120°

Why Are Current-Gen Developers Obsessed With the Past?

GeekParty writes: "I recently wrote a good-natured ribbing article about the announcement that Sleeping Dogs was coming to the Xbox One and Ps4. In it, I pointed out the staggering number of titles that have made the leap from last-gen to current. Add to the mix rumors Max Payne 3 is getting a facelift, and it seems this sudden craze has no end in sight."

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geekparty.net
Neonridr3542d ago

because it's easier for a developer to enhance what has already been created, rather than them having to come up with new ideas. While certain games are worthy of facelifts, games that have released in the past year should not really be a focus.

Sleeping Dogs does not need to be remade, and I would argue that Max Payne 3 doesn't either.

nX3542d ago

Also it's a good way to get accustomed to the new hardware and give it worthwhile releases. I'm not mad at remasters where it makes sense.

Neonridr3542d ago

definitely where it makes sense. Wind Waker on the Wii U was a remaster of a 10 year old game, hence I was ok with it.

I can even make the stretch for the Last of Us, only because it was a critically acclaimed game, and a lot of PS4 users are new to Sony (myself included). So I was grateful getting to play this game for the first time on the PS4. But I do question some of the other plans for remasters..

nX3542d ago

In my opinion there are quite a few where it made sense or where there was enough value:
- Last Of Us
- Metro Redux
- MGS HD Collection
- Kingdom Hearts 1.5 & 2.5
- Ico & Shadow Of The Collosus
- God Of War Collection
- GTA 5

But there are also some where I think it's either unneccesary or a cash-grab:
- Sleeping Dogs
- Tomb Raider:DE
- Dead Nation PS4

It depends on the game and on the timeframe, I don't think we'll see many remasters in 2015 and beyond.

Baka-akaB3542d ago

Well Dead Nation was at least free on PS+

Army_of_Darkness3542d ago

After playing the definitive version of tomb raider and the last of us, it appears like as if the ps4 versions were the versions that the developer's envisioned but last gen consoles held that back a little.

+ Show (1) more replyLast reply 3542d ago
Agent20093542d ago

Did you know it took one year for Naughty Dog to make The Last of Us Remastered? One year, that could have been spent on making new games instead.

Gohadouken3542d ago (Edited 3542d ago )

i very much doubt that . It's obvious by the amount of differences (some but not earth shattering) between the two versions , that this was done with a small team and pool of ressources . It's ressources that would just sit around in between stuff , waiting for a next big project that wouldnt come any sooner

Seems more like the only thing you'd get instead with that kind of ressource , would be some small indie stuff (at best) , rather than a new big ip .

It's precisely why those "cheap" remaster are made . Hell half cases involve ports specialists on the cheap for those same reasons

Ghost_Nappa3542d ago

Do you realize it was just a small team that ported TLOU to ps4, and not the whole studio?

ATi_Elite3542d ago

Easy Money!!

remake or remaster an old game is EASY MONEY!

Gamers called out Devs/pubs about sequels in the teens so this is there response.

HD remake/Remaster.

hollabox3542d ago

I'm guessing next gen hardware allowed the developers to make the game they truly wanted to make. Game designers and texture artist probably hated the memory limitation of the last two generation of consoles.

bahabeast3542d ago

if its a good game that i liked or maybe didnt get to try i will buy it. everyone likes smoother and prettier games.

uth113542d ago

It takes years to develop new AAA for these systems. They are in development, but if they can get out a current-gen version of a previous-gen title to help fill the gap, why not do it?

Robearboy3542d ago

John Connor from T2 couldn't have said it better - Easy money

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