Most of the people who play games agree that they are able to let us explore new and interesting worlds in ways that books or movies simply cannot. However, when we talk about this ability, the same word tends to crop up over and over again: This word is “immersion.” All gamers have at least a rough idea of what it is, but very rarely do we discuss the idea in any sort of meaningful way. Enigma from Gaming Furever attempts to try and remedy that.
Another Fortnite Summer event is around the corner! Its release date has been leaked, and once again, it will bring new skins and rewards.
Elden Ring's manga has been put on hiatus so that the artist can play the DLC.
While AAA games make headlines all over the internet, AA games are quietly and profoundly impacting the gaming industry with their creativity.
No sh!t, like that's one thing that I will give the modern game industry is the re-uprising of the mid-tier. It's not as big as it was during the PS2 like Golden era of the mid-tier, but it's pretty damn good at the moment.
I have enjoyed some amazing AA gaming this gen, and the Portal has been a surprising catylist for me getting into these.
Hades sold 7 mil on steam alone. Disco Alysium 2.7 just on steam. Plague tale Requiem(is this even AA?) is at 3 mill. How did they not get attention?
And Forespoken is on the attention getting side? It bombed! What a idiotic thumbnail.
SMTVengence is a game that is getting overlooked. Put that on the thumbnail.
Here are some examples of some smaller games that I'd recommend people give a go:
- Metal Hellsinger
- Katana Zero
- The Talos Principle 2
- Bomb Rush Cyberfunk
- Rollerdrome
- Trepang2
- Tinykin
- Another Crab's Treasure
- Sifu
- Ghostrunner
- Penny's Big Breakaway
- The Pathless
- Kena: Bridge Of Spirits
- Midnight Fight Express
- Jusant
- Solar Ash
- Outer Wilds
- Furi
- Superhot
- The Forgotten City
- Crow Country
- Signalis
And obviously stuff like Hotline Miami but that's an obvious choice. Great game
Well, you dress your smartest, have a couple of swift ones and hit the night with a face full of teeth...
Or are we talking about gaming?
Now the question is, how do us gamers demand more immersion from these developers and publishers?
money?
how much copies need to be sold?
inspiration ?
do these developers and publishers need to go through more obstacles in life?