350°

Reality Check - Did Microsoft just make VR obsolete?

Clearly the 2 technologies are different, and there are significant advantages to both. However, that certainly doesn’t mean that both ideas will be able to thrive in tandem. Consumers and businesses will make a choice, and there is every chance that one of these concepts will fall by the wayside.

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gameondaily.com
3380d ago Replies(17)
Dewitt3380d ago (Edited 3380d ago )

You can have it scan your room and choose where you want to place holograms or if you want to completely eliminate the objects from the space.

"“Is it real?” I ask. I’m looking around at the landscape of Mars, where a dusty, rocky desert stretches in every direction, reddish mountains rising in the distance. It looks so vivid, so strangely plausible that it’s hard to believe that I’m actually looking at the surface of another planet and not the set of a sci-fi movie."

Also, you can turn any space including walls in the house into a huge projection screen, viewing your gaming content in a completely unique way.

"More interesting than the bats, however, is what the explosion leaves behind: a digital breach in the wall that seems to open up a window into a whole other little world lined with veins of ore. I want to keep going, digging deep into the wall to find out what other treasures it contains, but the men from Microsoft politely inform me that there isn’t time. Reluctantly, I walk back to the chair where they will reclaim the HoloLens, dropping as many torches as I can en route with frantic Redrum gestures."

http://www.rockpapershotgun...

Volkama3380d ago

So far there are no tech demoes that allow you to move around any area beyond the confines of the room though. The Mars one in particular, let you see well into the distance but obviously you couldn't walk to it, and there was no way to move beyond those confines.

Maybe moving around with a control pad will be intuitive and fine. Maybe the headset lacks the hardware resources to do that. Maybe seeing Mars move but not the room screws with the mind.

Being able to move around will be pretty critical a lot of types of game...

Dewitt3380d ago

"When I walk towards a nearby desk with a computer, I notice that that Martian landscape disappears beneath it, rather than projecting over it; users can designate areas where they don’t want holograms to appear, which is especially useful if you want to interact with the holograms using a computer. They encourage me to hold the mouse, and when I move the cursor off the screen, it appears suddenly within the holograph as though the Martian landscape has become an extension of my desktop."

Did you even read the article? It is fully compatible with a mouse/keyboard at this stage, of course it will compatible with the XB1 controller and many other peripherals.

Volkama3380d ago (Edited 3380d ago )

Yes, but I read another article where it was confirmed that you cannot move around the surface of Mars right now. They said they hope to implement that feature later.

Using a keyboard an mouse around a static area does not address the point, unless you could click-to-move or drag your way around the terrain and right now you can't....

Not really after an argument though. I'm sure we'll see more of what HoloLens can do before long.

Death3380d ago

Don't the same rules apply to VR? How much walking around are you doing completely blind? You can move with the controller, but you are stationary. I would imagine the most optimal place to use either technology would be a large open room. AR has the ability to change the landscaping and layout if the room is free from obstructions.

Volkama3380d ago

@Death at the moment AR does not allow you to move around with a controller while being physically stationary. That wasn't featured in any of the 4 tech demoes, including the surface of mars.

It seems like it should be an obvious thing, and maybe it wasn't deemed worth showing but it is a little curious in it's absence so far.

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iNFAMOUZ13380d ago

id like both, but i see myself loving vr more, i have to see if ar is fun or not, but as of right now at least for me vr takes the cake, cause your whole field of view is another world, you can get lost in, and ar well your still in your world with virtual stuff popping up, have to wait and see on ar

mhunterjr3380d ago (Edited 3380d ago )

No. They are two completely different approaches asn they both have their own merits. I can think of tons of scenario's that could be done with Hololens that couldn't be done with a VR headset. I can think of tons of scenario's that could be done with VR, that couldn't be done with Hololens in its current state...

Depending on the final resolution and FOV of the AR display however, theoretically, MS's AR goggle's could produce a hologram that encompasses your entire peripheral vision, making it effectively a VR device as well... The current build however, had a tiny FOV compared to the VR HMDs.

medman3380d ago

VR is more immersive, and would be what I personally prefer, to get lost in a game world or non gaming experience...but I would like to play around with AR too. There is a market for both....I for one am glad to see Sony and Microsoft doing different things with the technology.

Death3380d ago

I disagree VR is more immersive. To me, blending fantasy with reality is much more immersive. With AR, you are still you and not an avatar. How can you get more immersive than reality? I will agree you can escape reality more with VR, but that is the opposite effect.

rainslacker3380d ago

Think it depends on what the developer is trying to achieve. If the dev is making a fantasy world, then you certainly don't want to see your ratty couch and gerbil cage while fighting a dragon in a cave.

If the dev wants to make a horror game that takes place in your living room, then AR would probably work better.

However, there is no reason that VR HMD's couldn't do what AR ones do, but would likely require some kind of camera on the unit.

In the end, I still think this hololens is just projecting images over the environment like current AR does, and it's not actually holographic at all. This means the images will always be 2D, and the 3D is simulated in real time. If that's the case, lag could cause some of the same problems we see with VR headsets.

MonsterChef3379d ago

I don't get your logic here, you seem to have a strong belief that a game developer is going to specially make for you a game that's tailored to your house do you see the logic of that. "Ohh ar is so more immeressive I'm in my house running from a monster"and there goes another element that brings a problem what's your weapon what can you use do you have to use your gamingpad (knocking off the immersive feel) or does it incorporate real objects into virtual ar objects again knocking the immersion but seeing your a Microsoft fanboy anything they do is the greatest thing since slice bread

Show all comments (133)
180°

Fallout 4's 'next gen' update is over 14 gigs, breaks modded saves, & doesn't change much at all

We were expecting problems with mod support, but there are a lot of other issues.

isarai8h ago

Wow what the actual hell 🤣🤣🤣

just_looken7h ago

This is why you get the GOG version on gog you can select the version of the game to download.

On pc fallout 4 fallout new vegas and skyrim are all broken on steam because they all got the same "next gen" update.

Skyrim dec 2023
https://www.pcgamer.com/sky...

Can not find new vegas but anyone that modded it knows the script extender there was also broken

Valkyrye5h ago

Not accidental, they want modders to stop modding their older games to force them to mod Shitfield.

just_looken4h ago

There doing the same on starfield with a mods store and blocking mods

There goal is like blizzard and what they did with fallout 76 you make mods they can sell and you become a slave.

On skyrim they have "trusted" mod devs now basically a badge that lets your mod on the store you get a crumb of the sale when someone buys it.

Inverno2h ago

lol to the disagrees, the last Skyrim update broke mods too. They've been trying to kill mods to monetize them in creation club for years, it's not a stretch that they purposely put out patches just to break free mods.

porkChop1h ago

The disagrees are from people who have common sense. They aren't trying to kill mods. Most mods for any game will break with a new update because they rely on files/code that have been changed. This isn't new. Even with Bethesda this would happen way before the creation club. Mod support is literally one of the things that got Bethesda to where they are, and they're one of the only devs that releases comprehensive mod tools for each of their games.

Chocoburger2h ago

Over 14 GBs and doesn't change much at all? What? Taking up that much drive space for a pathetic 'remastering' is shameful.

Par for Bethesda.

Aussiesummer1h ago

It's not a remaster, it's a next gen update.

badz14942m ago

LOL people are actually expecting massive improvements or something? From Bethesda?? the same people who released Skyrim multiple times and the all look like shit? THAT Bethesda? are people for real?

Profchaos9m ago(Edited 8m ago)

The ps5 version doesn't change a ton but from my small playtime it's enough to make me want to replay it just to have it running at 60.

A side note to this my PS4 version no longer boots after it's "update" so I guess that's what it feels like to own a Bethesda game on PC

90°

Gears of War Voice Actor Hints At New Game Announcement Coming In June

A voice actor from The Coalition's third-person shooter series, Gears of War, has hinted at a new game announcement coming in June.

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twistedvoxel.com
Ra30301h ago

Hopefully Microsoft will go back to the original story line and get away from that woke nonsense from the last Gears game Gears of Woke! But were talking about Microsoft so all the betting money is on more of the same woke nonsense.

Sciurus_vulgaris14m ago

The Locust trilogy concluded with Gears of War 3. I don’t get how Gears 4 and 5 are “woke” .

80°

Honkai Star Rail's Revival Tendencies Take Away the Seriousness of Character Deaths

While many are fans of the Honkai Star Rail story so far, The Nerd Stash believes that the deaths of Robin and Firefly no longer carry much weight.

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thenerdstash.com