Game Rant speaks with Blades of Fire Lead Designer Joan Amat about the Soulslike's unconventional control scheme, and the importance of weapons.
Wccftech recently went hands-on with MercurySteam's newest blacksmithing action RPG, Blades of Fire, to get a feel for what they're crafting.
Gamereactor: "There's a lot of buzz surrounding the imminent release of MercurySteam's Blades of Fire, especially after we took a look at it a few days ago and tried our hand at blacksmithing. Indeed, after talking to the game's director Enric Álvarez about the cinematic influences on Blades of Fire and its unique style, we're very curious.
And to clear up any doubts there might be at this point, MercurySteam and publisher 505 Games have announced that Blades of Fire will have a physical edition on PS5 and Xbox Series in time for the game's global release on May 22nd."
I always appreciate devs/publishers who continue to support physical customers. There are millions of us out there and a good chunk of physical owners won’t buy digital games at all. I was on the fence with this game but I’ll get it for sure now.
Learn how to forge your own path - and weapons - in a deadly new world from MercurySteam.