Tecmo Koei Europe has announced that the latest instalment in the much-loved Atelier series, Atelier Escha & Logy ~Alchemists of the Dusk Sky~, the direct sequel to the last title, Atelier Ayesha: The Alchemist of Dusk, will be released across Europe in March 2014, exclusively for the PlayStation 3. This latest instalment will provide an extended gameplay experience with two protagonists’ stories—Escha and Logy.
There are a lot of Atelier games out there, and Gust keeps adding to the lineup with new installments in the main series and spin-offs to keep track of. It is a lot to deal with. Also, the major installments tend to come out in trilogies, which share storylines and sometimes gameplay mechanics. One line might not be as interesting for specific players, but another could be a perfect fit.
Arland best. Couldn't finish Mysterious. Dusk is good. The ones before those are good but I prefer the 3d games
Pretty good article. The Atelier series is a very weird one. As each game have it's own ideas and can play vastly differently than another title even in the same trilogy.
But to get to know the franchise or at least what was the fundation of it. I would argue that the Arland is the best one, even though I prefer other sub-series even more.
Michibiku's Jenni Lada writes, "Otome games are great, but many of the titles getting localized are visual novels. While reading is also pretty amazing, sometimes you don’t want to spend your time reading thousands of words on route to romancing a digital dude. Sometimes, you want a little more stimulation while searching for the (virtual) one.
Fortunately for you, there are plenty of otome games out there that aren’t visual novels."
ANN: Anime productions pull from a lot of places; in addition to manga and light novels, anime also routinely adapts storylines from popular videogames. While there are plenty of decent anime based on videogames, the medium doesn't exactly have a sterling reputation for becoming memorable or beloved anime TV series. This season's Phantasy Star Online 2: The Animation is heading down this same path; let's take a little stroll through seven examples of videogame adaptations that didn't quite scratch that itch.