120°

Gaming Journalist Finally Admits Gaming Media Was Wrong, Apologizes To 4Chan

One Angry Gamer "Writing under the pseudonym of “Ariel Connor”, one media journalist and blogger has finally come forward to say: gaming media was wrong. How they’ve handled this situation, how they’ve dealt with blackballing information and enacting radio silence for the sake of covering their own hides; they were wrong. According to “Ariel Connor”, she decided to come forward because the information finally came out about how The Fine Young Capitalists and 4Chan (of all places) actually became victims in a war that devolved into gaming journalists doing nothing more than protecting self-interests."

crusf3547d ago

All I want is good honest game journalism. No lies or BS controversy. Is that really that hard?

pwnsause_returns3547d ago (Edited 3547d ago )

Ask kotaku, they seem to do it all the times they are definitely not getting a click from me...you should do the same... f***ers need to learn.

Dee_913546d ago

Same here.No clicks from me until they address these issues.Its great this person came out and said this but its not nearly enough considering this person is anonymous.

Rachel_Alucard3547d ago

Wow finally someone did research on what they were blasting. Fox news could take a lesson from this.

Orbertron3547d ago (Edited 3547d ago )

When you have to Apologizes to 4Chan, you know you have done something really ...really wrong.

reploid3547d ago

Kotaku, Rock Paper Shotgun, Polygon (and others) are not gaming websites at this point. You should treat them as a "social justice warrior gaming subculture" which is biased, caters to the interest of their hipster indie dev friends and will spread lies and FUD like hotcakes. I wish the gaming community as a whole would extirpate them.

Potnoodle9993547d ago

I wish more light would be shed on this entire story on these websites. I just read about the whole thing and although there is clearly a lot of bias on both sides, it was the most interesting read I've had in a long time. Zoe Quinn is... well it's hard to put into words considering we will never know the whole story so I'll just say she made some very bad decisions and is definitely paying for them now. But the real story is to do with gaming journalism and it's integrity.
Yes, there is no mass conspiracy involving everyone, but this whole story really shows that there is corruption in this industry that is far more widespread than I ever believed it was. When people talked about money hatting and backroom deals I never believed it meant stuff like this...
Anyway here's some stories about it if you haven't seen the story

www.returnofkings.com/42109/h ow-zoe-quinn-screwed-her-way-th rough-the-video-game-industry
www.forbes.com/sites/insertco in/2014/08/22/the-truth-about-v ideo-game-journalism/

You have to sift through some bias in both here, theirs some bull and gossip, but also a lot of truth and it's really interesting. Enjoy :)

Godmars2903547d ago

Quinn might be the absolute worst example of what's been going on with game journalism, but the plain matter of the fact is that such collusion is common. From people who have worked or hope to work in the industry also being part of the reviewer community, to game companies bribing with trips to shows, free stuff, and even basic access to games. Ad money.

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140°

Why Xbox believes it must cut costs and close studios

Companies, particularly public companies like Microsoft, need to grow.

Read Full Story >>
eurogamer.net
gold_drake4h ago

i mean its pretty simple, they spent close to 30 billion in acquiring activision, they thought they'd make it bk no problem, and that didnt happen.

its just shit that because of MS's miscalculation alot of people lost their jobs.

Jingsing1h ago

This is exactly what many people said would happen including the CMA and FTC. Lies lies and more lies and they allowed a $69 billion buy out to happen.

gold_drake53m ago

oh yeh it was 70 billion. that was my bad haha even worse.

thesoftware73051m ago(Edited 46m ago)

gold,

You can't be serious, right?

Do you think that MS thought they would make 80bill in a year & Half? They haven't even released titles under MS yet, lol.

But in fact, that A/B revenue is already paying off, look at the last earnings call. That $80 billion is long-term money, my guy, no sane person/company would think they would make that back in any short-term situation, it's a long-term investment.

Let's play silly then. If MS's reason for laying off staff and closing studios was due(which it really was not) to the A/B deal, tell me what Sony's reason was for past studio closures, the recent 900-person layoffs, closing Sony London, shutting down Dreams, and closing Japan Studio? Zipper? Psygnosis? cuts at all their internal studios.

Keep in mind, you are claiming MS's reason is because of the A/B deal; please explain Sony's reason.

Hofstaderman42m ago

You actually still defending them? Sheesh.....

gold_drake41m ago

this is not a sony vs MS debate. dont make it something it isnt.

and of course not, but im pretty sure they thought they'd make more money after the deal. they didnt, and closed off some studios.

its pretty insane to think there is any other reason for the closure of studios in this case.

romulus2334m ago(Edited 33m ago)

(It really was) due to the Activision Blizzard deal and the loss of physical sales due to gamepass. You keep bringing up Sony in all your posts about this, stop deflecting and trying to change the topic, this is about MS and what they are doing.

anast1h ago

They are going to use AI for a large portion of the game development process. Upper management need bonuses and the shareholders need more money. So, people will lose their jobs.

Skuletor53m ago

Maybe they were already using AI to make business decisions, which would explain why they closed Hi-Fi Rush's studio, then said they need more games like Hi-Fi Rush not long after that announcement.

Crows9021m ago(Edited 21m ago)

They shouldn't have bought any studios. Some is okay...but they went on a shopping spree...stupid

100°

Former Dragon Age lead writer David Gaider pours scorn on EA's AI dreams.

"They want you to believe the devs under them are super stoked to work generative AI into their processes," continued Gaider, "but I assure you what they took as excitement was really a veiled wail of despair not unlike the time that team was informed of their new 'really cool' live service mandate.".

LordoftheCritics2d ago

Publishers see gaming as another stock market.

isarai2d ago

I think anyone with some common sense knew this, im glad i don't support their games anymore, what a sh!t company.

Psychonaut852d ago

Friends don’t let friends buy EA or Ubisoft.

Chocoburger2d ago

I said this yesterday. AI isn't what we want when it comes to crafting artistry. Alas, these soulless corporate morons don't care about their work, only about cutting corners as much as possible.

120°

Phil Spencer and the Battle for Xbox’s Soul

Has the rapid growth of Xbox made the ship too heavy? Following the closures of Tango Gameworks, Arkane Austin, and Roundhouse, we explore what the future of Xbox could look like.

LG_Fox_Brazil2d ago

This ship was never meant to sail, this ship was made from the get go to sink as fast as possible. It almost feels that they want to lower the standards of quality in the industry so that they can fit in

rlow12d ago

I disagree, Xbox from the get go innovated and changed the industry. They did a lot of firsts and standardized a lot of others. It wasn’t till the beginning of the Xbox1 era that things started to go south.

Stevonidas2d ago

Yep, although I’d argue it started going to shit when they tried to hock Kinect on their audience instead of continuing to invest in their studios and IPs. 2001-2010 Xbox was peak gaming, though.

rlow11d 23h ago

@Stevonidas
I agree they never should have focused on it after the 360 era. But you do have to remember they were faked out by the huge volumes of Kinects sold. To quote info on Wikipedia, “Project Natal, It was first released on November 4, 2010, and would go on to sell eight million units in its first 60 days of availability.” So if your Xbox and see these huge sales on a peripheral where are you going to put some money? Criticism in hindsight is worthless…..if only we could all see our future. In other wards they had no way of knowing. Plus they had engagement numbers and a lot of signs pointed to people wanting it.

Their biggest mistake wasn’t the Kinect, but unlike Sony after the PS3 debacle. They didn’t double on down on exclusive good games. The other huge mistake was letting Call of Duty go to Sony.

Hedstrom2d ago

Phil wants Xbox to be as soulless as him!

Tacoboto2d ago (Edited 2d ago )

Xbox has no soul and Phil has no confidence, and it's impossible to say either do when they killed Tango and Arkane Austin.

Everything they've said since has only made them look worse to a point that they're actually less competent than Embracer.

Markdn2d ago (Edited 2d ago )

Whe you release something like the series S and expect it not to hurt your business model, and developers have to have parity with games. Then you know Microsoft don't care. Series s is the final nail that broke developers,

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