Tynan Muddle at Aussie-Gamer.com writes: "What do you complain about in the video game world when there is literally nothing left to complain about? You dig into ancient PAL complaints and start moaning about them, apparently!"
And that’s exactly what happened this past week when some genius from Europe on an online video game forum “discovered” that their Wii U Virtual Console game (which they bought, by the way, for $0.30) were being run in 50Hz mode."
Hanzala from eXputer: "The cruel hammer of Nintendo has fallen. Farewell, 3DS and Wii U, you surely brightened my life and many others; you won't be forgotten."
Hanzla from eXputer inquires: "If Xbox can care about preserving its games and legacy, what exactly is wrong with Nintendo, trying to kill game preservation single-handedly?"
Ahh yes the good old game preservation of saving all your games to a removable hhd on the Xbox 360, taking it round your mates house, setting up multiple tvs to
Be met with “save data corrupted, please re download”
Or how about removing 360 games
From the store
, download them now or else, and, better hope to god that save data doesn’t corrupt, or it’s lost for ever
Nice one ☝️
This is just a scammy PR move to distract from the fact they are going digital only and trying to push streaming and subscriptions only.
No gaming company has pushed harder to remove ownership than Microsoft.
Without discs there is no preservation, preservation can't be done by the rights holders it can only be done by the consumers, anything else is a lie.
Nobody wants this. Sales or the lack of it in the case of XBOX is very telling. I wonder how the adorably all digital series X will fare. Adorably dismal perhaps?
Only time will tell, but for from someone like me suspecting that Xbox is trying to gracefully exit the console market, that "forward compatibility" team is trying to get Xbox games playing on Windows PCs. I mean, it's nice that they're not planning on exiting with a "enjoy your games while the hardware still works" message, so that's nice. They still have a brand to protect via Microsoft so probably feel obligated to have a better exit strategy.
Danish from eXputer: "Nintendo has historically gone against player-made content and emulation of its games. This has done much to harm the company's image."
They need to stop announcing these mods and fan remakes until they're finished. Finish it, upload it, and then if Nintendo dmca's it tough shit. Once it's online, people can share it around, even if the original download gets taken down.
This is all coming from the mouth of short-sighted fandom and grifting madness.
No.... it wont. There is a clear defined reason why they don't. This is nothing new. Make your own shi7 from your own original ideas especially if you are trying to capitalize of it it. Duh.
Yeah, hire people that have zero respect or understanding for an established process. Wow. Yep. Totally makes sense.
The only time this was ever an issue for me was playing a ROM for Super Mario Kart and it was a US version and the speed difference threw me off but, unless it really breaks the game, it's not that big an issue because you're likwly playing the game in the rate you remember.
From what I hear, it changes the quality of sound, as well as the difficulty in a game like Balloon Fight since you travel more slowly. I don't see it as complaining so much as asking for the version of the game they prefer.
i can understand the sentiment of some people complaining about it, but the fact that even Wii VC games have been set to 50Hz just indicates that Nintendo wants the gamers to play the games as they were originally set to for the region.
and yes, music is affected, but when you view the Balloon Fight comparison, the "slowness" of the music is more evident compared to the "slowness" of the gameplay which is practically negligible. and if you grew up playing Balloon Fight in 50Hz, you wouldn't have noticed the difference (unless you moved to an NTSC region area and played it again).
anyway, perhaps if people really clamored for it, Nintendo will listen. and an update in Wii U may give us the option to view it in 50/60Hz.
Considering it's just the a ROM running in an emulator, just give all regions the option to select NTSC or PAL. Especially as some PAL games were modified to take advantage of the higher vertical resolution of PAL "back in the day".
Because 50HZ is inferior to 60HZ