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Hiroyuki Sakamoto

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Like A Dragon: Ishin! Interview With Developers Hiroyuki Sakamoto And Yasuaki Uehara
Like A Dragon: Ishin! Interview With Developers Hiroyuki Sakamoto And Yasuaki Uehara
3 years ago
Developerwww.psu.com
Like a Dragon development team interview [TGS2022]
Like a Dragon development team interview [TGS2022]
4 years ago
Developerwww-famitsu-com.translate.goog
Like A Dragon: 20th anniversary interview
Like A Dragon: 20th anniversary interview
6 months ago
Developerblog.playstation.com
RGG Studio Knew “The Time Was Right” For Like A Dragon To Move Overseas
RGG Studio Knew “The Time Was Right” For Like A Dragon To Move Overseas
2 years ago
Developerwww.thegamer.com
Interview with the development team of Like a Dragon 8
Interview with the development team of Like a Dragon 8
2 years ago
Developerwww-4gamer-net.translate.goog
How RGG Made Like A Dragon Gaiden’s New Secret Agent Combat
How RGG Made Like A Dragon Gaiden’s New Secret Agent Combat
3 years ago
Developerwww.gameinformer.com
In remaking Like a Dragon: Ishin, the devs wanted to make everything faster – here’s why
In remaking Like a Dragon: Ishin, the devs wanted to make everything faster – here’s why
3 years ago
Developerwww.vg247.com
Like A Dragon: Ishin! Interview – Hiroyuki Sakamoto Discusses Bringing Ishin West
Like A Dragon: Ishin! Interview – Hiroyuki Sakamoto Discusses Bringing Ishin West
3 years ago
Developerwww.thegamer.com
Like a Dragon: Ishin! | Interview with Hiroyuki Sakamoto (Full Version)
Like a Dragon: Ishin! | Interview with Hiroyuki Sakamoto (Full Version)
4 years ago
Developeryoutu.be
RGG Studio Director Explains why They Remade Like a Dragon: Ishin Instead of Kenzan
RGG Studio Director Explains why They Remade Like a Dragon: Ishin Instead of Kenzan
4 years ago
Developeronemoregame.ph
Like a Dragon: Ishin interview [TGS2022]
Like a Dragon: Ishin interview [TGS2022]
4 years ago
Developerwww-famitsu-com.translate.goog
Yakuza Producer Promises Surprises in 2018; Yakuza Sequel’s Reveal Timing Still Undecided
Yakuza Producer Promises Surprises in 2018; Yakuza Sequel’s Reveal Timing Still Undecided
8 years ago
Developerwww.dualshockers.com
Yakuza Devs Compare PS4 to PS2; Explain How it Wiped Away Concerns and Made the Impossible Possible
Yakuza Devs Compare PS4 to PS2; Explain How it Wiped Away Concerns and Made the Impossible Possible
12 years ago
Hiroyuki Sakamotowww.dualshockers.com
Yakuza Ishin Director: PS4 has “No Weak Point”; is Working on a Cool Feature for the “Share” Button
Yakuza Ishin Director: PS4 has “No Weak Point”; is Working on a Cool Feature for the “Share” Button
13 years ago
Hiroyuki Sakamotowww.dualshockers.com
Japan’s Great Developers Discuss the PS4
Japan’s Great Developers Discuss the PS4
13 years ago
Akihiro Suzukikotaku.com
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