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Halo 4 Principal Engine Architect Excited to Work on PS4 as a “Pedal to the Metal” Coder
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Naughty Dog Working Hard to Push The Last of Us on PS4 Past 60 FPS and to Solve Performance Bugs
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Corrinne Comments on Uncharted 4 Drake's Model Polygons Comparison With Ryse, The Order: 1886 & More
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The Last of Us PS4 Dev Explains Pop-In Bugs; Promise to Ship Better Game and Engine Inspired by Fans
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Uncharted 4: Corrinne Yu Developing New Facial Animation Tech, Will Resume Work After The Last of Us
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The Last of US PS4 Better Shadows at 30 FPS Explained; Corrinne Yu Inspired to Create Greater Games
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Naughty Dog's Corrinne Yu Inspired by Carmack to Aim for 60 FPS; Wishes Had More Time on TLOU PS4
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The Last of Us on PS4 Still Has "Great Shadows" at 60 FPS; Tech for 30 FPS Improvement Detailed
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