x
PS5
XB Series X
PS4
Xbox One
PC
Switch
...
X
Jake Solomon
Submit
Login
Favorites
Join
to add favorite channels
Popular
PS5
PC
Death Stranding 2: On the Beach
Xbox Series X
Switch 2
Nintendo Switch
Game product manufacturer
Xbox One
PS4
Clair Obscur: Expedition 33
Monster Hunter Wilds
Death Stranding 2
Commerce
Industry
Xbox
Nintendo Switch 2
Borderlands 4
Android
Super Mario Party Jamboree
Hell is Us
Sega Genesis
Dev
MindsEye
Hitman World of Assassination
Mechanical Fury
Atomfall Wicked Isle
100 in 1 Game Collection
Yakuza 0 Director's Cut
Turnip Boy Robs A Bank
Mobile
System Shock 2 Remaster
Mario Kart World
OMUT
Onimusha 2: Samurai’s Destiny
Wrap House Simulator
EA Sports FC 25
Pilo and the Holobook
Rune Factory: Guardians of Azuma
Nice Day For Fishing
Developer
Login / Join N4G community now!
Jake Solomon
Interviews
Stories (All)
News
Reviews
Screenshots
Videos
Previews
Interviews
Rumors
Trailers
Podcasts
Videocasts
Articles
Images
Opinion pieces
Blog Posts
User Reviews
Latest
Trending
Hottest
56
Pending
0°
50°
100°
250°
500°
1000°
60°
XCOM's Jake Solomon Q&A - Building a Narrative-Driven Life Sim Game at Midsummer Studios
404d
ago
Interview
wccftech.com
70°
2
XCOM 2 Director Says He's Never Seen Such "Horrific Layoffs" In His 25 Years In The Industry
405d
ago
Interview
dualshockers.com
150°
12
Marvel's Midnight Suns director "totally gets" the backlash around its card battles
788d
ago
Interview
rockpapershotgun.com
90°
Adding Strategy to Superheroes – Marvel’s Midnight Suns Interview with Jake Solomon
1385d
ago
Interview
gamerbraves.com
70°
XCOM Lead Explains Why Some Triple-A Games Fail
2998d
ago
Interview
gamespot.com
100°
3
XCOM 2 - Exclusive Developer Interview
3427d
ago
Interview
youtube.com
40°
'XCOM 2' exclusive: Firaxis talks new features, console release, and more
3477d
ago
Interview
examiner.com
50°
Interview: The Death of Interceptors, Iron Man Mode, and XCOM 2's Next Step
3477d
ago
Interview
usgamer.net
30°
XCOM 2 Interview with Jake Solomon – Firaxicon 2015
3549d
ago
Interview
newgamernation.com
10°
Interview: XCOM Lead Designer on the response to Slingshot DLC, death and loss in games
4547d
ago
Interview
pcgamer.com
70°
11
“It just became the thing that defined me”: Jake Solomon on making XCOM: Enemy Unknown
4547d
ago
Interview
games.on.net
50°
“Accessibility is kind of a dirty word”: Firaxis on difficulty levels, multiculturalism, and more
4667d
ago
Interview
games.on.net
30°
XCOM: Enemy Unknown designer Jake Solomon on the importance of PC
4672d
ago
Interview
joystiq.com
70°
1
The Average Gamer: XCOM's Jake Solomon On Consequences
4694d
ago
Interview
theaveragegamer.com
Ad
Load more...
Loading...
Next
x
x
x