70°
7.0

DriveClub Review: Powerful Engine, Dated Chassis - GameOnDaily

GameOnDaily's resident correspondent, Asa, reviews Driveclub on the PS4.

Visually stunning but how much meat is on the bone?

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gameondaily.com
theXtReMe13476d ago (Edited 3476d ago )

This is the best way Ive seen the game described. The engine running the game is incredible and looks capable of great things... The chasis is classic, Ridge Racer like, and while there is some charm for the right person... It isnt for everybody. It seems like racing games that are stuck between sim and arcade, rarely break through to the masses. What is there in the game is fun, but you have to want to play a classic kind of racer. RidgeRacer is the best way to describe it, as it has everything Ridge Racer had. Racing, drift and time trial.

I think Sony should have licensed the name or made a deal with Namco/ Bandai and called it Ridge Racer. I think Evolution confused the gaming public on what the game was going to be and in turn, kind of left the game open for criticism. It didnt help that, on top of everything, the servers didnt function at launch. It just made for a one, two punch that Im not sure the game can recover from. Its going to take a boatload of great DLC and modes to convince gamers to come back and try it again. I just hope they will give it a second chance, because if you take it for what it is... It is a fun game.

I think as-is, the game is a 7. When the servers are 100%, weather is released and clubs start forming and racing together... I imagine that score could hit 8 or 9 in a lot of gamers minds. It will all rely on what I eluded to earlier... And that is downloadable content. New modes, new cars, new tracks and more customization. If they listen to the fans of the game, it could turn out to be one great title. The ball is in Evolutions hands, it is up to them to raise the games score.

Gazondaily3476d ago

But should the game get the benefit of the doubt? I mean, we're almost 2 weeks in and no plus edition. It reeks of incompetence.

Also, I wouldn't bump up the score based on what's coming the future. To me, the package is bare bones and that's not good enough. "People looking for New modes, new cars, new tracks and more customization" proves that the game is light on content.

TankCrossing3476d ago

Nope. Call round Sony's evil lair, and kick them in the nuts.

theXtReMe13476d ago (Edited 3476d ago )

Septic, I can see where you're coming from, though we have to look at it from the developers perspective. This is a new IP. Each car takes six months of man-hours to develop. I think they took on a lot for a racing game that features real life cars. I think they got wrapped up in the technology and wanted to deliver a gorgeous game, which they did, but it was at the cost of doing a proper beta to make sure the servers were functioning. The game sold really well on its first day, to the tune of almost 1,000,000 copies, if not more. I don't think they were expecting that sort of sell through and without the beta were caught off guard with the servers. Sure, it may be an excuse and they should be working, but stuff happens. As technology progresses so does the difficulty in taming it.

I think we should give evolution the benefit of the doubt and see what they come up with in the future for this game via DLC. I think it at least warrants a look and then people can make up their minds from there. As Volkama said, a lot of people haven't even given the game a first chance. They are just going off of what others have said and have climbed aboard the hate train for this game. The fact is, single player is a lot of fun to play if you go in with an open mind and the attitude that this is not Gran Turismo or Forza Racing( not Horizon). This is really just a update to Ridge Racer. So, if you like arcade titles, this is your game. The only difference between this and Ridge Racer is the fact that this uses real life, licensed cars that control more sim like than arcade.

I think the biggest problem is, filtering out the system wars people from the people who have actually played and given the game a chance. We have no clue who has tried the title and personally liked or disliked it or who is just bashing it because it's on a competing system from their own.

I understand that if you pay for the title and expected multiplayer from the start you could be upset. You have every right, it's your money. But, the servers are almost at 100% now and will continue to improve from here on out. Now, as I mentioned in my first post, it is up to the developer to listen to gamers wants and needs and provide that via DLC. DLC is going to make or break this game, because of it's rocky start. If the developer can show good faith and release a constant stream of new cars, new tracks and new modes... Then it will go to show gamers that even if the launch is rocky, developers can more than make up for it post launch with added content that extends not only the gameplay of the game, but makes it even better experience for those who may not of liked the original offering.

Volkama3476d ago

A lot of people haven't given it that first chance yet...

Servers more-or-less work now (though not the most reliable connection), so the plus version must follow soon? Then lots of new blood will be forming their own opinions.

MysticStrummer3476d ago

"lots of new blood will be forming their own opinions."

Exactly. It seems odd but this game could still end up doing very well for itself despite the early reception. Maybe not, but it's a possibility.

uth113476d ago

Lots of people getting PS4's for Christmas. All of these launch issues, and delays and all the other drama surrounding this game will be irrelevant to them by then. Instead they'll log into PSN and grab the free titles to boost their collections. Weather should be in the game by then. It will be a game many play just because it shows off the graphical power of their new console.

So yeah, it could have a bright future

Angeljuice3476d ago

"Its going to take a boatload of great DLC and modes to convince gamers to come back and try it again."

Gamers seem more than happy with the game, it seems that its only the review sites that don't enjoy the game.
Saying that, I think its a hard game to review. Amazing graphics, addictive gameplay but with some serious problems. I personally think it will be considered a classic by the time all the updates and changes are implemented. Only time will tell.

I for one still believe in DriveClub.

ThatOneGuyThere3476d ago

it is nothing like Ridge Racer. It isn't THAT arcady. Drifting takes skill, as does driving smoothly over the track. This game drives almost identically to Need for Speed: Rivals, but SLIGHTLY more realistic. Ridge Racer drives on the extreme end of arcade racers. The game plays best when you are racing against players who don't think the game is destruction derby. The racing can be very intense.

stalepie3476d ago (Edited 3476d ago )

I agree. It's weird, the online is so destruction derby and I'm so bad at it that I have much more fun just playing the computer. I don't like waiting for lobbies to sync or whatever (not sure if that's the norm in multiplayer gaming). But there's a lot of boring waiting there.

I think it would be better if (at least) once you do get connected to an event, it automatically loads up the next track in sequence, after you finish it, just as if you're playing a multi-course part of the offline tour.

People could even set up a 5-course "grand prix" of their choosing then and it'd loop for a second, third, etc. round after it completes, unless the host decides to change the event, or there could be voting on track changes.

ThatOneGuyThere3476d ago

my gripes are:

1) People dont know how to race cleanly online
2) All of the events are "mountain roads". Theres WAY more variety in offline.
3) Its still hard to connect to a game.
4) I feel like every race has me in either that Bently, the RUF, or the Audi R8.

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tlougotg3476d ago

I have a feeling that this game as a new ip will do well sales wise but definitely could have done better had all these issues not arisen. Im sure they lost alot of sales from hardcore gamers due to the issues occurring. I had already planned to buy upon release and 50 price point sold me and i havent regretted it at all because ive already put in many hours and im enjoying it. Im a level 16 so i have a ways to go still. I think my club level is like a 6 or something. Feel free to join my club there are two slots open its called "getlaiddwn8itch"

Imo it is a solid racer, with good handling, great graphics and i would give it an 8 for now and higher once they sort out the online and add weather effects and the stuff they promise to add.

Applejack3476d ago

Exactly, I don't regret buying this game for $50 at all but now that the online is starting to work (for me at least) I'm having a lot more fun with it.

lemoncake3476d ago

Still waiting on my ps+ edition, hopefully it drops before the holidays and the snow patch is also released by then, if not its going to be very disapointing.

g-nome3476d ago (Edited 3476d ago )

Just tried to go online (tried for 30min), servers not available , this is now getting unacceptable Sony and Evo. No use to play since you cannot add points to your club if not online , what is the use of Drive club then.

Spotie3476d ago

You should try the driving part.

I won't have internet until Friday, but I've had and have enjoyed the game since launch. Yeah, I know: that should be impossible, according to most reviews.

Yet, somehow, it's the truth.

g-nome3476d ago

I have enjoyed the driving ...level 24 so far ... but some cars only unlock with your club at level 15 or so .. how do you get there if you cannot add points to the club level. Please tell me.

Gazondaily3475d ago

"You should try the driving part. "

You should try raising your standards and not be content with half-measures thrown your way. Seriously. Sort it out.

Jide3476d ago

Maybe they should start giving every game a second chance from here on out. Just saying

190°

60FPS on PS5: Unofficial PS5 'FPS Boost' mods are radically improving PS4 back compat

Digital Foundry : Whether it's via FPS Boost or bespoke software upgrades, backwards compatibility on the current-gen consoles delivered an unexpected delight - the ability to liberate older console games from their 30fps limits, running them at 60 frames per second or even higher. FPS Boost did the business for Xbox Series consoles on an impressive range of titles, but there was always the sense that PS5 could do more. It's a hunch that checks out as a range of frame-rate unlocks are available for PS5, covering many must-have games - the major caveat being that only exploitable consoles running on older firmwares are invited to the party.

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eurogamer.net
darthv72105d ago

you love to see new life being breathed into older titles but damn the process to get there. It should be automatic that these work for everyone... not just those who exploit their systems. Really wish Sony and MS would keep this program going officially.

Psychonaut85105d ago

Damn this sucks. I want this shit so bad, but I’m not jailbreaking my console. And frankly I shouldn’t have to. I’m not a tech person, but is it really that hard for developers to unlock the framerate? Or would that have to be a large patch?

dveio105d ago (Edited 105d ago )

"but is it really that hard for developers to unlock the framerate?"

I guess it's not.

But it has become a profitable business if you do so.

So no one would pay for only the framerate patched to being unlocked. So studios need to offer more than that.

But this would take more time, polishing and would cost more money. So they shy away, but won't unlock the framerate, either.

That's just my personal assumption. But from what I can comprehend technically, it shouldn't be difficult to unlock framerates via a patch for older games.

... if it hadn't became a business.

RaidenBlack105d ago (Edited 105d ago )

frame-rate unlock should be free ...
We've seen many devs offer free patches and updates to pretty old PC titles, even bonuses ... so why can't devs offer the frame unlock patch for free (in consultation with the platform-producers) for a title from just a generation earlier?

Einhander1972105d ago

RaidenBlack

"frame-rate unlock should be free ..."

Obviously the result of that thinking is that developers aren't even going to do it.

If they had been allowed to charge $5-10 you would see incentivized developers doing it way more often.

People just always want everything for free, but it's not free to make the patch, people have to code it then other people have to test it, and there will always be other costs involved.

If people want dollar store gaming then expect to get what you pay for.

shinoff2183104d ago (Edited 104d ago )

Raiden I might be wrong but last I thought it cost money to put patches out on consoles.

As far as me paying for it, I'm not all that interested tbh. Not enough to pay for it with older games, and newer games have been pretty decent about it for the most part.

dumahim105d ago

Sounds like the modder has to go in to make changes to unlock it on a game by game basis. "Simple" enough to do it unofficially, but to have it done officially, they need someone to go in a make that change, put out a patch and put it through certification, which I believe is not necessarily a cheap thing to do. It's questionable if going through this would then give them enough sales to make it worthwhile.

Inverno105d ago

Many games still have physics tied to framerate, i think it's cause they wouldn't want to go in and do anything extra. Then there's the 10 dollar upgrades they rather charge. The problem is that there's no compromise, cause if I could mod my PS4 and all I'd lose is online play then id jailbreak it immediately. Mods have done so much for PC games and they could do the same for consoles, but manufacturers hafto be willing to compromise.

shinoff2183104d ago

It's not to hard to do and there's youtube videos that break it down really well. ANyway most of us here arent able to break are console anyway due to being up to date on firmware from playing

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Chocoburger105d ago

Yep, this sucks having to require a jailbreak for something that should be standard in our industry by now. I learned my lesson when PS4 was jailbroken and I didn't keep a console on low firmware for years, but now I'm holding onto two low firmware PS5s specifically because there are features I'll be able to do that you can't do on official firmware, so this will pay off for me soon enough.

Jin_Sakai105d ago

It should be a sin to let these games sit and be stuck at 30fps.

EazyC105d ago

RDR 2 not getting a 60FPS patch for PS5 was a crime.

100°

Driveclub - Brutal Backlog

Driveclub was a headline game at the start of the PS4’s life. A fabulous game – eventually - but what now, with the servers turned off? Is it worth your time? JDR starts its engines in today’s Brutal Backlog.

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jumpdashroll.com
Abear21787d ago

Bikes expansion might be one of the most underrated games of last gen. Incredible driver and bike animations + DC weather is craze.

70°

20 Best PS4 Racing Games You Should Play

Cultured Vultures: We won't stop until everyone appreciates how brilliant Driveclub is/was.

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culturedvultures.com
Terry_B1206d ago

Are there even more than 20?

purple1011205d ago

i went to the article and theres only a couple racing games, cant find the button to move page on through all the adverts.

purple1011205d ago

ah its changed to a video now, strange, but il take it

Dfooster1204d ago

Dirt rally doesn't even make the list? Errm OK then.

Driveclub is over rated as well, with middle of the road handling and the 30fps killed it upon arrival for me.