giant.
Molyneux asked about what he thought about the Fable reveal.
start by putting fable to rest until you can do something amazing with it instead of just "pretty good".
Awesome idea.