The player is introduced to the videogame’s mechanics by way of force, with the slicing of Clarke’s Plasma Cutter dismembering in a familiar fashion and the close combat being the same sluggish and inaccurate combination of punching and stomping that has always been part of the Dead Space experience. However, the player is now equipped with am evasive roll manoeuvre as well as the ability to crouch. While there was no demand for this later addition in the preview build such an inclusion does spark fears of cover-based combat; something for which Dead Space has not become famous, and arguably doesn’t need.
If EA and Motive Studio plan on remaking all the main Dead Space entries, they have to change a lot of what made Dead Space 3 so divisive.
Simple, do not bother with a Dead Space 3 remake. Rather have a new entry for Dead Space.
Remaking 3 would need to be a reworked and somewhat changed remake as 3 was flawed in most peoples eyes and the worst entry.
WTMG's Kyle Nicol:
"Was Dead Space 3 really that bad?
Well, it’s a complicated question. Dead Space 3 is undeniably the weakest of the trilogy. It’s a game that deviates so far from the original formula, that it throws a lot of what made Dead Space special in the first place out of the window. Although, where it does make up for it is one of the best cooperative shooters on the market, even after all this time. Do I recommend playing this game ten years later? Hell yes. But make sure your expectations are in the right place. It has a lot of problems that bring it down."
With the upcoming Dead Space Remake, we replay and rank the original three games.
Dead Space
Dead Space 2
The Callisto Protocol
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...uhm...
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...Lost Planet 3?
They need to seriously continue this ip with a new entry. Even if it's just another movie I don't care I love everything about this game.