150°

Where’s the Xbox One X VR?

Does Microsoft still see VR as the problem child of modern gaming?

2538d ago Replies(1)
Christopher2538d ago

Major Nelson talking to Geoff about this: "We don't have details? You interested in VR? Yeah? Well, maybe we'll see something..."

So, to be honest, that means they haven't finalized anything at all and are still working on it.

Same thing with the HDD it seems. He says they're aiming for 1TB, but he couldn't confirm it.

XisThatKid2537d ago

If they did go for VR I hope they'd come up with a better name for the product than "Xbox One XVR". XVR? I don't think I like that either.

ApocalypseShadow2538d ago (Edited 2538d ago )

I thought they would say at least something but they did say 2018. My guess is with all those MR partnerships on PC, they want to control the PC market by flooding it with windows OS headsets, then push VR and AR hard. All they had to do was announce Vive or Oculus support and that would have helped them in the console industry.

I mean, the idea is sound business in creating a headset standard by getting hardware manufactures onboard. If they get developers onboard too, it would be a win. But with at least 4 windows versions, that means they want control instead. Windows update tools, headset and third party control is their goal.

Just have to wait and see what happens.

JasonKCK2538d ago

Let others fill their stage with VR filler.

Aenea2538d ago

At least those will be actual (console) exclusives, not this "launch exclusive" timed exclusive BS....

JasonKCK2538d ago

But nobody will play them :-)

JasonKCK2538d ago (Edited 2538d ago )

Moved

Aenea2538d ago

"But nobody will play them :-)"

What do you mean? Currently there are way more PSVR sold than One X's 😜

JasonKCK2538d ago

Obviously, it's not out yet. Did you fall on your head? Helmets help.

I heard the Job Creators devs have a new game. It's called, Job Creators 2 The Unemployment Line.

Aenea2538d ago (Edited 2538d ago )

Ahhhh, someone is just salty it seems 'cos MS forgot to mention 'high fidelity VR'! 😜

JasonKCK2538d ago

See the first comment, then back to the second.

No robot golf or $60 look around demos shown on MS's stage. Everything shown was in 4k though.

Aenea2538d ago (Edited 2538d ago )

"Everything shown was in 4k though."

It was? News to me!
It might be, but we don't know for sure, the games need to be released first tho so we can pixel count...

"No robot golf or $60 look around demos shown on MS's stage"

Something tells me you never actually tried VR, huh?

But hey, enjoy your few more pixels with the exact same gameplay, I'll enjoy a totally different experience with VR instead, thanks!

JasonKCK2538d ago

Somethings tells me you got triggered.

Aenea2538d ago

Shame tho that MS can't deliver on one of their promises, yet again....

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70°
8.0

Review: Arcade Paradise VR - Gamer Social Club

Laundry, cleaning and classic arcade games all in glorious virtual reality

Read Full Story >>
gamersocialclub.ca
Babadook727d ago

Should this be in the PC section?

130°

PC VR On Steam Is Actually Growing, Not Shrinking

It's sometimes claimed that PC VR usage on Steam is shrinking, but here's why that isn't actually true.

Read Full Story >>
uploadvr.com
bunt-custardly43d ago

Good, silence the naysayers who talk bollocks.

Tacoboto42d ago

The context in the article is kinda like the discussion of MAU metrics. Manipulation of figures to get it to say what you want it to.

I.e. "The proportion is shrinking, but there are more players so it's actually not shrinking!"

Crows9042d ago

That's not like mau metrics ....

If there's 20,000 players and only 10% use it and then there's a jump to 40,000 and 10% are using still using it then....there's been an increase because 10% of 40k is higher than 20k.

That's an actual number increase of people using it. That's growth.

Tacoboto42d ago

MAU is used to reference engagement or growth in a game. The conversation is muddied because people want to talk about sales instead of player count. How is this not like that?

Growth can mean and be two different things. Growth of quantity, or growth of proportion. People in finance and accounting will never look at 2% in one instant and look at 2% at a later instant and say "Hey look, growth!" That's a joke, to be frank. The 2% is more than the earlier 2% but that 98% remainder also grew.

Eonjay42d ago

Which is why Sony is putting PSVR 2 on it.

Abnor_Mal42d ago

I wish Sony would have given upgrades to many of their PSVR games for their VR2 system. Unfortunately for me their pcvr movement is not doing me any favors, hopefully there’s some kind of trickle down effect.

Eonjay42d ago

Sony would only be able to Patch its own games. Devs would have to go back and create their own patches. To be frank, whats gonna stop this from happening is money. Are they willing to pay to have a developer create the patch, QA to test...

Abnor_Mal42d ago

@Eonjay totally agree with what you said about third party devs and the cost, Q&A etc, but Sony could have updated Astrobot, The Persistance, Blood and Truth, and Farpoint. Have a few in-house devs work on DriveClub vr, and pay for an update for Rush of Blood and maybe a Shadow of the Colossus VR. I would love to play Borderlands VR on PSVR2.

shinoff218342d ago

Sure Sony mightve been able to help but reality is most of those titles were from 3rd parties.

ApocalypseShadow42d ago (Edited 42d ago )

What he's saying is that Sony should have lead by example. Instead, they haven't done shit bringing them forward and expected 3rd parties to do it themselves in bringing their own games. If Sony's not going to do it, why should they?

It's like when they lead by example in the creation of their games. Or lead by example when they make their hardware.

Hate to say it, but for PS VR 2, they are lagging big time. GT is nice. But if you're tired of sims, then there's just Horizon. I'd rather have Blood and Truth remastered at that level or a sequel than what they currently released. No chance of that though as they killed London Studios. Another bullshit move they made. About as bad as killing Evolution Studios to keep GT as their only racing game. I like Sony's platform. But I'm not buying their headset if they're not going to put in the effort like they do with flat games.

shinoff218342d ago

Exactly. I almost bought vr2 but it's the games missing. Sure that horizon might be dope but I'd prefer the full horizon, or last of us, Spiderman, something. Pay some 3rd party devs. I was hoping to get that fallout 4 but that's not happening now lol

shinoff218342d ago

Vr is dope. Idk know why people wanna hate. It's definitely a dope next step. Even if it's a sidestep. I really wish more developers would throw down. Imagine a last of us with vr, or a final fantasy game, all kinds of stuff. It would be incredible.

bunt-custardly42d ago

Praydog's FREE UEVR mod is working wonders for the PC VR community.

220°

The newly founded 'Flat2VR Studios' aim to make VR modding a serious business

The Flat2VR community is taking the next step and announced a studio that will develop and commercialize licensed VR ports.

Read Full Story >>
mixed-news.com
Profchaos68d ago

This is great news I love virtual reality and my psVR2 however it's clear that the current bespoke way of building VR games is not working. There's some great games that have been released Absol but they are few and far between and if they are native they are clearly lower in budget and scope then at least I would like. It's definitely jarring to.go from high quality games like Spider-Man 2 to the biggest VR releases like Arizona sunshine 2 and see the huge gulp in quality.

This company aims to streamline porting older games into VR and make them feel as VR native as possible.

And to be honest some of my favourite VR experiences have been traditionally flat screen games ported into VR like resident evil 7, 8 4, doom 3 with the aim controller or borderlands 2.

And I'm not saying that there isn't great native VR games to be found I'm saying more traditional games ported over would be very welcome we have decades of amazing games that we all love and VR presents an opportunity to truely bring us into the world.

just_looken68d ago

The floating hands wires climbing/tool sims need to go for sure.

But i want the sword art online vr now that would be awesome

Leeroyw68d ago

I just found my people. Massive vr fan here but I want to live in older more broader era experiences that were made for traditional gaming. But in VR.

just_looken68d ago

@Lee

Rollarcoasters would be something else in vr

aaronlif1066d ago

Yes! I hope they bring Doom 3 to PSVR2. I was happy to see it on PSVR but couldn't help but feel like they should have held off for the PSVR2 for that game. They had to substantially cut the visuals on that. I feel like a psvr2 version would be able to do it better justice. I've asked the company that made the psvr port if there was any plans to make a psvr2 version, they said no but that if they were asked by Sony to do it they would. I also would love to see Star Wars Squadrons get a PSVR2 version.

Profchaos66d ago

Yes squadrons I forgot about that one it was amazing to play online with flat screen gamer friends some of my favourite multiplayer moments

RiseNShine68d ago

Amazing news, there're so many forgotten gems out there, these guys have been consistently porting old games like Return to Wolfenstein, Quake 4, jedi knight, etc. Sounds great that they can earn a living by doing official ports, publishers dust off some old properties, gamers get great games in VR, we all win.

mudakoshaka68d ago

Awesome news! Which popular Steam and Switch game do you think is their first project?