Zhuk

Contributor
CRank: 6Score: 76870

The Exploitation of the Contributer Class by the N4G Staff

Zhuk|5768d ago |Blog Post|8|

I have been considering this issue for some time and I wish to get it off of my chest. I see this as not only a moral issue, but a social justice issue.

One thing we can all agree on is that most members here are reasonable and honest people, and are also people who believe that people should be treated fairly and equitably for their contribution to the site and the community.

N4G over the years has grown into a incredibly prosperous and successful site, This is due to the excellent work of the community which brings forth the content that drives the visitation to the site every day, and it is well known that this site now makes hundreds of thousands of dollars a year in advertising revenue for its owners and the staff and contributors.

How is this revenue created? it is created entirely by the labour and efforts of the contributors of this site. Without the contributor class, this site would not gain the wealth or the popularity that it gains today. This site would be dead in the water, and so would be the few people who are really profiting off of this site.

But who is the driving source of this revenue? it is not the owners of the site and its staff, who's efforts in the past few years have been comparitively miniscule to the top 10 contributers who have contributed countless tens of thousands of articles and kept this site alive and breathing with content, controversy and debate which has only lined the coffers of the elite and ruling classes of N4G.

It is a simple fact of life that labour is the source of all wealth and that this is certainly clear on N4G which solely relies on contributors to earn its bread and butter.

So why is it when the site is earning over $1000 a day that contributors like Bloodmask, Skynidas and Cyrus only get paid a few hundred dollars a month?? if the site earned $30,000 in revenue a month, and lets say $20,000 of it was profit, why is it that the contributors are only actually earning 5% of revenues while the elite on N4G get to have the 95%??

Why is is that these members who have contributed hundreds of thousands of dollars and tens of thousands of hours of labour to this site, much more time than the staff and elite on N4G who actually profit off of their labour do not get paid more and aren't allowed to have a bigger role and say in the site?? the way that these members are treated and then shunned from being allowed to have a more prominent role and more power in the community while gladly accepting the revenue they earn for you is frankly disgusting.

A comparable analogy would be the serfs of feudal times who had worked hard to produce a successful harvest had the landlord come along once a month and take 95% of their crops away from them, only allowing them to continue on subsistence level and not allowing them any rights or any power over their own affairs.

This has gotten to a point where it is disgusting, far worse than the type of capitalist exploitaiton we see in countries like China.


I don't expect the elite who run this site to ever give up all their money and profit that they have earned from people like Bloodmask and Skynidas over the years, or even to give up the majority of it. To think that they would is laughable as it has never been in the power of the ruling classes to ever give up what is fair.

But what is reasonable is that if these contributors actually earned more money every month for their hard work than what they are earning now. It would be fair to see their compensation double at least (in my opinion it should quadruple) as this is what they deserve for continuing to keep N4G alive and successful.

Furthermore, these people deserve more rights and status in the community. It is sad that they are continually exploited, looked over and ignored by the staff on this site for simple things like moderation of the main site or of the forums, or some greater editorial role in ensuring that quality news stories are created every day.

This doesn't really concern me since I don't earn a cent from contributing or from this site, but I do have a conscience and this is an issue I really have to speak out on.

This can't continue, these people deserve more.

snoop_dizzle5768d ago (Edited 5768d ago )

You should probably clarify a bit as you did on the forums. The staff aren't really involved in this like it is made out to be, but more so who owns the site, or as you say, "elite". To my knowledge, even the admins don't get paid nearly as much of the money you are suggesting either, and of course as said before the mods do not (which unlike contributors haven't been hired like mods/admins have).

As for your suggestion of upping the prize that probably could be done (I don't know how much though) and also simply because the site has grown since the contests were first implemented. There are certiantly good reasons to up the prize too. That could also be part of the elusive site update which is supposed to bring about a lot of improvements (I have no idea of when that will actually occur unfortunately).

At the end of the day though it is their site, and it is their money. However simply suggesting upping the to prizes isn't anything unreasonable either.

Zhuk5768d ago (Edited 5768d ago )

One has to ask why is N4G still in 'beta' after all these years and why the site's updates have stagnated. It seems that those who are in power over N4G are more than happy to continue to exploit the efforts of the contributors and get rich from it instead of actually putting in some more much needed effort themselves to ensure that this site is the best that it can be.

If they are taking the Lions Share of the revenue we as a community should be expecting more from them on improving the site and making it even more successful.

Those who really have profited from this site obviously are not working as much as they should be and instead are using the contributor's labour to pay their way in life.

Saaking5768d ago

N4G could use some improvements.

KeenanTheSavage5767d ago

I completely agree with this article. I always wondered why the site was still in beta, and since it is in beta, why it isn't being worked on and improved upon a lot more.

As for the authors and contributors, I also always wondered why they didn't have a higher role in the community. I mean, they work the majority of their day on this site as shown from their posts and contributions, yet they get nothing. The prize money too is very weak and could use a big increase.

I hope that people really catch wind of this post (especially the staff), and see how they can improve upon the site and the way they treat their top contributors so that the site continues to get better and better each day.

Szarky5767d ago (Edited 5767d ago )

"So why is it when the site is earning over $1000 a day that contributors like Bloodmask, Skynidas and Cyrus only get paid a few hundred dollars a month??"

Is that seriously how much they get paid for all their work? Wow!

You wonder though are any of the top contributors linked to the owners/admins of this site(family,friends, co-workers, classmates).

Lookbehind5763d ago

Don't agree with Zhuk to often,but he doe's make a very valid point.

KeenanTheSavage5762d ago

I wish that more people would get in on this conversation though and chip in their 2 cents....

Cold 20005762d ago

I completely agree with Zhuk too but what can we do....a revolution ??
I would be ready to do that but we would need the majority of the site for that. I dont think a lot of the members are willing to do something even if they do agree with Zhuk...

70°

Soulslikes Get Easy and That's OK

Lately, a number of notorious difficult ARPGs have added difficulty options. Is that a good thing or does it ruin the experience?

Read Full Story >>
cogconnected.com
Terry_B13h ago(Edited 13h ago)

As long as it is just an option, it is totally okay, but it's also OKAAAAY! To simply ignore that option.

Goodguy0112h ago

Long as fromsoft never does it. This was only expected since the soulslike genre is so popular now.

isarai10h ago(Edited 10h ago)

Stuff like this really shows that people completely missed the point of that argument. The argument was never that souls likes shouldn't have a difficulty option. The argument was that if someone makes a game, particularly souls likes, that did not want to include difficulty options, that you should just respect that instead of demanding and berating the developers to add them.

Vits8h ago

I see the lack of difficulty settings as one of the key traits that defines a Soulslike. It’s not just about being challenging. It’s about how the game is built around that challenge, expecting you to learn through failure and grow by mastering its systems. Once you introduce difficulty options, you’re changing that foundation. You’re giving players a way around the intended experience, actually you are killing the whole idea of a "intended experience".

That doesn’t make the game worse, necessarily, but at that point, it’s just not a Soulslike anymore. It's a action RPG.

toxic-inferno17m ago

The Soulslike genre is a lot more than just 'hard' games. There is so much more to it than that.

In most cases, for a genre to be successful, there must be multiple entries in that genre from different franchises, some easier and some more difficult. The Soulslike genre has grown impressively well so far with most of the games being on the difficult end of the scale.

The other aspect to consider is WHAT makes Soulslike games hard. In the best examples, it isn't just because the bosses and enemies are engineered to be difficult, but because the entire gameplay (from the hard-to-master combat, to the labyrinthine levels, to the additional punishment for dying) is geared towards creating a world that seems to be trying to prevent you from making progress. Beating a boss isn't the only thing that makes you feel as though you've progressed in a Soulslike - finding a shortcut, a particular item, or learning how to defeat a particular enemy type are all forms of progression.

An 'easier' game can still exist with all those elements.

Show all comments (7)
100°

It Sure Sounds Like the Next Xbox Will Be a Gaming PC

IGN: Microsoft has announced a collaboration with AMD for the next Xbox console - which sounds a lot like a gaming PC.

drivxr12h ago(Edited 12h ago)

I think what most are struggling with is the concept of a console that is NOT a closed platform.

An open one. You're used to being locked in.

thorstein7h ago(Edited 7h ago)

Exactly. If I can run Steam, Epic, and GOG, as well, it will be interesting to see and consider getting one. My first branded Xbox since 360.

Terry_B48m ago

mark my words..it won't be able to run any of the three.

Ganif7h ago

Saying, “working closely with the Windows team to make Windows the number one gaming platform.” is not the same as saying the console is going to play PC games.

If they are telling you they are making a console and all this other stuff, why not just say the console is going to support PC? Why play coy about it?

To me it seems like more of a reply to the fact that they have a Rog Ally that they are trying to sell but has terrible performance because of Windows 11 and they are simply trying to convince people to buy it.

In an embarrassment for Microsoft, SteamOS seems to destroy Windows 11 on gaming performance and battery life, as well as usability
https://www.windowscentral....

Every generation people say Xbox is going to play PC games then it doe

Hypertension14030m ago(Edited 26m ago)

This is what I thought as well. They haven't made it entirely clear if this is going to be PC like console.

If it is, how are they going to pull it off? Will they still charge for online? What about censorship? Last time I checked Microsoft doesn't even like having curvy women in thier games, so what are they going to do about the adult content on steam?

This thing isn't going to be a true Xbox, and its also rumored to cost more than $1000.

Obscure_Observer3h ago(Edited 3h ago)

As opposed to "open platform", it´s gonna be *more open* instead. That´s the main difference that some people still don´t realized.

The Xbox Next will continue and be your conventional home console. However it that will bring a revolutionary innovation to console market by bridge the gap and blur the line between console and PC gaming.

Literally the best of both worlds!

TheColbertinator1h ago

So a gaming PC custom made like the Alienware or Steam Deck. Great.

70°

Final Fantasy XVI for Nintendo Switch 2 Possibly Hinted at by Developers

Square Enix has been expanding its multiplatform releases, including Final Fantasy XVI. A port for the Nintendo Switch 2 may be on the menu.

Read Full Story >>
simulationdaily.com
gold_drake1d 9h ago

480p 30 fps most likely ha.

repsahj1d 3h ago

Let them, additional sales will help them for their other FF projects.