Pixelgate writes:
''Battleborn’s hardships have no end in sight. As a fan of the game, I’ve invested around 35+ hours in the game. The combination of MOBA and shooter elements had me hooked. Interesting characters and mechanics kept the game fresh, for a time at least.''
Ed writes: This past weekend, Battleborn was finally shut down by Gearbox and 2K. Let's look back at a game that deserved a lot better.
It at least deserved them moving it to a solo-able option post server shut-down, IMHO.
William writes: "Battleborn was not the game I wanted it to be, it probably wasn't the game a number of you reading wanted it to be. But what it undeniably was was a game that a team of hundreds of people poured their hearts and souls into."
Game preservation is important.
Single-player campaign should always be offline. So that some part(s) of a certain game still lives through and can be enjoyed later.
Always Online games will always end up like this at some point. Offline SP campaign should ALWAYS be included.
Thinking that games ( and in particular this one ) will forever be lost, it makes me sad.
Battleborn will shut down on the 31st of January 2021, so let's revisit its ill-fated history and discuss its surreal departure.
One of the funnier game i played with my friends. I like that one of the reason it failed is that it had many reviews like the one you did; criticizing the gameplay because it's 'too complex': because it had a skill tree and because there was different classes... My personal analysis of its failure is beacause of the Blizzard PR team: they saw a threat in it , and decided to kill it by paying professional reviews and counting on their fanboys to bash it and create a fake 'comparaison war' with it. The saddest thing is that this game will disappear forever. It casts, as others in the same situtation, a dark shadow on the future of video gaming. Hopefully there are and still will be 'pirates' to save and archive these for the future generations, that i hope will someday realize that consumerism is not the only solution.
I had to wait almost 5 minutes for an online match today.
I think this game was doomed from launch. It had to compete with Uncharted 4, Doom and mostly notably Overwatch all in the same month. The game had very little hype, all May I only heard about Doom, Uncharted 4 and Overwatch. Battleborn ran at 30fps on consoles, all other popular FPS mp games run at 60 fps. Battleborn didn't sell that great and the player count is low, this game probably can't recover now.
I'm not surprised to see this. Due to it's bugs and glitches, Borderlands 2 is among the rarefied air of games I truly hate. Then there was the Aliens: Colonial Marines fiasco. They basically robbed Sega and made a terrible game, way over budget, and way behind it's target date, which they also essentially lied about, by way of a demo which was in no way representative of the final product. Wasn't there even a lawsuit from Sega over this? Yeah. Not surprised.
Rather get a new Borderlands than this. Gearbox has lost their heads
It might sound crazy. But the only way to keep this game alive, maybe make money on microtransactions, and any possibility of battleborn 2. Is maybe make it free on PS plus and gwg, and a huge discount or free on steam. At least that would get a large player base and fans. Cause how many new copies are they actually going to sell now.