Valorant Patch 7.09 Nerfs Raze’s Paint Shell Grenades

Valorant Agent Raze

In the ever-evolving world of Valorant, Patch 7.09 has brought significant changes that have the community buzzing, particularly the Valorant Patch 7.09 Raze Nerfs. Riot Games has decided to tweak the dynamics of the game by reducing the power of Raze, one of the most explosive agents in Valorant. This article delves into the specifics of these nerfs, helping players understand how these changes will affect their gameplay and strategies moving forward.

Valorant Patch 7.09 Raze Nerfs

The early patch notes shared details of the nerfs in a thread on the Valorant Public Beta Environment (PBE) subreddit. Both the primary and secondary explosions of the Paint Shells will have a reduced radius and minimum damage. Moreover, the patch reduces the damage multiplier for enemy utility, such as Killjoy turrets or Cypher’s wires, from 250 percent to 100 percent.

The developers have reduced the radius and minimum damage of the Paint Shells. Additionally, they have cut the damage multiplier for enemy utility, such as Killjoy turrets or Cypher’s wires, from 250 percent to 100 percent.

They have also adjusted the Blast Pack; it will now deal damage only when it is fully armed, indicated by a green light on the satchel. Furthermore, the arming time of the Blast Pack has increased from 0.5 seconds to 1.5 seconds. However, these changes are not expected to affect Raze players’ ability to use the Blast Pack for self-boosting.

Blast Pack Adjustments and Impact on Gameplay

In the patch notes, the developers expressed their intention to refine Raze’s use of Paint Shells, aiming to make them require more precision for damaging enemies and their traps. This aligns with the overarching theme of agent balancing in this patch. Riot strives to enhance the power of Sentinel trap setups, particularly for Cypher, to create a more balanced playing field among the agents.

In addition to the nerfs to Raze, Cypher’s Trapwire is receiving a buff in this patch. The Trapwire will trigger its concussive effect more quickly and will no longer instantly destroy itself upon concussing an opponent. Instead, it will re-arm itself after half a second.

Raze has consistently distinguished herself as one of the top damage dealers in both ranked Valorant matches and professional play, standing out as one of the most impactful duelist agents alongside Jett. These changes in Patch 7.09 could reshape the game’s landscape as players adapt to the new balance of power.

You should also read Valorant Best Support AgentsHow to Unlock Valorant Agents, and Valorant Best Stretched Resolution.

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