970°

Resistance 1 used just 10 - 20% of SPUs

This comes straight from Insomniac's brochure released on 1ts January,2008.

Summary of SPU usage found on page 34 of the 38 paged documentation :-

SPUs
All our systems started off as RAW mode
The only long term (not finished this frame) asynchronous
processing is the collision on the raw SPUs
We use [Job Manager] but not all systems use it in the typical way
of fire and forget. Most of our system require the SPU to be
running a particular system at the same time as the PPU.
To ensure the SPU is doing what we want at the correct time we
send [Job Manager] the job and use our own thin
synchronization and job buffering schemes using the locked-line
for communication
10-20% total SPU utilization

Read Full Story >>
insomniacgames.com
drewdrakes6346d ago (Edited 6346d ago )

Use 10% to 20% of the SPUs' POWER. Clarify this please.

zambrota6346d ago (Edited 6346d ago )

pg 31

SPU Configuration
 2 Raw mode SPUs
 One SPU running broad collision
 One SPU running narrow collision
 These run all the time
 3 [Job Manager] SPUs
 In a thread group running SPURS
 [Job Manager] policy module
 All jobs go on these
 1 Unused
 This is for the OS to steal for AC3 Encode etc
 This should be used with its own job manager instance in the
future for jobs that don’t mind getting interrupted by the OS

SPES used in (pg 33)

 Animation
 Audio (NextSynth and LR1)
 Bucketer sort
 Collision (separate broad and narrow)
 Dynamic DB
 Dynamic joint
 FX update
 Geom Cull Clip (for shadows and decals)
 Glass
 Moby constants
 Physics collision
 Physics simulation
 Particle (weather fx)
 Render mats
 Static DB
 Water (FFT)

pg 34
contents posted above*****

FIXED

do give me bubbles please

actas1236346d ago

Bubbles for u. Keep up the good work champ!

Greek996346d ago

I dont see why you have only 3 bubbles.

mikeslemonade6346d ago

This game wouldn't have ran as well on the xbox 360 because of the huge maps, 40 player mutiplayer on dedicated servers with no lag, and the speed of this game. 360 owners are stuck with the slow Gears, Halo, and Mass Effect.

barom6346d ago

actually the reason why XLive doesn't have 40 player or anything on that level is because they use P2P. Which imo sucks especially if you pay for it.

But I guess that's not what they're paying for

mikeslemonade6346d ago

Yea I was meaning to compare all aspects and xbl was included. This is proof that xbl is actually lagging in some areas compared to PSN. I don't think any major 360 multiplayer game every hit even 32 players thus far and the system has been for more than 2 years. The PS2 was able to do it with 32 player with SOCOM 3 and there was lag in the smaller maps, but none of the larger maps.

Lord Anubis6346d ago

Zambrota you are going to have to wait because I had already given you a bubble so it will take a week before I can give you another.

CeruleanSky6346d ago

"Use 10% to 20% of the SPUs' POWER. Clarify this please."

In an ideal PS3 game all three of these things are doing work at the same time:

* PPU
* All non-OS used SPUs
* RSX

and every bus is saturated with data being transfered for each unit so when the current workload is done work can be started immediately without stalling.

The pdf is talking about how they still have a huge amount of parallelizing of their engine workload to do for their games after Resistance.

With Resistance the SPUs were operating much more in lock step than ideal. As they continue to upgrade their PS3 engine(s) they will be detaching more and more processing so that the number of things that can be done at once rises to the point where they will have every SPU operating in parallel constantly.

It is very similar to development on the PS2 but on a much larger scale where the huge leaps in graphic engines came as developers got better at having both VU0 and VU1 operating in parallel.

JsonHenry6345d ago

My question is this - since the CPU only has direct access to 256megs of system RAM - exactly how much of the SPUs can they really use since they can only put so much information through at one time due to the system RAM as is? I am not saying they can't do it. I am just wondering from a devs point of view what tricks can they pull to fix this problem?

Armyless6345d ago

Very very different stuff now.

millertime83066345d ago

I'm not 100% sure, but I believe each SPU has its own cache that it can use for computations

Mu5afir6345d ago

Each SPU can run two operations (threads) at the same time. :)

fenderputty6345d ago

"1.12 - @JSon
I'm not 100% sure, but I believe each SPU has its own cache that it can use for computations "

That's exactly what Heavenly Sword did. It used the SPU's to handle having all those enimies on screen at one time without touching the main RAM.

Armyless6345d ago (Edited 6345d ago )

The SPU's all have their own Cache and they can all SHARE cache and threads with each other SPU INDEPENDANT (if programmed that way) of the PPU.

drewdrakes6345d ago

Are you guys stupid? I said it was using 10 to 20% of the SPUs' power, how is that a wrong statement? The wrong statement is that it uses 10 to 20% of the SPUs. THAT statement means its using about 1 out of 8 SPUs, understand the difference? Its using 5 SPUs, but 10 to 20% of the power of those SPUs. Understand now? God.

So CeruleanSky, i dont know what the hell YOU thought i was talking about.

CeruleanSky6345d ago

"i dont know what the hell YOU thought i was talking about."

Obviously no one knew what the hell you were talking about.

+ Show (15) more repliesLast reply 6345d ago
6346d ago Replies(7)
Whoooop6346d ago

you keep getting owned...

:)

The_Engineer6345d ago

him and his merry band of bots foaming at the mouth. That's why the admin throws a muzzle on em.

cjp4eva6346d ago

firstknight is a rrod head, nothing good expected from him.

pwnsause6346d ago

i dont blame him, his 360 is possibly in a repair shop, just like my freind's 360 who, is a xbot.

Show all comments (150)
260°

It’s Time for Sony to Bring Back Killzone and Resistance

Sony is in the middle of an FPS crisis, but bringing back two much-loved PlayStation shooters could easily be the solution.

shinoff2183372d ago

I'd rather them focus on a rpg. Shooters can wait

just_looken372d ago

We have alot of rpg's but only cod for a AAA first person shooter unless you toss in xdefient but that is still fixing 2yr old beta issues.

We need more AAA fps games then rpg's

shinoff2183372d ago

Yea right. Theirs so many shooters on the market.

just_looken371d ago

@shin

Name 3 AAA fps games coming out this year

Cacabunga371d ago

I want Killzone yea, but as a gaas no buy!

Cacabunga371d ago

Yes we need some new FPS experiences.. COD is just not engaging enough. We want a Killzone back to the roots, not a Shadow Fall again..

+ Show (1) more replyLast reply 371d ago
Crows90372d ago

There's tons of RPG in the market too...what's your point exactly.

RaidenBlack371d ago

No Killzone or Resistance or Factions for you ... only Concord & FairGame$

Ironmike372d ago

No more rpg for a while would love a new resistance though

DarXyde372d ago

Agree on preferring RPGs though at this exact moment, it would be great to see more horror games. Another reason why Japan Studio closing is just tragic. Loved Siren.

just_looken371d ago (Edited 371d ago )

Fuck jim ryan japan studio did so much and helped alot with ports/localization

If they were around bloodborn would be possible like how they helped with demon souls ps4 finial fantasy port.

Horror games would be nice but the jim ryan axe job helped alot in killing playstation dev numbers/freedom and increased regulation with the new censorship crap.

1Victor371d ago

If Sony is bringing back a old shooter I would prefer Warhawk or better yet Starhawk

Rynxie371d ago

No thanks. Resistance and killzone were my all time favorite fps games. I completely dominated those games. I met good people, had a ton of fun and have a lot of fond memories. I don't want them to bring back these games, unless they tackle the cheating epidemic. I know I will absolutely hate these games, if I was to play them now, with all the effing cheating going on in fps games.

Psychonaut85371d ago

Bro the market is oversaturated with quality RPGs AND bloated shitty RPGs already.

+ Show (4) more repliesLast reply 371d ago
Inverno372d ago

I honestly don't think we'll be seeing these anytime soon, if ever. Insomniac is officially on Marvel duty since it seems that all they're working on based off the leaks, and Horizon is more of what the casuals want these days. And I now I'll get a bunch of disagrees, but keep in mind that Resistance last got a game on the PS3 (2011) and Killzone was a launch title for the PS4 (2013). 10 years is a long time to make a game, if had any interest they would've done it by now, add InFamous to that list.

just_looken372d ago (Edited 372d ago )

Your right except the dates killzone mercenary was on ps vita 2013 same with resistance burning skies back in 2012

Good-Smurf372d ago

Both of those games are either made by smaller B team or completely different developer.
Killzone Mercenary developed by Guerilla Cambridge which is now defunct.
Resistamce Burning Skies wasn't made by Insomniac but by Nihilistic Software also defunct after the failure of CoD Black Ops Declassified.

just_looken371d ago

@good i know i never said they were

I mentioned them as they were the last games under that ip well killzone was last on ps4 but still even though they are different devs they led to the lose of the ip.

I highly doubt they made up for there budget cost even killzone on ps4 had low sales for such a large ip at the time.

shinoff2183372d ago

Infamous should atleast get remastered. I'd be cool with that

SPEAKxTHExTRUTH372d ago

Resistance 3 turned me off to the series but I’d love a reboot. KillZone I think can stay dead. Give me a new Resistance like 1or 2 and I’ll be happy.

JEECE372d ago

Except Resistance 1 and 3 were far more similar, 2 was the outlier. 3 was a great return to form after 2 changed so many things from the first game.

SPEAKxTHExTRUTH372d ago

I didn’t like 3 and I didn’t find it similar to the first game.

Moegooner372d ago

2 was the best resistance game.

Michiel1989371d ago

agreed, the co-op was my fav in 2

Michiel1989371d ago

I'll keep saying it, have Bungie make a new resistance game, a match made in heaven. Although I imagine Bungie would be too proud to take over an existing IP.

Huey_My_D_Long372d ago

I honestly never cared or liked killzone. Huge resistance fan though. I remember so many nights playing melee only on USS Lexington, and I like the alt history vibe.

InUrFoxHole371d ago

Liked KZ more but both those games are better than MAG

Huey_My_D_Long371d ago

Facts.
Since I'm down memory lane, I also wish for remaster of Warhawk.

P_Bomb372d ago

I’ve been barking up that tree for years. 😢

OtterX371d ago

Keep barking, boy! Keep barking! Never give up hope. ;)

Show all comments (66)
350°

PlayStation 3 Games That Desperately Need a PS5 Remaster

The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.

Read Full Story >>
wealthofgeeks.com
OtterX461d ago (Edited 461d ago )

Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!

Rude-ro461d ago

I played killzone 3 in 3d and it really changed the game per being immersive.
In vr, that would be even more awesome.

darthv72461d ago

Funny you mention that... my son wanted to play some PS3 games in 3d on my PS tv and he was blown away by how good KZ3 was. It really was a great addition to the game. Im surprised there have not been more 3d games from that era being ported to the PSVR/VR2.

_SilverHawk_461d ago

resistance 1-3, killzone 1-3, uncharted 1-3, uncharted golden abyss, folklore, socom 4 , motorstorm, twisted metal, MAG, heavenly sword

Cacabunga461d ago

Killzone 2+3
Sly Thieves in Time
Crack in Time
God of War Ascension
Motorstorm
Modnation racer
Infamous 1+2

Profchaos461d ago (Edited 461d ago )

Killzone trilogy in VR would be amazing bonus points if they offer shadow fall.

There was a psvr1 Killzone project that supermassive was working on at one stage which wasn't up to scratch and Sony brand it back in house I was hoping we would see that on psvr2 eventually.

Personally I'd love to see some more love or acknowledgement of psvr2 from Sony in general it was a expensive headset and Sony barely acknowledge it's existence

seanpitt23461d ago

The amount of work needed to remaster these games wouldn't be beneficial on a financial and business sense.. MGS4 would probably be the best bet as it would need the least amount of work!

Iceball2000461d ago

YEAAASSSSS! I miss this franchise and wanna play it so bad again.

Father__Merrin461d ago

The time is perfect for a resistance fall of man game campaign coop multiplayer

InUrFoxHole461d ago

The resistance series is str8 trash to me. Socom 3 I would welcome. Or killzone MP.

Marcus Fenix461d ago

A Resistance reboot will be awesome

Michiel1989461d ago

That's what Bungie should make, Ill keep saying it until it happens

1Victor461d ago (Edited 461d ago )

Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱

461d ago
Michiel1989461d ago

Resistance was the best co-op fps I ever played after L4D2

Show all comments (52)
170°

Ranking the Resistance Games From Worst To Best

While it's been on ice for as long as it was around, the Resistance franchise has no shortage of quality.

Read Full Story >>
culturedvultures.com
Knushwood Butt1138d ago

My take:

Single player
3, 2, 1

Multiplayer
3, 1, 2

Overall
3, 2, 1

I beat the lengthy single player in 1 multiple times and spent hours in the online too. Plus 1 featured my home town! Special mention to the audio design in 1: playing that with surround headphones blew me away.

Note: I have the platinum for Resistance 2.

Eidolon1136d ago

Resistance 1 MP will always be my favorite. Call it nostalgia or whatever, but that was my jam, felt more balance, natural.

Miraak82 1136d ago

i have the platinium too , 10k kills in online ranked matches was no joke . Took me 3-4 months straight grinding but it was fun . To put it in perspective you only got like 25 kills per match if you were 1st place every match that's at Least 400 matches in 1st

Sciurus_vulgaris1138d ago

I only played the 3 main Resistance titles. My ranking would be;
1. Resistance 3
2. Resistance: Fall of Man
3. Resistance 2

GoodGuy091138d ago

Man I loved 3's campaign. Another gem stuck on the ps3 and who knows if insomniac will go back to the franchise.

fr0sty1137d ago

Resistance, Warhawk, MAG, Motorstorm, there's so many first party gems on PS3 that Sony has just left to die...

P_Bomb1137d ago

Never played Burning Skies but I still have Retribution.

monkey6021137d ago

Burning Skies was about 3 hours long and rather inconsequential. You haven't missed anything

porkChop1137d ago

Honestly, Burning Skies was shit. There's no two ways about it. At first I thought it looked terrible, then I second guessed myself. Big mistake.

darthv721136d ago

Retribution has this really cool feature where you could use a PS3 to link a controller to it and play. So if you had a 2000 or 3000 hooked to a tv, you can use a real controller. All of this predates the PSP Go's ability to sync a sixaxis to it via bluetooth.

Yui_Suzumiya1137d ago

Resistance 3 was shocking and brilliant. Loved it.

Show all comments (40)