130°

Fear

As Halloween fast approaches some of us here at Resolution and our friends share with you the horrors we’ve experienced in games: I used to think I was the sort of blubbering ninny who avoided scary games. I watched my cousin playing through the first Resident Evil, whinged to my parents to buy it for me, received it, and gave up after the first zombie. But looking back, perhaps that was because I was about 10.

As I’ve grown into a less blubbery ninny, I’ve come to embrace horror games and am rarely scared by them any more. Gore? Delicious! Psychopaths? Charming! Hideously malformed grotesqueries from the twisted mind of some deviant? Huggable! All the visual stuff is creepy, but its not scary any more.

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resolution-magazine.co.uk
4928d ago
IrishYamato4928d ago

Ugh!- i hate Halloween. Those annoying children going from door to door looking for sweets and money. They then go around the corner, change masks and make another sweep of the same street. Sneaky, Scary little shits.

YoungKingDoran4928d ago (Edited 4928d ago )

yeah costume quest is cool

4928d ago
140°

Alone in the Dark Developer Has Been Hit With Layoffs

Alone in the Dark developer Pieces Interactive has been hit with layoffs a month after its release, as per the latest information.

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nintendopal.com
coolbeans2d ago

That genuinely, genuinely sucks. The reboot has clear flaws, but it really felt like a solid first step for this team to receive *greater* investment.

XiNatsuDragnel2d ago

Alone in the dark is a fun game so that's unfortunate

CrimsonWing691d 19h ago

Correct me if I’m wrong, but isn’t that the norm after a project is done?

Terry_B1d 17h ago

That's standard. Teams are together for a Project, after its done some..and sometimes most devs are fired until the next Project is in the works and people are needed again. Only the core members stay in the time between the hot phase of the game development.

CrimsonWing691d 16h ago

What’s annoying is people don’t understand how contractors work, either. All of this is uninformed knee-jerk reactions without any understanding of how employment works in this industry. There are key developers and staff that stay with a studio/publisher, but often times it’s a hire per project and then seeking new employment for a project. That’s how it’s always been…

coolbeans1d 2h ago

That's a fair point too. I would say that in light of its tepid critical/commercial response and ongoing mass layoffs across the industry I think it's understandable for fans to worry about the longer-term implications. We'll see how it plays out in the future.

60°
6.5

Alone in the Dark (XS) Review | VGChartz

VGChartz's Lee Mehr: "In one sense, it feels strange to even think Pieces Interactive had big shoes to fill with this series' legacy. Given what's come before, did it really? And yet, even when considering the last two flops over a two-decade span, there's still something about Alone in the Dark emblazoned on a title screen that carries a sense of revered history. In that respect, perhaps this reboot's best accomplishment is in honoring that spirit through its inventive world. It's also fair to emphasize knocks against its survival-horror design, some puzzle-solving, and so on; it certainly won't be considered a trendsetter like the 1992 classic. Still, the amount of goodwill wedded to its brighter qualities makes for something that dawdles the line between unfortunately-flawed and impressively-enticing."

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vgchartz.com
50°

Alone in the Dark review [SideQuesting]

The new Alone in the Dark remake doesn't do anything especially noteworthy, but that doesn't mean it's bad. It's just... cromulent.

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sidequesting.com