According to the latest tweet from Digital Foundry, Killzone 3 seems to use MLAA anti-aliasing like God of War III or LBP2. Quite a feat !
Additional tweet confirms it:
http://twitter.com/digital_...
As PlayStation celebrates its 30th anniversary, let's explore the best PlayStation games Sony has to offer.
There's too many games to choose from
No Metal geat solid 1,2,3,4?
No Resident evil?
No Silent hill?
No Midnight club 3?
No NfS Underground 2?
No Final Fantasy?
No Burnout 3?
No Dragon quest 8?
No Days gone?
No Ace combat?
No Tekken/Soul calibur?......
just from the top of my head
PS1 era was full of great RPGs, PS2 was racing generation i would pick top 200 and even that would be just a fraction.
The Amsterdam-based studio reflects on its humble beginnings, beloved franchises, and growth through the years.
Up there with the top tier in the industry. Love Guerrilla Games - Horizon Burning Shores is simply STUNNING.
32.7M sales in the Horizon franchise! With 8.4M coming from Forbidden West alone! Truly a hugely successful game and franchise as a whole. Looking forward to Horizon III
Yooo, when I first saw that Killzone 1 footage at E3, my friends my brothers and I were like, Holy shit! When it came out, it didn't look exactly like it, but we sunk so many hours into 1 & 2.
I even liked Killzone: SF, it was a spectacle to look at, and even today it looks good. I hope they make a new one. Can you imagine how that will look, and they can get some modern FPS pointers from Bungie.
Such a wonderful studio. They deserve all their success.
The Decima Engine is absolute 🔥 I'm just mad they have abandoned Killzone.
DSOGaming writes: "While Sony does not plan to release Killzone 3 on the PC, Yahfz shared a video that gives us a glimpse at what such a PC version could look like."
PC almost always ends up the best place to play games, even if it takes a while.
What would you rather play decades down the line? A game at a fixed resolution and frame, considering you have a working disc, and the hardware?
Or run it on an emulator that can update the experience all around, and let you use whatever control input you prefer?
If you insist on the former, it's really only for the sake of nostalgia.
The RPCS3 devs are doing great work. And Kami works nicely with it too it seems.
Very neat.
WTF does that mean?
Not like a big deal to me since I don't have the ability to figure out 60 fps to 30 fps. Hell, I couldn't even figure out if there's a screen tear on a game...sigh
Edit. Thanks for the explanation guys. Appreciate it.
is absolutely insane,scary to think how graphically insane the final code will be...
KZ2 used a different type of AA (I forgot what it's called), which made it look blurry at times. A lot of PS3 multiplat games use it which gives it the effect that it looks blurrier then its counterpart. I'm glad PS3 devs are moving away from this and using MLAA instead.
plus all the other stuff going on. It's going to be a beast. MLAA at x2 is equivalent 4xAA MSAA i've read so this is pretty good. i'm glad this solution is being used on the PS3. it seems all the new PS3 games made by the Sony stable is finding new tech to propel their games and engines into the stratusphere!!!
killzone 3 will be stunning