Game Rant speaks with Blades of Fire Lead Designer Joan Amat about the Soulslike's unconventional control scheme, and the importance of weapons.
WTMG's Kyle Nicol: "Blades of Fire is a much better game than I initially anticipated. Granted, don’t expect grand innovations to the soulslike genre, but we’ve got some really novel ideas, such as directional-based combat and a weapon crafting system that add a unique flavour to the game. Even if not all of them work, I still have to admit I respect the efforts. I highly recommend fans of the classic Souls games to check this one out. "
NoobFeed editor Wasbir writes - Blades of Fire is brave and great in the soul-like and Metroidvania style. MercurySteam has taken some risks, especially with the length of weapons, which might turn off some players, but will ultimately make the game more enjoyable and engaging.
If you're wondering if Blades of Fire is worth your time, check out this review.