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670°

IGN: Ten Things We Want In Killzone 3

IGN writes: Killzone 2 was met with critical acclaim, and lived up to most of the expectations thrust upon it by the gaming community. Not content with resting on their laurels, the team at Guerrilla Games has announced the next title in the series, Killzone 3, and judging from our recent hands-on playtest, we can tell you the game is shaping up very nicely indeed. Before Sony bombards the industry with tons of Killzone 3 info at next month's Electronic Entertainment Expo, we thought we'd jump in first and present the top ten things we think should make it into the next in the series.

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SiteBot5092d ago
dangert125092d ago

i can only think of one and tat would be better grenade throwing

knightdarkbox5092d ago

I need colour in this game.

I hate games all 1 "grey" colour in this game. Killzone 2 needed more colour. Still that didn't mean it was crap, because it's still one of the best PS3 exclusives graphics, i just hate the mundane environment of this game.

Conloles5092d ago (Edited 5092d ago )

A fun game, I don't care if they tone down the graphics in order to make it more fun I just thought KZ2 was pretty meh I didn't actually feel like I was having fun during it. Seems less stale now though so hopefully its much better, jetpacks = fun.

Sm0k3y_Bac0n5092d ago

I have the same problem with Killzone. Every map except Radec academy is just too dark and too grey. It makes me feel depressed and is the main reason I moved back to CoD4

captain-obvious5092d ago

i dont see you bitch about gears of war

Independent_Charles5092d ago (Edited 5092d ago )

gears of war is not grey. well atleast gearsv of war 2 isnt

edit*thankyou for the disagrees :) lol

Independent_Charles5092d ago

but yeah i still have not got a ps3, so peronally i feel that my point is not as valid as the people that are fans of KZ but still , i have played it, and imho i think that more color, less blur(arguable), better map design(when i played i got annoyed over the amount of spawn killing going on and i admit im not the best at it but still...) and co-op. fix that and you have a +1 ps3 sale. hope i wasn't to biased :)

gijsbrecht5092d ago

@ Independent
Frankly, KZ2 has lots of colour. Just play the segment of the AA gun on the New Sun. I think I have seldom seen a more beautiful and brighter vista than that part of the game. And that is just one example. It's just that the game is full of violence and warfare which makes it 'feel' so much darker than it actually is.

ZombieNinjaPanda5092d ago

@Independant

Actually the map design in Killzone 2 is amazing imo. It has just the right amount of open spaces and choke points, and the objectives lead you to those places.

UltraNova5091d ago (Edited 5091d ago )

In all honesty why dont people understand that this grey monotonous and depressive warfare atmosphere is what GG wanted to show us!

I loved it the way it was. I certainly didn't have Modern warfare's and Halo's color pallet in mind when i was playing it. And I m glad i didn't just play a freaking FPS clone AGAIN!

The controls were equally unique and realistic but again why should they cater to Call of duty fans? Is this a call of duty title?

If they dont like it then why buy it and then bitch about it? Go play COD and STFU!

GG if you're reading this let all the haters go F()k themselves and do what you clearly know how to do, make KZ3 a unique game again. Do it for the real gamers.

mrcash5091d ago

Why would he mention gears of war on a killzone article?
Killzone's color suits it just fine, its the way it was meant to be played, i prefer it over uc2's colorful cartoony feel

Biggest5091d ago

So you're fighting for your life on a war torn planet. Where the hell are the trees and sunshine? Where is my mojito on the beach? WHERE IS MY HAPPINESS?!?!?!

Comet5091d ago

That is why I wanted Killzone 3 to take place on Earth.
So they can display rich color like in Uncharted 2.

Unfortunately, we're the minority in wanting to see this happen...
But hey, just opinion, and I guess a lot of people out there like the gray depressing looks.

Sm0k3y_Bac0n5091d ago (Edited 5091d ago )

Captain Obvious

What's gears of war got to do with this? Who cares about the colour scheme on GeOW? All we're saying is it'd be nice to have more colour in a game. Tharsis Depot was by the far the most drab and depressing map I have ever played in a videogame.

rezzah5091d ago

I bet your gona be one of those guys who are gona complain about the colours being too white now since theres gona be snow.

RedDevils5091d ago (Edited 5091d ago )

you forgot Naked chick :P

+ Show (11) more repliesLast reply 5091d ago
MrJack5092d ago

Guerilla will 9/10 of these things and everyone would still nitpick it to death like last time.

e.g "the 3D version has more jaggies, and we heard sev swear once or twice, so we give it a 7/10"

Hell if the entire game is perfect EDGE will still deduct points becuase it isn't on the 360.

Independent_Charles5092d ago

i lold at that comment. but yeah better mp map design(i got spawn killed alot, i admit though im not the best)co-op or atleast a differant co-op campaign(resistance style) more color and less blur(but thats down to personal opinions, but then again isnt everything?)
do that and youll have an extra ps3 sale;

gta28005091d ago

On top of that, they will criticize the game for "ripping off" other games. The list consists of things that have already been done in other games or features that other games have. Although some would be nice improvements if implemented, GG will be criticized by the fan boys for "copying", although they're whining for these things to be added/changed to.

Davoh5092d ago (Edited 5092d ago )

I actually agree with most of those points but I have to say that about the need to refine controls, every shooter is different and as gamers we learn to change our playing style accordingly, every game can't have the same controls. And the environment diversity, true I have never seen so many shades of grey in my life but it's a war torn, gritty planet, not the most colourful of settings.

mastiffchild5091d ago

Bang on with the assertion that the controls hep define a shooter. All GG managed when they foolishly patched the, previously fitting, controls was to alienate a lot of those gamers who would otherwise have stuck with the game having learned to love and appreciate the heavier controls throughout the beta and the release of the game. And why? To appease those people moaning that it wasn't COD! the same people who were never going to stay once MW2 released anyway.

I like Halo and COD just fine but don't see why other shooters must control like they do to be any good! What's wrong with a l;earning curve? Why should we think we have a divine right to like EVERY game either? The devs had a vision for their game and the controls were integral to that. they fit the game and if they didn't suit you then why not just accept that KZ2 wasn't the game for you? that's what annoyed me about it:the game had to be ruined for those who loved it to accommodate those who didn't! It was like the tail wagging the dog and had GG looked at it right they'd have seen that those complaining were those same people waiting for MW2!

The whole game was oppressive in atmosphere and the controls added to that no end-and did so with aplomb. I hope to see them back and NOT a slide further into the generic "me too" comntrol BS of THAT patch. I don't even like the prospect of being able to choose classic KZ or COD style controls as I like a level playing field with everyone using the same set of tools but above all I want my shooters to have a little variety and a little ID-why would we all want them to feel the damn same just to avoid learning anything new? Are we THAT lazy and scared of change these days? I'm an old gimmer(I admit it) but even I'm up for trying something new-so why was there all the moaning about the controls?

The number of colours they managed to wash into Helghan was actually pretty impressive. People seem to forget that the desert was all oranges and reds and purples(reflected from some amazing skyscapes)among other areas where the greys and browns were unavoidable to set the scene-but again , it was all fitting for the game's backdrop and atmosphere. I wasn't aware we were fighting in Club Tropicana you know!

xenovis5091d ago

I think some experienced it more than others, but KZ2 "Weighty" feel was more due to the lack movement due to restrictive culling and texture redraw. Halo implemented a weighty feel to the controls without a mass of people complaining. The fact is, is that KZ2 had as much as 300ms+ of lag in the controls that doesn't make them "weighty" it makes them lagged.

http://i42.tinypic.com/e067...

Demand good controls for FPS's the reason there was such a rift in the community about the KZ2 controls is because it was (People that play FPS's regularly) vs. (People who don't), and anyone can be trained to eat dog food if they've never had steak before.

n4gno5091d ago

Controls are just perfect, only call of noobs have problems, just set your sensitivity right, and it's the better console fps for competitive purpose : just a fact (you will never beat a better player than you, like you can in modern warfare and others)

hennessey865091d ago

nobody wants killzone to play like cod or halo but the controls were not responsive enough. I lost interest in the game after about an hour because i cudnt get used to them n ive been playin fps since the perfect dark n golden eye games i love cod and halo and u can turn the auto aim off before any one mentions that which i do. I dont think the ps3 pad is the problem because bioshock,mag,fear 2 all played ok killzone 3 will have to improve on the control and multiplayer front to get hardcore fps players to spend there mony. And to all those who moan about cod just play hardcore mode its much harder. And am i the only one who thinks killzone 2 wernt that good looking it doesnt compare to uc2

Sm0k3y_Bac0n5091d ago (Edited 5091d ago )

I prefer Killzones control after the patch, but they were never an issue for me. The only problem I ever had with Killzone was the colour scheme.

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deafwing5091d ago

I admit it took a while to get use but it wasn't too bad. Easy nade tosses are also quite cheap (especially on MP) so I also enjoyed the fact that not a lot of people got cheap nade kills on MP matches.

xTruthx5091d ago

"If any of these ideas happen to feature in the finished product, send all thank you mail to the IGN inbox, complete with donations. We accept cheque, Paypal or cold, hard cash"

LOL WHAT ?

Rashonality5091d ago

@Biggset

well that's the beauty of the idea
if they could put beaches and sunshine and stuff without losing the war/destruction feel IT WOULD KILL...

UnSelf5091d ago

only things that need to be fixed:

-Make Sev taller

-Curse when necessary aka better writing

-absolutely NO auto aim (i swear i would not buy if there is)

-I absolutely love the controls but whatever, make em a TAD lighter, not COD light

-Longer campaign

-Much more weapons and more classes

-Revamped MP system

thats it

solar5091d ago

innovation would be nice....and LOL at 33 disagrees for criticism. what a sad sad community N4G is.

Hanif-8765091d ago

Which game have you been playing? The grenade throwing in Killzone 2 is perfect!

ico925091d ago

the only thing i could ever ask from killzone 3 besides co-op is a better story the KZ series have always had this great concept of a future world war, the story was there but what KZ2 lacked was development of characters, KZ3 sounds really interesting tho its kinda like Black Hawk Down in space

likedamaster5091d ago (Edited 5091d ago )

The list isn't bad. I'll probably play the game anyway.

DatNJDom815091d ago

The first ones to comment on a Killzone 3 article are all Killzone/PS3 haters. Kinda used to it though. It's been happening since Killzone 2. Anyway why is ign asking for 10 things they want in Killzone 3? They still are going to rate it lower than haloozzzzzzzzzzzzzzzzzz reach and gears of warzzzzzzzzz. We already know the drill with them and the rest of the "gaming media". It's so predictable. ign wouldn't know quality if it hit them in the face.

otherZinc5091d ago

11. Campaign co-op, not cheap @ss side mission co-op, but campaign co-op!

12. No more re-spawning enemies.

13. No more scripted events.

With those 13 corrections (my 3 + IGN's 10) would make for a worthy competitor when it releases.

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Hellsvacancy5092d ago

Even if KillZone 3 has all of those 10 things IGN will still find summin wrong with it and mark it down

dangert125092d ago

ign review for this game is thee best i've seen full stop well killzone 2 sorry it was superb

toaster5092d ago

The implementation of 3D will be... interesting. It won't be the first game to use 3D but Sony is pushing the 3D revolution. 3D has been on PCs for a while but it hasn't quite been as popular and mainstream as a lot of people would like. But with uniform tech across all PS3 models 3D could be easier to circulate to the masses.

Guerilla Games has one hell of a franchise under their belt, I'm a PC guy and I absolutely loved Killzone 2. I'll be keeping an eye on KZ3 closely.

arakouftaian5091d ago (Edited 5091d ago )

beta tests for SONY, if someone can make 3d huge
is SONY with the PS3 you can enjoy the best 3d blu movies
and soon hardcore games like GT5, KILLZONE 3 and i think KILLZONE 2 and soon many other games.
plus all the movies and the world cup and soon the super ball ''american futbol'' and other sport in 3d will make people buy 3d tvs ' 'ESPN 3d''

deafwing5091d ago

I didn't even realize this ... but the PSN downloadable game "Invincible Tiger - Legend of Hand Tao" has 3D implemented in it already ... and that game was released last year O_o. Either the developers read the gaming market early or they have a crystal ball. I like it (3D in gaming) as an option (like most games that use it) and as a factor that could add to the game experience, nothing more.

Strange_Evil5092d ago

I am up for Better graphics, a longer story line, Co-op. But please I hate it when people remark about the 'weighty' controls. They give the game an authentic feel and not make it another COD clone.

thief5092d ago

Reviews seem to suggest controls similar to BF:BC, some feeling of weight but not going the CoD/Halo route completely

My main wish is co-op. That was the best part of games like Resistance 2, Uncharted 2 and Spliner Cell conviction.

SilverSlug5092d ago

a BF:BC clone?

In all seriousness, they are fine.

beavis4play5092d ago (Edited 5092d ago )

the controls on KZ2 is what gave it the realism and made it kick-ass!

if the nancys that complained the first time found it "too hard" (said with a whiny, girly voice).......then they can play a game like battlefield/COD which has training wheels on the the controls.

i LOVED the controls in KZ2!

what i would like to see is the story returning to the quality of the first one. #2s story wasn't as much of a continuation of #1 as i'd hoped.

raztad5092d ago

I dont understand very well, did people try to increase sensitivity in KZ2 controls? because it makes a hell of a difference. I mean KZ2 can be very responsive to the controls, almost twitchy, the only difference are the weighty animations.

I love KZ2 (beat it in hard, replaying it in Elite) and I expect great things from KZ3 my unique concern is Guerrilla making the wrong decisions about the controllers.

deafwing5091d ago

... most gamers rarely visit the option menu. It's like FF (insert #) .... I remember showing a friend the difference between Active and Wait ATB in FF XII and he changed his opinion about the battle system after seeing how it's really used. These things are never really pronounced that you can change things in these games sometimes.

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Maldread5092d ago

Strange Evil i agree with you. I like they heavy feel too, but as thief says they`re adjusting them. I good thing in my opinion as they wasn`t perfect in K2 and that was the main problem people had with it.

I don`t know why people insist on it being COD controls though. Sure a lot of COD players complained, but they was not they only ones. Before K2 i can`t recall another game which had weight to it`s weapons (correct me if i`m wrong though). So, a "weightless" FPS has pretty much been there from the start. Not just COD. What COD do have though, is auto aim and lots of it.

Maldread5092d ago (Edited 5092d ago )

GG has already confirmed nearly all of IGN`s ten points, so i`m a bit unsure why IGN didn`t go into the multiplayer section (except for co-op), of killzone instead.

The only thing on IGN`s list GG hasn`t talked about is co-op and customisable weapons. Co-op hasn`t been confirmed yet, even though i seem to recall it being said in one story that it would have 2 and 4 player co-op.

I really hope they have co-op in some form though. Would be great fun. Hopefully E3 will tell us more. Would kill for a trailer and more info now ;)

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230°

20 Years of Guerrilla: The Story of a PlayStation Studio

The Amsterdam-based studio reflects on its humble beginnings, beloved franchises, and growth through the years.

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SullysCigar365d ago

Up there with the top tier in the industry. Love Guerrilla Games - Horizon Burning Shores is simply STUNNING.

1Victor365d ago

Can’t wait for their next franchise

SullysCigar365d ago

Same. They nailed it with Horizon. The trouble is I also want a new Killzone! Can't I just have it all?!

jznrpg365d ago

I’m with you I want Horizon 3 , Killzone and new IPs

badz149365d ago

I have yet to play Burning Shores as I just started Forbidden West (bought at launch, just unwrapped last weekend LOL) and playing on PS5.

man...I still can't believe the graphics especially now I'm playing it on my LG OLED. that graphics and with stable performance backing it up, GG really is the master of their craft!

Vengeance1138365d ago

32.7M sales in the Horizon franchise! With 8.4M coming from Forbidden West alone! Truly a hugely successful game and franchise as a whole. Looking forward to Horizon III

Shane Kim365d ago

That's kind of a huge drop though. It's only been two games.

VersusDMC365d ago

One year after realease HZD sold 7.6 million.

https://www.noobfeed.com/ne...

So not a drop off.

Unless you're saying a HFW should have sold as much now as HZD sold in 5 years?

Vengeance1138365d ago

It's been 3 games, this includes Call of the Mountain. Also no, its a great improvement over HZD.

solideagle365d ago

lol you are comparing:

HZD: 28 February 2017 - May 2023 (6 years+)

HFW: 18 February 2022 - May 2023 (1 year+)

We will see if it surpass original number.

Phoenix76365d ago

@shane, 2 full main games, 2 DLC add ons, 1 VR spin off game, oh and a an official LEGO set.
Not too bad for an ip that's only been on market for 6 years

+ Show (2) more repliesLast reply 365d ago
REDGUM365d ago

Wow, very impressive. I didn't know the numbers were so high for Forbidden West. Still playing through it myself

thesoftware730365d ago (Edited 365d ago )

Yooo, when I first saw that Killzone 1 footage at E3, my friends my brothers and I were like, Holy shit! When it came out, it didn't look exactly like it, but we sunk so many hours into 1 & 2.

I even liked Killzone: SF, it was a spectacle to look at, and even today it looks good. I hope they make a new one. Can you imagine how that will look, and they can get some modern FPS pointers from Bungie.

blacktiger365d ago

thank you fps lover, I'm with you

talocaca365d ago

Such a wonderful studio. They deserve all their success.

The Decima Engine is absolute 🔥 I'm just mad they have abandoned Killzone.

OzzY-waZZy365d ago (Edited 365d ago )

Kinda wish they move on from Horizon tbh.

potatoseal365d ago

They are probably working on mutiple projects. One of them is Horizon 3, but another is a multiplaer game and probably somehting else.

Imalwaysright365d ago

There were rumours that they were working on a Socom reboot.

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300°

Killzone 3 is playable with mouse & keyboard on PC via RPCS3 & KAMI

DSOGaming writes: "While Sony does not plan to release Killzone 3 on the PC, Yahfz shared a video that gives us a glimpse at what such a PC version could look like."

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bouzebbal1116d ago

Still looks secure 2 gens later... one of my favorite ps3 moments. With 3D and move the game is on another level

MadLad1116d ago

PC almost always ends up the best place to play games, even if it takes a while.

What would you rather play decades down the line? A game at a fixed resolution and frame, considering you have a working disc, and the hardware?
Or run it on an emulator that can update the experience all around, and let you use whatever control input you prefer?

If you insist on the former, it's really only for the sake of nostalgia.

Applejack1116d ago

I disagree. The main draw for consoles has always be the simplicity of just putting the disc in / downloading it and playing without worrying about anything else. The average person just wouldn’t want to deal with emulation even though it’s very important for preservation.

Terry_B1116d ago

Even emulators are super simple to use.

jukins1116d ago

Youre getting flak because people on here thibk of themselves as pc wizards. But honestly most poeple try and go get emulators and romz they end up with malware.. yes theyre "easy" if you know the basics but alot of people dont. That said the fact that its taken nearly 20 years to get a sustantially better experience for ps3 games than on its native system shows the complexity of getting bc to work. Sony, if they have any intention, should just invest in a vastly better psnow experience.

1116d ago
Vegamyster1116d ago

jukins

Most people who emulate don't get malware, you'd have to be going to some weird sites for that to happen, heck years ago people were getting sketchier ad's resulting in malware warning on this site if you didn't have a ad-blocker lol.

SinkingSage1116d ago

Can't get malware if you legally dump your own games, which you should.

Rachel_Alucard1116d ago (Edited 1116d ago )

That's fine if that's the main draw, but it doesn't make it a better experience, just a preference. Having the freedom to do the things you can do on PC is what the appeal of PC is. Buying a game on PC means you never have to worry about the console makers just deciding the next hardware shouldn't support the generation anymore, which means everything you bought is stuck on that hardware instead of moving up with everything else. Nintendo uses this tactic to keep reselling the same games over and over at inflated prices. Sony cut all previous gens off the PS4 and sold it back to people in a poor attempt with PSnow. While the PS5 supports PS4 games, that may not be the case in the next gen after this. No to mention shutting off all the previous stores and updates completely. Even MS stopped making new BC titles at some point, so now there's a big list with 17 pages of titles that are not playable on Xbone and are just trapped on older gen. That's not a problem on PC, the reverse happens where you only have to worry if your hardware can play the newest releases at ultra with no issue.

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AzubuFrost1116d ago

Shhh don't say that aloud! You're going to trigger a lot of console infidels here.

Shane Kim1116d ago

I rather play it when it's available then wait 10 years.

MadLad1115d ago

Did you purposely miss the entire point of my post?

Inverno1116d ago

Well that's the beauty of still owning a retro console tho. Those who usually complain about emulation are just being blindly loyal to a company. Emulation is great for many reason, but if I still owned the console then I disagree nothing beats plugging it back in and going down a nostalgia trip

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RevXM1116d ago

The RPCS3 devs are doing great work. And Kami works nicely with it too it seems.
Very neat.

Magatsuhi1116d ago

Been playing mgo on pc with mouse. It's not perfect but I can make it work.

Binarycode1116d ago

2 is the better game.

A Remake would be good. 60fps 2-4k

Omar3li1116d ago

60fps is peasant for FPS games now

1116d ago
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80°

Top 10 PS3 Games We Hope Come Back On PS5

While Xbox has committed to backwards compatibility spanning four generations, PlayStation has continued their stance that the feature isn't important. Well, it is! I'm hoping these PlayStation 3 classics that skipped the PS4 entirely show up again on the PS5 for everyone to enjoy.

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Knightofelemia1294d ago

Resistance, Dead Space franchise, Splatterhouse, Lollipop Chainsaw, Brutal Legends, Alice Madness Returns, Enslaved Journey to the West, Mass Effect franchise. Also wouldn't mind seeing a new Wild Arms game remake or HD remaster, the Xenosaga trilogy, a new Parasite Eve, a new Dino Crisis just too many games to list that are forgotten and left in the dark now adays.

Sciurus_vulgaris1294d ago

The PS3 is difficult to emulate. PS3 backwards compatibility on PS5 would require translation from PowerPC to x86. Additionally the PS5 likely would have to mimic the PS3’s GPU and CPU.

ApocalypseShadow1294d ago

**Luster Network
Your privacy choices
We and our partners process personal data such as IP address, unique ID, browsing data. Some partners do not ask for your consent to process your data, instead, they rely on their legitimate business interest.**

This is what pops up on my web browser. So I can't even read the site. So, forget that. They don't need my data.

But let's get something straight. OG Xbox had around 1,001 games. How many are BC on Series X? **39** THIRTY NINE. Come on! That's wack BC. You can't tell me that's a complete list. Talking about commitment. Game preservation. Ridiculous. Covers nothing.

How many games released on Xbox 360? Around 2085. How many are BC?
568. That's it. Around 1,517 are **MISSING** Stop playing. Tired of that nonsense.

Anyway, the only games I really want from PS3 that would be awesome are Motorstorm and MGS4. I'll take BC. I'll take a remaster. I'll take a remake. If not those, then Killzone 2. And in VR, maybe Sports Champions, House of the Dead Overkill and the Time Crisis games.

That's all I need. But we've gone over BC again and again in every possible way. It wasn't that important because Sony sold 115 million consoles without it. That's proof enough with no outcry. And PS5 has damn near all 4,000+ PS4 games BC. It's not PS1,PS2 and PS3. But that's plenty. I'll take more but you get what you get.

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