Casually Addicted writes, "Square hopes that the fresh mechanics and the new naming scheme will set up Lightning Returns to pull fans back in to the series. It’s so radically different from everything that has preceded it that it just may work. The question remains as to whether or not this title will appeal to the sizable fanbase that has remained loyal through the years."
Final Fantasy 13 was first introduced to us back in 2009, almost four years after Final Fantasy 12 was released, and fans had been eagerly anticipating the next installment. But when it finally arrived, there were mixed reactions, including complaints about its linearity, the lack of towns and NPCs, and the limited control over the characters. At the time, Square Enix kept its game production behind closed doors and didn't take in a lot of feedback — especially from Western fans.
The game has been revisited by many different Final Fantasy fans since then, and some, like myself, have come to love it again. Almost all staple entries in the series have found their way to modern consoles, so it's about time that the FF13 trilogy gets a remaster
I've been thinking about this. I agree. While I really disliked it at first I never played it again. After hating ff15 so damn much I just think it can't be worse then 15 and if I'm not mistaken atleast it's turn based. I need more of that in my life.
Recently replayed them and I agree a remaster would be great. The complaints about linearity are fair, but they only really apply to the first half of the first game and while I agree that it would've been nice to have proper towns, minigames and subquests, it didn't detract from the intriguing story, interesting characters, tactical gameplay and amazing soundtrack in my opinion.
XIII-2 fixes a lot of the issues of XIII and expands on the story in interesting ways. The combat and progression builds on top of the systems of XIII and the nonlinearity and discoverability of secrets is a big inprovement over the original game. It's easily the best game of the trilogy.
Lightning Returns was probably a bit too experimental for it's own good. It tried to reinvent the wheel for no reason. The solo party for most of the game and the outfit based combat felt like a downgrade over XIII-2 combat system. It does have a unique vibe, but the plot kinda goes off the rails and many of the story beats didn't land as much for me as they did in the first two games. The race against time aspect was an interesting idea, but it never felt like it mattered, because it wasn't much of a challenge to manage the remaining time even while doing all the subquests.
As we celebrate Final Fantasy’s 35th anniversary, let’s look back at the underrated soundtracks of the Final Fantasy XIII trilogy.
It's alright but I mean with so many other FF games it's not even in the top 10 for me
You just can't beat IX, VII, X and my personal favourite VIII when it comes to music
Even the theme song sucks, instead of just having an English version of the Japanese theme they got X Factors Leona Lewis to do the song which didn't sound like FF theme song.
I agree, regardless of the general consensus of the game itself, FF rarely lets down when it comes to the music at least.
After about five years since the last patch was released for Lightning Returns: Final Fantasy XIII Steam version on PC, Square Enix released a new patch today.
i find it sich a waste that they didnt release them on the ps4.
i know alot of ppl dont like 13, but 13-2 is amazing ha.
My hopes aren't high, but I hope it's good. I miss playing a good new single player FF game.
Honestly, I'm a bit interested in this for the mechanics, but because its tied to a story which not only lost my interest but I've come to actively hate because it wont go away, hit levels of convolution that put MGS to shame, I'll only bother with it when its $20.
Also can't but further note that they're talking up the number of shops which will be in the game, and that translate to me that - somehow, SOMEHOW - they don't understand why a lack of shops in FF13 was such an issue.
Much like the lack of NPCs to interact with, which makes me frightened of what they've done this time around.
I would prefer no shops,NPCs,or exploration.
more derivative redundancy,with a 60$ pricetag.please
This is exactly what I have wanted them to do, you seriously can't hold onto something forever.
It's like Rambo movies, eventually they need to change altogether or just end. I welcome new ideas and new concepts, I always hated seeing the same thing over and over or feeling the same way over and over when playing a game.
The same could be said about music, I don't expect an artist I listen to make the same type of music with every song written.
I mean if you loved making games for a living don't you think it would get annoying people never wanting anything different out of you..? Constantly expecting you to rehash the same things over and over without ever exploring more.
Meh that isn't for me I guess some people like no change but I love it.