220°

PlayStation Now Is Still Way Too Expensive

Last month, when Sony first launched pricing in the PlayStation Now closed beta, I called the costs insane. Things haven't changed very much. The service—which now offers 100-something PS3 games for streaming on your PS4—is still à la carte, and will still cost you way more than buying used PS3 games at GameStop or Best Buy ever would.

Kingthrash3603556d ago (Edited 3556d ago )

Calm down ...its a beta.
I agree the prices are too high but betas sole purpose is feedback...our complaints will be heard and this new ea subcription, im sure sony will fox this glaring problem with pricing.
That said we shouldn't be too worried until it's out of beta and we see its true pricing.

DonDon3556d ago

No YOU calm down: They can call it a beta all they want but it costs money to use the beta--a beta that doesn't seem to have any technical issues. So the thing we are "testing" is not the bugs, but is the pricing that they think they can guage out of us. Why pay those prices when the games are cheaper at gamestop--even if we buy them new.

That is why people are disappointed. We wanted backwards compatibility. Not price gouging.

4Sh0w3555d ago (Edited 3555d ago )

"Sony's new service isn't even out of beta yet, and it already feels obsolete. We live in a world dominated by streaming services like Netflix and Amazon Prime, which offer monthly subscriptions for unlimited access to their content. That's the type of model that people want. Even EA knows that—though Sony doesn't think their service has much value." -Kotaku

Beta or not sony had to know that these prices were unreasonable given how other subscription models work. I don't own a ps4 but I really do hope more ps4 owners give sony the proper feedback so they can fix it because I dont want micro to even dare offering X1 gamers a $5 rental for 4 hours in the future. Now with that said I'm all about choice, options and personal preference so if I'm wrong and ps owners think ps now as it is now is worth it, I apologize and hope you enjoy it.

SpiralTear3555d ago

Yeah, it doesn't really matter if it's a beta or not if Sony is asking for money during the beta participation.

princejb1343555d ago

I agree. I had high hopes for ps now when it was first announced
But seen it now I'm dissapointed with the price structure. But I guess I understand sonys point of view for the price structure since they have spend millions to get this service. To bad I won't be supporting them this time with prices like those.

Mr_Writer853555d ago (Edited 3555d ago )

"They can call it a beta all they want but it costs money to use the beta--a beta that doesn't seem to have any technical issues. So the thing we are "testing" is not the bugs, but is the pricing "

Then don't buy anything. Vote with your wallets.

I had a slight interest when this was announce, that died as soon as the prices where announced.

If you are in the Beta and paying then Sony will think thats what people want.

Everyone who disagrees with the price should of refused to buy a single game until the prices where fixed.

Darkstares3555d ago

The only way this is going to take off is to offer a subscription model. My suggestion is $99 a year or $14.99 a month which gives you full access.

+ Show (2) more repliesLast reply 3555d ago
Christopher3556d ago

Beta or not, I would consider the pricing to be expensive.

I understand this is a service that isn't tied to a single piece of hardware, but most of the games I can get on disc or PC for a lot less than what they are offering.

The problem is that I don't think they can get much cheaper since the service itself costs a lot to get going.

I don't know what solution there is for this, but it's likely a service that very few people will utilize because of the cost associated with it. Maybe it will be more affordable when they get it working with tablets and phones, but until then I'm not sure.

donthate3555d ago

I don't think the cost is that high to operate, once the initial investment is done to the infrastructure.

However, Sony face many problems:

a) The experience is likely subpar by a wide margin to just getting the disc in-store

b) Who is their target audience? If you look at te casuals, they would just use their android device to access cheap games. Hardcore gamers likely have the hardware and know they can get it cheaper in-store.

c) They should have gotten enough publishers on board at a price point that is of good value to consumers. Sony should lead the charge with their first party games being significantly cheaper.

Instead they passed on EA Access saying it provides little value, and somehow Sony saw value in PS Now?

Why is EA on-board with EA Access, but not a lower price point for rentals?

d) Even if Sony succeeds with PS Now (highly unlikely), there will just be copycats that make similar games as indies and sell it to you for less than the cost of the rental with much better experience and no lag and strict internet requirements!

I think Sony backed the wrong horse here and there will be a write off.

Christopher3555d ago (Edited 3555d ago )

***I don't think the cost is that high to operate, once the initial investment is done to the infrastructure. ***

I think you are ignoring the fact that they have to pay off that initial investment before they start to cut prices based on operation costs. And, operation costs are much higher here than standard multiplayer servers. Add onto that the need to make a profit, it's actually higher than you would think.

***Why is EA on-board with EA Access, but not a lower price point for rentals? ***

Easy. EA makes money off of the subs whereas they would only make money off of the games specifically rented by users on PSNow. Furthermore, EA Access is their attempt to get people to buy games digitally only on consoles, which means less used games and more people paying money directly to them and not retailers.

donthate3555d ago

Netflix does all you can HD stream for multiple people for $9 a month. So the main cost is obviously the infrastructure, but that is a shared cost over time. One console can be played by gazillion people over a time frame, so no it isn't as expensive as it sound. However, it obviously isn't as cheap as multiplayer servers.

That said, we knew from OnLive that their model was buy the game, and play as much as you want. Onlive infrastructure is more costly than older generation PS3 for comparison....

For your second point, I would argue EA is combating used games sales, but if they are willing to harvest $2.5 a month before sharing it with MS and let you have unlimited access, that they would be willing to let users rent a game for a day for far less. In fact, a streamed system is far better for EA, because not only are you going digital, it is virtually impossible to pirate.

marloc_x3556d ago (Edited 3555d ago )

BETA is for refining software.

Not gouging wallets..

TimeSkipLuffy3555d ago

It is a beta to try if we are going to pay those ridiculous prices.
If they want us to do the testing on their stuff, it should be free!

SpinalRemains1383555d ago

That's exactly why we need to address it and Not calm down.

If we calm down, nothing changes.

Beta periods are for corrections. These prices need correcting. SONY is taking our temperature with this beta, and we don't want these prices.

TheFanboySlayer3555d ago

I agree with you man

The prices are insane but they said they are likely to change

They just announced that there will be a Subscription model so I'm waiting to hear what that is before I decide whether it is a good deal.

I think they game pricing should be this
0.99$ for 4 hours for 3+ years old game
1.99$ for 4 hours for 2 years old game
2.99$ for 4 hours for 1 year old game
and get more expensive the more recently released the game is but nothing over $6.00 for 4 hours

That's just my opinion but idk..I'll probably get disagrees for this

All in all I suggest everybody criticize Sony for the prices but hold of judgement on the service until release

Testfire3555d ago

Calm down? Stop defending Sony on this, the prices are terrible. People shouldn't be quiet, there needs to be a uproar. I hope we see articles everyday from every website, blogger and Youtuber until Sony responds and lowers these prices. Its a serious slap in the face to consumers. Shit like this CANNOT become the norm and CANNOT be tolerated.

+ Show (4) more repliesLast reply 3555d ago
mrpsychoticstalker3556d ago

I rather pay $3 for 4 hours of gameplay time, than $3 for 4 hours of Real time.

TThis option makes no sense. The others are ok but still a bit expensive. Especially now that EA access was announced as $30 per year.

I'm sure Sony will listen to their fans and come out with better choices.

Christopher3556d ago

I agree that you should be paying for gameplay time and not real time. That would make the whole service a lot better. But, I'm betting if you paid for gameplay time, the costs would be higher on certain ones since you could beat it in 4 hours or play the whole game 3x in 24 hours.

Infamous2983555d ago Show
Insomnia_843555d ago

Everyone keeps complaining about the 4hr rental option and with reason but all the others are good reasonable ptices. Just take a minute and search how much it cost to rent a game at Blockbuster. PS Now prices are very reasonable apart from the 4 hr one.

dcj05243555d ago

Blockbuster is dead lol. Take a look at gamefly or redbox for pricing.

DonDon3555d ago

The other prices are "cheap" but when compared to retail or even ownership price of digital games, ps now is actually a rip off.

For example, I can buy Catherine for $20 and keep it forever. But to rent it for one week for $8 may not seem so bad, but that forces you to rush. In fact it was the only beta game I put money toward, and I beat it just before my month time was over. I had to rush through it and didnt get the other endings. For the amount I paid for the month pricing, I could have owned the game on the ps store.

Finally, there is a bit of lag which is dismal when playing games like that. I have a 100 mb/s connection with a grade "A" ping and since I was invited to private beta I know Sony has a server near to me. Yet lag was still noticeable (I compared the 1 hour free ps plus trial of catherine (downloaded; not streaming) to the PS Now version and it has a slight split second of lag that is noticeable for such a fast paced and precision based movement game like that.

So why pay MORE for less time, non-ownership, lag (which isn't so bad, but for FPS and Fighters that isn't cool), and other issues.

If anything, 3rd party companies need to wake up and realize we're doing THEM the favor of renting their OLD games (which now look washed out and laggy due to streaming). Give us reasonable prices before you try to get us to agree to paying for a lemon. NO way renting should cost more than buying. It's like those morons who pay 3 times more to live in a crowded co-dependent co-op condo, when they can live in a private home that is more spacious and quiet for a lot less. I'm no fool. I don't see value in this pricing. So what if it'll let us play on phones one day (man...imagine the latency!). Doesn't justify the price of paying MORE for rental when I could just own.

memots3555d ago

First time i actually agreed with mrpsychoticstalker.

People are in panic and the service is not even out.
I am sure they are seeing the comments everywhere. The price is not right.

Death3555d ago

The service is out. Sony releases PSNow to the public along with pricing and payment plans. The only thing in beta is the prices. If enough people pay, the prices will not change. If they don't hit their target revenue, they will adjust accordingly. It's almost deceptive to call this a beta since the product itself is finished.

+ Show (1) more replyLast reply 3555d ago
DanielGearSolid3556d ago (Edited 3556d ago )

Isn't pricing up to the publishers?

The only issue I have is the 4hr, just make it one day

To me the pricing is great because in an interview one of the PsNow execs said the games include all dlc packages. So when ppl say "I could go buy game x right now for 10 bucks" that copy isn't coming with all the dlc

Edit:The all dlc included comment can be found here: http://blog.us.playstation....

Christopher3556d ago

It is and it isn't. It seems Sony offers certain pricing plans and the publishers chose between them. It's not like Sony is going to offer a price plan that won't make them a profit in comparison to the resources you may end up using for the specified amount of time.

So, doubt you'll see $0.99 4 hour gameplays or the like anytime soon. Not until the price of the service is greatly reduced.

caseh3555d ago

On it's current pricing structure, when that comes to the UK it will undoubtedly fail.

With it's current pricing and time allowance, the big fail here is the fact that:

- Physical copy can be bought for less or a little more than a 4 hour rental
- You're paying premium prices for last gen rentals

Take into account here that EAs offering (although limited to their own titles) basically says "Pay £100/$150 and get unlimited access to everything we release over the next 5 years" has made we wonder if Sony have over valued what their service provides.

DanielGearSolid3555d ago

Like I said physical copy doesn't come with all DLC included

Death3555d ago

Sony is also a publisher. Are the Sony published games at a noticeable reduction or do they choose to be high also? Sony bought this service and created the pricing. Unless there is a price disparity you can't blame third parties.

authentic3556d ago

They need to make it a subscription, kind of like Netflix. Have a library of games to choose from and play them whenever you want.

dcj05243555d ago

this right here.

$15-$20 a month gives you access to 4+ year old games.

shivvy243555d ago

This ! Just one monthy payment and acces to them games, more attractive option than paying to play for a certain amount of hrs.

Rimeskeem3555d ago

a monthly subscription would make anyones day

Death3555d ago

A subscription plan wouldn't make money. 122 games a month for how much money? If they charged as little as $1 per game it would cost up to $122 for the month. Once gamers played all the games, what happens to the service? $15 for 5 games a month might work. It will be hard to find the line between profit and customer appreciation. Obviously the existing pricing is what Sony originally thought was the line.

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140°

Sony Patents To Prevent You From In-Game Harassment By Reading Your Emotions

A new patent recently published by Sony wants to gather biometric data of gamers to track whether one is being harassed using AI tools.

Profchaos17h ago(Edited 17h ago)

I hope this is one of those patents that never comes to fruition.

I already dislike the fact you can pay a significant amount for a online service buy associated games and content on said service and get banned from that service over potentially a misunderstanding the bans are already handed out for flimsy reasons

I'd rather see money invested in a ban that simply removes the offensive players ability to communicate with unknown players allow them to continue party chats with friends but not with Joe blow on cod.

exputers14h ago

Agreed. Blizzard recently banned a college Overwatch 2 player who's dependent for saying "shit." Pretty harsh.

just_looken45m ago

What your talking about is called block list

In 2006 a spaceship dropped of the playstation 3/xbox 360 i say that that generation was the last great gen with game functions/tech that has yet to comeback

Anyhow the playstation 3 if you block listed a id they could not talk to you in chatroom with either text or voice. But that was pre mind fucked 2018 when people were more human than sheep.

But hey gta 6 is coming out billion dollar budget without a single player custom character creator and without singeplayer coop off/online something saints row 1-3 had on the xbox 360.

z2g10h ago

Take my social security and bank account numbers too! Here’s a picture of my wife and our address.

phoenixwing9h ago

Cmon where's the pictures of your children. Don't hold out on them.

H910h ago

At this rate I feel Sony will eventually sell a room to play games in it where they can monitor your every breath

jambola6h ago

I genuinely get a bit worried sometimes when a friend says something that could be offensive In a party
Because I have no trouble believing some bans would happen when in a private party for saying something wrong

SegaSaturn6699h ago

I want them to censor erotic content by measuring my groin temperature so i dont get too distracted while playing black ops 2.

Popsicle8h ago

Terrible idea. Not only do I not consent to providing my biometric data, the potential for mishandling biometric data is almost a certainty. Positive stress and negative stress can produce similar changes in biometrics. Interpreting the precise emotion a person is feeling is not only invasive but could be easily misconstrued. I hope this never comes to fruition.

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130°

Sony Could Increase Your Game's Difficulty If It Sees You Complain About It

Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.

jznrpg1d 2h ago

This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.

Profchaos1d 1h ago

Souls games will be like that players struggling make it harder

PassNextquestion1d ago (Edited 1d ago )

I think if used correctly it could work well

jambola20h ago

cool idea
cool idea for horror games especially
the way it's explained here sounds like it could never be forced hopefully, so that's ok with me

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280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

Read Full Story >>
techraptor.net
ChasterMies21d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken21d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga21d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken21d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6421d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long20d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197220d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic20d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 20d ago
DivineHand12521d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91321d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer21d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit21d ago (Edited 21d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91320d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit20d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

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Christopher21d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6920d ago (Edited 20d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit20d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal21d ago (Edited 21d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher21d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken21d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197220d ago (Edited 20d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic20d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2321d ago

Correction, they have no issue playing good live service games

shinoff218321d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit20d ago (Edited 20d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder21d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts21d ago

Headline truncated:
"... off a cliff"

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