Eurogamer:
Last week I had a chat with Ru Weerasuriya, founder, CEO and creative director of Ready at Dawn, to discuss The Order's length after a previous report indicated it could be completed in just a few hours.
"I know there are numbers out there," he said. "I know why the question comes up. I know numbers have been put out there that are actually not right. It's impossible to finish the game in that time, so we know the numbers are wrong.
"At the end of the day, we're not going to comment on it. We can't stop people from writing the things they do. And we're not going to jump at every single mistake that is made out there. Every time somebody has the wrong impression of something we made, or somebody writes the wrong thing about what we did, it would be a full-time job to be like, oh no, that's not right. We make games. We do what we do for the players. And, ultimately, that's where I want to leave it."
Digital Foundry : Released in February 2015, The Order: 1886 was a stunning PlayStation 4 game at the cutting-edge of rendering technology, with visuals that still hold up today. The game's release pre-dated in-depth Digital Foundry coverage, something we're looking to address with this new video! Ready at Dawn's game never received a sequel and never received a PS4 Pro upgrade, but thanks to developments with exploited, older firmware PS5 consoles, we can now show you the game running locked at 60 frames per second.
And let's not forget,
Ready At Dawn showcased The Order 1886 running on PC at 60fps at SIGGRAPH 2015
https://www.dsogaming.com/n...
I still stand by my theory that this game just released at the wrong time. Almost every outlet spent a lot of time in their reviews ragging on the game for not being an online experience, everyone was in the Destiny hype train and at the time they wanted EVERY game to follow suit, bashing any game that didn't. If this were released after everyone realized how much that wasn't future, people would've appreciated it more. I loved it, and I'm always disappointed that we'll never get a sequel
People cried this game was too short. No people are crying because games are too long.
Ready At Dawn cut their teeth developing spin-offs for PlayStation Portable and porting games to consoles. When they got a chance to establish their own with The Order: 1886, its poor critical reception ostensibly halted their trajectory. Can one middling game really sully one’s reputation in the eyes of Sony?
Wanted a sequel for this game so much. It was left wide open for one with the ending it had.
Incredible graphics and presentation. Great use of photo mode. A really interesting premise. The actual gunplay felt solid. The game just needed to be longer, and the levels could have been a bit less constrained. More enemy variety as well. At full price it just didn't have the value, at least in my opinion.
I would like to see a sequel or reboot, which I think is more likely. It would need to be a new dev as Ready at Dawn are part of Oculus now
The Order: 1886 has received a new trademark filed by Sony. The trademark application is for a video game, implying that they want to extend it.
I hope they give this game another chance, it had an incredible story and gameplay, It was just unfortunate that the game length was extremely short.
I really want another one, I bought it day one zero regrets. I enjoyed it a lot and has lots of room for a sequel.
HOWEVER
USPTO policy is that a trademark only be updates with visual proof once every ten years after initial filing, and since the game is still for sale on the PlayStation Network it is likely just a paper work error that will be corrected so that they can continue selling the game digitally.
It was a really good game but there was a ton of room for improvement all around. If they had another crack at it, it could be something special.
I really liked the concept, but the game wasn't perfect. It definitely had some flaws. The graphics not being one, they were insane. The coolest guns in the game were only usable for a short period of time. I believe there were like 2 werewolf fights that were basically identical which people pointed out. I'd love for the series to get another shot.
hope there is a sequel, first one was and still is stunning from every aspect, from gameplay, visuals , music, etc, you name it, it literally the whole game is realtime cgi!, imagine what a PS5 can do to it!
Ive never seen a game get so scrutinized in all my life
I think its fear that the opposition has no exclusives for like the first 9 months of 2015 and the ps4 has exclusives spread throughout the year which will probably boost its sales lead even further
Thats my take on the recent hate ps4 exclusives are receiving
I am pissed on how much flak they are taking with this game. How come no one said anything when the Bioshock Infinite landed with only single played campaign and got 9's and 10's everywhere?? And it was a masterpiece. Infact, i remember people were actually hoping it would be Single Player only. That also happened with Dead Space 2 and Dead Space 3. Nobody asked for multiplayer or co op. And many people were pissed off about it.
Some games dont need MP as long as it had a good replay value and a good story. And i think this game will do.
I swear if this game was multiplatform, no one would give it as much flak. I mean look at $hitty Evolve. Very few talked about its $hitty DLC practices before the game landed and people said that they can experience everything in the damn game in less than two hours! I mean WTF!
I f**king hate this new gen where everything has to have a stupid shoved in half @ssed multiplayer. GOD! That makes me so angry, i just want to play a single player only game, is that a damn crime now?
I really can't recall the last video game that had this much negative press before release?
Well Said Ru!
Well, however things go down, in the end, I think Sony understands the value of RAD and this IP. What happens afterwards though, is up to those execs.