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70°
1
An interview with Shuhei Yoshida, former president of PlayStation (english version)
42d
ago
Interview
playstationinside.fr
80°
3
Clair Obscur: Expedition 33: How the 'Game of the Year' was made
42d
ago
Interview
bbc.com
60°
How BlackThorne Keep Reimagines Medieval Fantasy Through a South American Lens
43d
ago
Interview
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110°
3
Fallout 1 and Fallout 2 source code isn't actually lost, reveals former Interplay founder
45d
ago
Interview
videogamer.com
60°
South of Midnight Dev Details How It Brought the Deep South to Life
44d
ago
Interview
gamerant.com
60°
Blades of Fire's Lead Game Designer Discusses The Importance of Weapons and Unconventional Controls
46d
ago
Interview
gamerant.com
50°
From Arcade to Digital Distribution: PM Studios' CEO Reflects on 20 Years in the Industry
46d
ago
Interview
gamerant.com
240°
8
Elder Scrolls IV: Oblivion’s levelling system was a “mistake”, admits designer
49d
ago
Interview
videogamer.com
40°
Once Human mobile could have been a disaster, here’s why it isn’t
48d
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Interview
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50°
Into the Restless Ruins Interview: 'Indies Are in a Better Position to Thrive Than Bigger Companies'
47d
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Interview
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130°
12
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52d
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Interview
videogamer.com
50°
Clair Obscur: Expedition 33 Composer Details the Character Themes
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Interview
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120°
2
"Ghost of Yotei" Famitsu interview
49d
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Interview
www-famitsu-com.translate.goog
50°
Embark on The Finals Interview - How This Contestant Became a Finalist | MP1st
52d
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Interview
mp1st.com
50°
EA Sports F1 25: details on massively revamped My Team mode and more, launching May 30
52d
ago
Interview
blog.playstation.com
180°
17
Halo 5 dev recalls the “frustrating” marketing that misrepresented the series’ most-hated entry
53d
ago
Interview
videogamer.com
Ad
90°
3
Original Elder Scrolls Oblivion designer was floored by Bethesda’s new release
52d
ago
Interview
videogamer.com
40°
Hypercharge Unboxed 2 will be the “ultimate childhood dream” when the inevitable sequel releases
54d
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50°
Onimusha 2: Samurai’s Destiny remastered: Interview with director Motohide Eshiro
54d
ago
Interview
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110°
5
Fallout 3 designer expects remaster to revise gunplay to make it closer to Fallout 4
53d
ago
Interview
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80°
Dying Light: The Beast – interview with Tymon Smektala (‘Dying Light’ Franchise Director)
57d
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Interview
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120°
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Clair Obscur: Expedition 33—The Contrast Between Light & Dark
56d
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190°
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60°
Rusty Rabbit Dev Discusses the Relationship Between Bosses and Stages
60d
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70°
“We Are Currently Massively Overexposed And Massively Underprotected," Says Alix Wilton Regan
59d
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Interview
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50°
Interview: Bionic Bay Dev Discusses 'Agile But Fragile' Platforming Approach
59d
ago
Interview
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50°
Hajime Tabata talk about the differences between Eastern and Western RPGs
60d
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Interview
news-denfaminicogamer-jp.translate.goog
20°
0/10 Approvals
7.5/10
Dune: Awakening Review – Spice Up Your Life | Infinite Start
1h
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infinitestart.com
20°
0/10 Approvals
1
More Read Dead Voice Actors Hint at a Big Announcement
1h
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Rumor
powerupgaming.co.uk
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