300°

Latest No Man's Sky demo answers one question, creates ten more | GameZone

GameZone: "Following an appearance on The Late Show with Stephen Colbert, Sean Murray of Hello Games co-hosted a panel with New Yorker staff writer Raffi Khatchadourian. The 90-minute panel explored the history of Hello Games, their background, design ethos, and of course, No Man’s Sky. Those hoping for some megaton announcements regarding this mysterious game (like a release date) likely left disappointed, but Murray did manage to clarify one key aspect of the game -- while creating about a million more questions in the process."

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medman3143d ago

I was disappointed in the Late Show appearance because there was no new info...it was really just promotional. Nothing new for gamers. I was hoping for a release date.

Christopher3143d ago

I think they wanted him on the show, but all the big news is likely being saved for Sony stages and not for TV appearances.

The one thing, is that being on that show did reach a lot more people about it as a whole, which is beneficial to the game, but not to us who have followed it since its announcement.

medman3143d ago

Oh, I get it...as I said it was for promotion, and I can't fault them for that. Still, it would have been nice to get something new shown for fans who tuned in expecting something. It didn't have to be anything as big as a release date, though that would have been stellar, pun intended. At any rate, hopefully we learn more either at Paris show or PS own event.

UltraNova3142d ago

@medman

I'm pretty sure No Mans Sky will be the headliner for PS-VR's official announcement at the PS Experience.

Mark my words dude.

morganfell3142d ago (Edited 3142d ago )

It will be big. Headliner? Yes. Sole headliner? Not so sure about that. Sony has a great relationship with CCP, the good people behind Eve Valkyrie. But I do agree and think it will be the final title shown on stage for the VR presentation.

As for Paris Games Week, since he and his team live and work in Paris, the time is right for a full blown stage demo of Wild from Michael Ancel. And it is often the games that are not the talk of the town which enter a show and floor everyone. Wild has been my most anticipated PS4 title since it was shown over a year ago.

EDIT: I don't think people understand the impact of PSVR from a marketing standpoint. When you start showing non-VR only titles running in VR, it will shake people up. Let the public see Battlefront and Mirrors Edge in VR and it is going to drive people to the PS4 even faster.

XisThatKid3142d ago

A friend if mine just introduced me to elite dangerous he's a pc gamer and told me about it. Hear that's coming to ps4 but sometime after x1. Anyone who's interested with space exploration should check it out. I was trying to compare what we know of NMS to Elite. I honestly feel that the less I know about NMS the better. I just watch random short vids every couple months to running myself of what it looks like and any advancements.

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3143d ago Replies(1)
Godmars2903143d ago

The thing I'm not hearing but would to see is established star faring civilizations. Groups you make alliances with or sneak through their territory.

thorstein3143d ago

They are in the game. In fact, if you help certain factions out, they will help you in return.

isarai3143d ago

yup, there was an interview i think with gamespot where he talks about there being factions, and though it isn't displayed your actions are remembered and can affect how they view and act towards you.

Christopher3143d ago

Not player-to-player, though. They've already said that it's unlikely you'd meet another player.

christian hour3142d ago (Edited 3142d ago )

Yup you can meet other players, and you can grief them (as revealed in the gameinformer 70 questions thingy). The chances are increidbly slim while we're al on the outer rim, but as you get closer to the center of the universe the chance of meeting someone will naturally increase. And that's the first time you'll find out "what" you are.

In that gameinformer video i mentioned, sean was asked can you be male or female. His answer came with a smirk and a glint, "Well, we haven't told you WHAT you are. You won't find out until you see another player"

As for the factions in the game, if you destroy a fleet around a planet it's gone for good, forever. Sean confirmed this last saturday at the new yorker demo.

Another thing he confirmed is, any destruction caused on planets will not be saved server side, just locally in your own save file. Which, we've all assumed from the get go. The amount of data it would consume to keep track of everyone's destruction would be a ridiculous and costly task that would also heavily interfere with the zero loading times in the game.

However one thing I'm curious about, if another player is there to witness your destruction, will they see it and will it save to their console as well? I would imagine so, as it would be pretty wierd to just see your friend (i you ever find each other) disappear in to the ground or a mountain XD

edit* probably should have finished reading the article, they pretty much discussed and asked what I did XD

SO yeah, taking out space stations and fleets will be saved server side, making holeson planets saved locally.

As for the writers question about bringing a friend to somewhere youve dug holes, I imagine they wont see them unless they were there at the time you did them so their own console was collecting and saving the data.

This is how I assumed it would always work, it seemed pretty obvious from the day they first revealed you could cause destruction, but that news about permenantly taking out space stations etc is very exciting. COnsidering the game has a simulated economy that is efected by everyones actions from buying to selling, I'm assuming attacks on key frigates etc will also greatly effect the universes dynamic economy.

This game can't come soon enough!

frostypants3142d ago (Edited 3142d ago )

@3-4-5, sure, you CAN meet other players, but if the size of the universe is what they claim, and they spread out the player base accordingly, the odds of actually finding another player will likely be around the odds of finding a needle in a haystack. Especially if they don't provide a universe-wide coordinate system, which I doubt they will. In that case, you would have literally no way of communicating your location, because you'd have no relative points in common with anyone. "I'm next to planet XYZ!"..."Where's that?"..."Uh...right next to...never mind".

However, as players make their way to the middle, those odds should go up. But the devs will have a lot of time to come up with more multiplayer activities before that ever happens.

DigitalRaptor3143d ago

Well the universe is full of unanswered questions and space exploration will always throw curveballs, and I think that is kinda the point.

Anyone expecting ANYTHING but promotion and humour from Colbert's show were kidding themselves. In regards to the whole "so what do you do?" - it's been exhausted. This information is out there. The game is either for you, or not for you.

freshslicepizza3143d ago

this sounds like a game that would surely benefit from the cloud technology. he talks about some actions affecting everyone but some only locally on your hard drive. lots of questions remain still from that answer.

i am very excited about the scope of the game but a little apprehensive they can actually deliver. there is still no release date in sight and likely delayed for playstation vr. which also begs the question what would playstation vr add to the game and would you be able to play the whole game like anyone else but with playstation vr? or will there be limitations?

MasterCornholio3142d ago

Well from my understanding they are using the cloud in this game to help build the universe and keep track of everything that goes on in it especially the discoveries.

Aenea3142d ago

The Cloud huh? Like saving data on a server like so many games do?

You do know that The Cloud is a buzzword, right? And that it's just a bunch of servers processing and saving and serving data? Yes, even on MS's Xbox Cloud servers, sure they have a nice piece of additional server software that allows them to do stuff like in Crackdown, but it's still just a server processing, saving and serving data...

christian hour3142d ago (Edited 3142d ago )

Okay, lets put this to rest. "Cloud" technology is just server techonology with a fancy slogan, it's been around for decades and it's nothing new, what is new is allowing a lot of people to read/write on a server at once now that it is feasible, rather than just read from a server.

When any game tracks a persons locations and changes they might make in their environment and saves them to the server, thats "cloud" technology. Pretty much every device , app, game etc is using the "cloud" in some way shape or form.

So yes, no mans sky will be using the cloud by tracking player positions, by tracking what fleets you've destroyed etc etc. Nothing new or strange. Any time you've played PVP on a dedicated server you've been technically using the "cloud".

*edit*

Sorry Aenea I rushed to hit reply before reading your comment, thanks for saying it :D So many people here just regurgitate the PR and Marketing they have thrown their way without actually looking in to things, it's refreshing to see someone who actually takes the time to look in to things because they are genuinely passionate about the technology behind our hobby :)

Always reminds me of that Mitchel & Webb skit with the oral hygeine company XD

"This, this might sound nuts but... what if... what if we could convince people they have a dirty tongue?"

https://www.youtube.com/wat...

freshslicepizza3142d ago

we are moving away from the old dedicated server technology of where games are not hosted by the player. games are now being able to become dynamic which many view as calling it cloud technology. regardless of your issue with the terminology it's good to hear that it is indeed doing that to a degree.

christian hour3142d ago

I meant no disrespect and I realise I may have come across as a total asshole there, it was nothing against you I just really really dislike marketing and PR buzzwords and all that comes with it. Turns me in to a demon XD It can spread a lot of misinformation which I also have a real beef with.

I remember one time I was walking up a crowded street and this guy was trying to sell people some sort of subscription to some bollox and I overheard him say,

"Oh well, like, you know you gotta go apple, cos they, ya know, invented the Cloud and the mp3 player, they're doing nothing but benefiting mankind and it would be in your benefit to sign up to this.".

I wanted to punch that guy, and I am anorexic and made of sticks, I can't punch anything!

IrishSt0ner3142d ago (Edited 3142d ago )

Please tell me more about how 'cloud compute' are a PR buzzwords, and which public dedicated servers have been sending send real-time computations back to clients (which result in orders of magnitutde greater computation ability).

Give me a more accurate term than cloud compute to describe this use powerful dedicated servers computating, sending that data back to the client, and have the client render that information into a live running system.

Xbox cloud compute technology is not 'just dedicated servers', it's gettting real annoying after all the information released, that people still can't grasp that cloud compute DEFINES a software process and not a HARDWARE device.

It's like saying DX12 is just a buzzword to describe a CPU, GPU and RAM.. that's how far off reality these claims are.

Cloud compute describes the software process in the most simple self-explanatory way.

christian hour3142d ago (Edited 3142d ago )

@IrishSt0ner Hey! Always happy to meet a fellow irish stoner :)

Cloud is a buzzword, coined in the 70s and recently revived. It's been around Donkeys but server technology has improved incredibly in recent years allowing for a large portion of the population to take advantage of it on a consumer end, whereas before it would have been solely used within industry.

The people above were just clarifying for someone who was wondering why no mans sky doesnt use "the cloud", when it in fact, does. As does practically anything and everything these days and has for quite some time, hell x360 and ps3 have been "cloud" computing for a long time too.

Whats changed is the capabilities and what can be done these days with servers, and it can only get better. A personal computer is far better today than a personal computer 20 years ago, but they're still called personal computers and operate under the same principles, it just doesnt need an exciting buzz word change up to get investors and the public excited if you get me? Whereas something as complicated as a vast network of servers did in order for business's and consumers to understand, adapt and take it on.

Nobody's dissing the capabilities of waht it can do, we're just trying to get people to see it for what it is, rather than something new. It's just an evolution of already existing technology, it's not something new or exclusive to anybody and isn't made of magic (as some people seem to get the impression it is.)

SmartPhone is another example, by calling them smartphones it made people think they were some crazy new thing leaps and bounds beyond previous mobile phones, when really they were just the logical next step for advancing tech in phones. Sure it was a game changer but at the end of the day they're phones. Sure its a descriptive term too but, I was happy enough just being able to make calls and play snake XD (lame joke, apologies)

I should also point out I agree with the points you made btw, I just meant the term "cloud" in general, not the process behind it.

*edit* jesus my grammar is awful... I'll try fix up my phrasing so its not an absolute mess to read.

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Summons753142d ago

That's not really a good way to market a game though. If core gamers don't even understand the point of playing besides "explore but you don't do anything, missions and objectives don't exist" then how are the casuals and the mass market they are aiming for by going on shows like this get it? Not to mention they are going to the general public and going"hey, buy our game! It will be released....someday soon but we have no idea when that will be" again, they are handling the marketing and promotion of this game terribly and a lot of people are really skeptical about it. Not only are they a small studio promising things most massive devs with big wallets could only dream of, they don't even know how to explain the concept of the game or give us a basic reason as to why we are motivated to explore their universe. They have a lot of great ideas but they aren't explaining them well enough to anyone.

CitizenFour3143d ago

It's frustrating still not knowing when the release date will be. I'm growing impatient.

But with that being said, I would rather wait for a polished product than something that feels rushed. So I'm glad they are taking their time.

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210°

No Man's Sky Is Easily One Of Gaming's Greatest Comeback Stories

Despite No Man Sky's rocky launch, Hello Games managed to turn it into one of the best space exploration RPGs out there.

darksky7d ago

HG could have stopped after making 3-4 updates and the debt would have been paid to those why are crying about paying full price. However, they have continously provided free updates for the last 6-7 years. No other developer in hostory has ever done this and probably never will.
There are many AAA games that disappointed but the devs normally move on or close the studio rather than fix the game.

-Foxtrot8d ago

I hate the whole concept of "comeback story" because at the end of the day it doesn't remove the core issue we had in the first place, that we were lied to, it was disappointing and it launched with bare content to what was promised for years.

Any bad game can have a comeback story if it's supported enough after launch but for me if you launch in a terrible state then you had your chance. I can applaud you for what you've done after but at the end of the day there's not much of a choice since most gamers would blank your next product if you ditched your last game so fast, it's not about repairing the game but spending your time repairing gamers trust before you launch your next product otherwise it would be dead on arrival.

With these stories and the games being updated, the only way is up most of the time so of course it's going to improve the game and feel better over all, getting better and better as time passes. No Mans Sky, Sea of Thieves, Fallout 76 etc but then you have games like Anthem, Suicide Squad, Redfall and The Avengers where the devs just clearly moved on, now if they have another product people won't be as exited for it, I mean hell Guardians of the Galaxy was a great game but because of the Avengers it didn't help its sales since people were obviously still sour at that point.

I still think despite the improvements to games like No Mans Sky and Cyberpunk along with being better now overall the games are still not up there to what was promised and hyped as for years.

If we keep celebrating these “comeback stories” then unfortunately it only strongly supports the concept that these studios / publishers can continue to push half arsed broken products out for the sake of quick sales instead of waiting until they are fully finished. We need to condemn this awful behaviour or sadly we lose all voice and power as consumers.

Sonic18818d ago (Edited 8d ago )

I feel the same way about Cyberpunk 2077. I'm glad you mentioned that. I'm not a fan of comeback stories as well. But No man sky developer was a small indie team compared to CDPR. It's worse when it's coming from a AAA developer

Nacho_Z8d ago

"Any bad game can have a comeback story if it's supported enough after launch"

You make it sound so simple and easy. It's not. After release Hello Games poured countless hours into getting their game closer to what they originally wanted, without charging a penny to anyone. That's not normal.

The reason NMS and HG are held in such high esteem and calling them liars is a weak stance is the amount of work they've put into it, for free. They're not chasing a quick buck, they've dedicated their lives over the last few years to giving their fans the game everyone wanted.

-Foxtrot8d ago (Edited 8d ago )

They are liars though...

We are not revising history here, I'm sorry but we're not

They built this game up for years and they launched it knowing full well it wasn't up to scratch to what they originally showed off or hyped it up to be.

"They're not chasing a quick buck, they've dedicated their lives over the last few years to giving their fans the game everyone wanted"

And like I said above most of that comes from the fact that if they had just moved on straight away nobody would have supported their next game. They've washed most of that sour taste away after supporting No Mans Sky so now they are doing a new game which more people feel like they can support and get excited for.

Anyway how can you say "You make it sound so simple and easy. It's not" and then make the point that "Hello Games poured countless hours into getting their game closer to what they originally wanted, without charging a penny to anyone"

This means that if a small team like this can turn a game around then big AAA games like Suicide Squad, Redfall, Anthem and the like should have been able to do it no problem, oh but that's right they didn't want to put the time or effort into it. They can do it but some people just decide not to.

Blad3runner007d ago (Edited 7d ago )

"You make it sound so simple and easy. It's not. After release Hello Games poured countless hours into getting their game closer to what they originally wanted, without charging a penny to anyone. That's not normal."

People paid for the game at launch and got lied to. Now the game is what it SHOULD have been from the start (what people paid for) and we should be happy they aren't charging EXTRA? Its free because people ALREADY paid for the game at launch.

People PAID for what the game is in its current state (what it should have been at launch), not what it was when it released. Charging people AGAIN would result in even more backlash.

anast7d ago

"You make it sound so simple and easy. It's not. After release Hello Games poured countless hours into getting their game closer to what they originally wanted, without charging a penny to anyone. That's not normal."

They already charged for the full price game. All of that work is owed because it was already paid for.

JackBNimble7d ago

Fox ... sure HG made a huge mistake, but they have also done more then any development team that I have seen to fix the problem and go way beyond in supporting the game. And every update has been free, so I don't really get why you are holding on to this grudge.

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milohighclub7d ago (Edited 7d ago )

Whatever happened at launch is in the past. By your logic they could have supported it for a year got it to the project they promised then stopped but they didn't. They're still supporting it to this they, they've released more content post than pretty much any game I can think off. More than most MMOs. They didn't have to go this far but they have and don't have any plans of stopping. All for free too.
Yeah they had a shit launch and they've apologised, learned and more than made up for it. I was pissed off at them at launch, but not petty enough to keep slandering them 7 years later.
You have much bigger studios releasing half assed games and fixing it later or even worse not even bothering.

anast7d ago

The DLC costs money. But yeah, people are hanging on to this one longer because of their previous reputation.

TheCaptainKuchiki7d ago

And it doesn't change the fact that the game is a boring procedurally generated environment in which your repeat the same actions over and over again with no real purpose. I hate when they say that the game became good.

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thorstein8d ago

I really enjoyed it at launch and had every trophy by August 2016.

The experience I had is no longer in the game: It was just me and my ship. It was a survival game and the feeling of loneliness in the universe was pervasive. There was no way to ruin too far from your ship and, in an emergency, you grenaded a hole in the ground to survive.

I miss that aspect, but since then, I love what they've done.

Hugodastrevas8d ago

I'd say it's THE definitive comeback story

TheGamingHounds8d ago

Final Fantasy 14 takes that one imho

CrimsonWing697d ago (Edited 7d ago )

Yep and the way they actually did it where Bahamut destroyed the original FF14 and the realm was “reborn” seals it as the best way to do something like this, lol.

jwillj2k48d ago

Oh great another story about the cleanest shirt in a bin of dirty laundry.

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80°

Latest No Man’s Sky update adds ship customisation, space station overhaul, and more

Orbital update drops today, also bringing with it engine improvements and UI refresh.

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blog.playstation.com
Zeke6847d ago

The game that keeps on giving 🦾🥳✌️

Christopher47d ago

The support they've given this game only makes me more interested in their next game.

Zeke6846d ago

Agree, curious what they are cooking up for that one?!

180°

The 10 PSVR 2 Games You Should Own

If you're looking for 'must have' PSVR 2 games then look no further. These are the 10 titles every PSVR 2 owner should have in their library.

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xrsource.net
kevco3356d ago

If you're wanting more PSVR 2 support, you should probably buy all of these games.

Speak with your wallet!

Profchaos56d ago

Bit rich to have to buy games you don't want because you want Sony to support the expensive headset they sold us which cost as much as the console it runs on beyond paying third partys to support it.
Seriously in terms of first party we have horizon on day 1 and a gt 7 vr mode.

They seemingly have made little effort to support it beyond paying Capcom to make re games in VR or a second party studio to make firewall which was mismanaged.

I'm a day 1 psvr2 user and the only thing I'm excited for right now is PC support.

I commented recently this bespoke VR game development model we have right now clearly doesn't work

crazyCoconuts56d ago

On the one hand I feel like there's been plenty of smaller non-AAA games to play and occupy me as a supplement to my flat screen gaming.
But I agree that Sony has done nothing to elevate this beyond the niche it's in and into the mainstream where it would be economical to create AAA games for it.

Babadook756d ago (Edited 56d ago )

Most of these games are worth owning for most people; I own all but 2 of them in fact. So I agree with kevco33. I think you're crazy if you downplay this list quite frankly. Sony can't keep funding software if people don't buy any of it, the ball is squarely in OUR court.

Sony has spent a lot on 3rd party stuff this gen like RE.

phoenixwing56d ago (Edited 56d ago )

Saving up for the headset is my first hurdle. Let alone buying games I don't want lol

mudakoshaka56d ago

People downvoting you for not having enough finances...what a world we live in, haha

phoenixwing56d ago (Edited 56d ago )

@mudako
They feel affronted at the very thought that I don't plunk down 500 immediately lol I have a little over 900 games in my backlog I've been buying games instead of hardware ever since I got my PC and ps5. I just don't know if vr is really for me honestly. Every time I have a couple hundred allocated to video games it makes more sense to buy a bunch of flat games instead of vr ones

mudakoshaka56d ago

I have 9 out of these 10 games. I try to buy all the VR games I like to support the advancement of VR!

TheEroica55d ago (Edited 55d ago )

I spoke with my wallet after watching the first headset get weak support. Easy pass until Sony earns my money. Feel bad for those who parted with 500 bucks, falling for the hype that Sony was actually gonna support this thing.

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Neonridr56d ago

I own 7 of these titles off the list, lol.

NotoriousWhiz56d ago

I'm trying to decide if it's worth holding onto my psvr 2. I enjoy what it has currently, but it seems unlikely to get anything else. Might be better off just waiting for something with more support if that ever comes.

Profchaos56d ago

As a fellow psvr2 owner the question seemingly comes down to do you own a PC.

I think I'm all in I have a habit to hold onto my systems anyhow I still have my psvr1 to hell I still have my NES.

But while it's still worth something yeah you could sell it and if Sony turns the ship around you should be able to buy another one for less than you soldmit for I feel like we won't see any fix for the headset for the next 2 years rumours show that Sony has no current first party VR games in active development after they closed London studios

The whole psvr2 situation has left me feeling a little burnt on PlayStation as a whole to be honest. The first psvr felt experimental but it was supported far more than this superior headset

MIDGETonSTILTS1756d ago

GT7 surprised me, because I hate racing games, but i poured 100 hours into it way too quickly.

I’m looking forward to the Metro VR game this year, and I hope that WW2 dogfighter game releases eventually.

talocaca56d ago

I have most of them 😅

Waiting for a sale on Synapse and Arizona Sunshine 2.....also Metro coming this year looks great.

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