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Jake Solomon
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150°
12

Marvel's Midnight Suns director "totally gets" the backlash around its card battles

779d ago
Interviewrockpapershotgun.com
100°
3

XCOM 2 - Exclusive Developer Interview

3418d ago
Interviewyoutube.com
90°

Adding Strategy to Superheroes – Marvel’s Midnight Suns Interview with Jake Solomon

1376d ago
Interviewgamerbraves.com
70°
1

The Average Gamer: XCOM's Jake Solomon On Consequences

4685d ago
Interviewtheaveragegamer.com
70°
2

XCOM 2 Director Says He's Never Seen Such "Horrific Layoffs" In His 25 Years In The Industry

396d ago
Interviewdualshockers.com
70°

XCOM Lead Explains Why Some Triple-A Games Fail

2989d ago
Interviewgamespot.com
50°

Interview: The Death of Interceptors, Iron Man Mode, and XCOM 2's Next Step

3468d ago
Interviewusgamer.net
60°

XCOM's Jake Solomon Q&A - Building a Narrative-Driven Life Sim Game at Midsummer Studios

395d ago
Interviewwccftech.com
70°
11

“It just became the thing that defined me”: Jake Solomon on making XCOM: Enemy Unknown

4538d ago
Interviewgames.on.net
30°

XCOM 2 Interview with Jake Solomon – Firaxicon 2015

3540d ago
Interviewnewgamernation.com
40°

'XCOM 2' exclusive: Firaxis talks new features, console release, and more

3468d ago
Interviewexaminer.com
50°

“Accessibility is kind of a dirty word”: Firaxis on difficulty levels, multiculturalism, and more

4657d ago
Interviewgames.on.net
10°

Interview: XCOM Lead Designer on the response to Slingshot DLC, death and loss in games

4537d ago
Interviewpcgamer.com
30°

XCOM: Enemy Unknown designer Jake Solomon on the importance of PC

4663d ago
Interviewjoystiq.com
20°
0/10 Approvals

MindsEye Allegedly Cost Half a Billion Dollars to Make

44m ago
Rumorpowerupgaming.co.uk
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