"News that the standalone version of influential zombie survival sim DayZ has sold a jaw-dropping three million copies should not be met with applause. It should be met with disdain."
The Day Before has been a critical failure that led to the studio’s closure.
A new document from Microsoft and FTC's legal battle reveals that DayZ 2 is currently under development at Bohemia Interactive.
Bohemia can suck it with their Day Z cash-ins. So nice that they did a bait and switch before Day Z hit PS5.
""DayZ", the renowned post-apocalyptic survival game, invites survivors to embark on a transformative journey with the highly anticipated release of Update 1.21.
Available across all platforms, this latest update immerses players in a captivating medieval world, introducing the formidable crossbow as a powerful addition to any survivor's arsenal." - Bohemia Interactive.
In theory, early access could be cool. An interesting way of experiencing a game you're excited for ages in advance, at a discount price, and even helping steer the development process.
In practice, like free-to-play and DLC, it's being used by a lot of companies to squeeze maximum value out of limited content.
Every time I get interested in a game in Steam, if I open the store page and I see the blue banner saying that it's early access, I close it immediately.
I don't mind smaller independent studios utilizing it. It must be quite hard in todays's competitive market to release a polished product especially when you've got limited funds and resources. I think early access works well for these sort of studios because fan feedback is actually integral to their future so those who support the game actually have a voice. Day Z is probably in the middle really, developed by an independent studio but they're hardly small. It's sad to see bigger companies utilizing it though to squeeze cash out of players, especially those whose games are going to launch F2P like H1Z1 and Heroes of the Storm.
Early access seems fine to me. Nobody is forcing you to buy it.