130°

Elder Scrolls 6 probably won’t be “drowned in stats”, focus on “real choices”, ex-Bethesda designer

Ex-Bethesda designer Bruce Nesmith explains that The Elder Scrolls 6 likely won't offer deeper stats, but deeper choices.

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videogamer.com
The_Blue28d ago

This means they will likely be more open-ended decisions; speed runners may be in for a treat.

28d ago
Christopher28d ago (Edited 28d ago )

I'll believe it when I see it. I also don't feel Bethesda games are stat intensive as it is, though. It seems pretty basic.

jznrpg28d ago

Bleh I want more stats not less. So lame going for casuals

isarai28d ago

Aren't RPGs SUPPOSED to be stat heavy? So are they leaning even more away from being an RPG? Ugh ☹️

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150°

OG Star Wars Battlefront devs were asked to make Battlefront 3 in just one year

Star Wars Battlefront 3 was in development at Pandemic Studios, but LucasArts wanted the team to make the game in just one year.

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videogamer.com
jznrpg1d 6h ago

Need at least a few years for a bigger game like that and that’s probably not enough.

anast1d 2h ago

They wanted something cheap.

RaidenBlack14h ago

Now you can get, what Obsidian went thru,
Had to create New Vegas within 1.5 years.
They had to scrap some ideas + there was limitations of console hardware as well (the strip area in the game, etc).
Hence, I say, we better get a New Vegas Redone than just a straight remaster, as was leaked.

Christopher13h ago

Todd ego too big for that, IMHO.

Azurite1d 5h ago

Remasters can take longer than that.

Dandizzle1d 3h ago

not true, look up star wars first assault.

ZeekQuattro23h ago

Sounds about right. They were rushed while making the second game. Not hard to imagine that trend continued with it's ill fated follow-up.

1nsomniac21h ago(Edited 21h ago)

I actually really liked the first Battlefront. Its charm was that it was so simple and basic. It felt like a really well made modernised old school shooter. Ignoring all the COD style BS that took over all other games.

I absolutely loved Battlefront 2 as well but I enjoyed Battlefront 1 for its simplicity.

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90°

InZOI creator says hilarious bugs like hitting kids with cars appear due to the genre’s complexity

The director of InZOI claims that major viral glitches like kidnapping are very problematic but they're the cause of freedom.

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videogamer.com
The_Blue1d 10h ago

Hitting kids with cars is hilarious? school shooting logic, incels.smh

Flewid6381d 4h ago

Sadly they make up the bulk of our community.

lucasnooker1d 6h ago

Everyone’s always complaining all of the time. It’s exhausting

AndrewM21h ago

Your complaining about complaining? Huh.

130°

Avowed Director Has Left Obsidian To Join Netflix Games

Carrie Patel, ex-Game Director for Avowed, takes her expertise to Netflix's Night School after 12 impressive years at Obsidian.

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gamersocialclub.ca
anast2d ago

She might do better in a factory environment.

M3talDiamond2d ago (Edited 2d ago )

Netfilx Games. Ugh!

Flewid6381d 4h ago

Hehe. I remember when people said the same thing about Sony entering the gaming race back in the 90s. And here we are. 😆