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Gone Home: when the narrative respects the player, everyone wins

Digitally Downloaded writes: "I wrote recently about how a game like Minecraft is an example of game narrative being done right, because it allows players to write their own story as they play. Gone Home might have a narrative for players to follow, but because their exploration of the game determines what story they experience, here is another perfect example of a game developer using the interactive medium available to them to create a story that would be impossible in any other art form."

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digitallydownloaded.net
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Top 10 Walking Simulators on Xbox One

Dave writes: "If you’re a fan of walking simulators, then the name probably sticks in the throat, but let’s ‘own it’ and chuck the best and mightiest of the genre into a bear pit and let them have at it! Hoo-rah! As with most genre lists, there’s some controversy about what does or doesn’t constitute a walking simulator. Dialogue and navigation is preferred over puzzles and more intensive interaction like combat or QTEs. Jumping/crouching is positively frowned upon. Strap on your hiking boots and let’s ramble!"

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thexboxhub.com
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Drawful 2, Gone Home, Hob, Totally Reliable Delivery Service free at Epic Games

Starting today, Drawful 2, Gone Home, Hob, and Totally Reliable Delivery Service are free at Epic Games Store. The free game offers run until April 9 at 10 AM. Once you claim them, they’re yours to keep.

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gamefreaks365.com
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The Best Walking Simulator Games on Nintendo Switch

If you're a fan of the narrative-driven walking simulator genre, then these titles really need to be in your Switch games library.

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gamespew.com