Well, you gotta admire the dedication of some modders. Even though Doom is a really old game, a team of modders is currently working on an Aliens Total Conversion mod for it.
How do composers make the iconic music tracks from games that we love? And just what makes them so memorable?
Have you ever looked at a modern first-person shooter and wondered "How did we get here?" Wealth of Geeks performs a deep dive into the genre, including some of the most influential games, from the very first FPS from the cross-genre experiences that changed the game entirely.
BLG writes, "There are many fantastic and iconic weapons in game history, but some are significantly more memorable than others. When we think of iconic game weapons, these are the top 20 that come to mind."
You forgot one and it's a doozy. The weapon is kindness in undertale. :) defeats countless enemies.
You know what's sad? When a total conversion mod captures Aliens better than the AAA games.
It's amazing to me. I remember people creating levels for Doom around 20 years ago and they're still doing it. It was the first game I recall that had user generated levels. Final Doom essentially is user created levels.
Looks amazing!