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48
Skyrim Lead admits Bethesda shifting to Unreal would lose 'tech debt', but that 'is not the point'
243d
ago
Interview
videogamer.com
330°
49
Starfield 2 will be “one hell of a game” claims designer as Bethesda learns from its mistakes
229d
ago
Interview
videogamer.com
260°
42
Fallout designer speaks on "unsustainable" games industry - "if you're not a big hit, you're dead"
225d
ago
Interview
videogamer.com
250°
27
Shoving Skyrim on PS3 was a “Herculean Effort” for Bethesda as devs worked tirelessly
230d
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Interview
videogamer.com
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4
Skyrim lead recalls Bethesda working their “a**es off” to make the game just 4.8GB
28d
ago
Interview
videogamer.com
240°
8
Elder Scrolls IV: Oblivion’s levelling system was a “mistake”, admits designer
44d
ago
Interview
videogamer.com
130°
12
Elder Scrolls 6 probably won’t be “drowned in stats”, focus on “real choices”, ex-Bethesda designer
47d
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Interview
videogamer.com
110°
5
Fallout 3 designer expects remaster to revise gunplay to make it closer to Fallout 4
48d
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Interview
videogamer.com
90°
3
Original Elder Scrolls Oblivion designer was floored by Bethesda’s new release
48d
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Interview
videogamer.com
210°
23
Elder Scrolls 6 likely won’t revert to “fiddly character sheets” after Baldur’s Gate 3 success
236d
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Interview
videogamer.com
220°
21
Oblivion Horse Armour dev looks back on hated DLC – “We had no idea what we were doing”
238d
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Interview
videogamer.com
240°
32
Starfield Exploration Took a Hit to Make Spaceship Construction Really Cool, Says Ex Bethesda Dev
595d
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News
wccftech.com
130°
9
Skyrim lead explains why “bug-free” Starfield was “impossible”, admits could have more “polish”
240d
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Interview
videogamer.com
200°
31
Skyrim Lead on the death of video game expansions: “after six months, the audience has moved on”
222d
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Interview
videogamer.com
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The Alters review | Loot Level Chill
28m
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Review
lootlevelchill.com
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