160°

Each Xbox 360 Sold Nets Microsoft $115 in Profits.

Michael Pachter told Bloomberg that he estimates each console sold nets Microsoft about $115 in profit.

Read Full Story >>
tampabay.com
Fat Onion4812d ago

I figure the 4GB model will get reduced to $159.99-$179.99 later this year.

CarlitoBrigante4812d ago

Here in Europe you can already find the 4GB version for 160 euros and 250GB version for 190 euros, its dirt cheap, a pricecut won't do much here in Europe.

360GamerFG4812d ago (Edited 4812d ago )

Europe =/= The World.
"Microsoft shouldn't rest on its laurels too long. It will eventually have to worry about pulling a Sony and losing out on the next console cycle. But currently, there's no need to panic."
Pulling a SONY? Lol, is that a thing now and I missed it?

LORD-PHOENIX4812d ago

and i should care they make $115 dollar in profits because....????

exactly i dont, i have no shares in ms, and its not as if they are putting any of that money back into the brand by making exclusive games!!

nope that money just lines the fat cats pockets whilst they still have the cheek to charge us to play online,or bring us crap like kinect starwars...

Disccordia4812d ago

There's no point in making exclusives now for the 360 when we are nearing a new generation. Especially with such strong third party support.

They ARE investing money into their brand though. Here is a list of first party Microsoft Studios.
343 Industries
Good Science
MGS Core
MGS Family
MGS Flight
MGS KLE
MGS LEAP
MGS Mobile (made ilomilo so it does count)
"Platform Next" Studios
Turn 10
Twisted Pixel
Xbox Live Productions
Lionhead
MGS Soho
Rare
BigPark
MGS Vancouver
MGS Victoria
MGS Sports Entertainment Group
MGS Incubation Group

That's 20 studios in total, 18 if you don't include the last two (because nobody knows what they are for yet). That's 12 new studios they've opened in the last 12 months - all of which are making exclusive titles for their next console.

LORD-PHOENIX4812d ago

you do realise over half of them are kinect studios right?

+ Show (1) more replyLast reply 4812d ago
SuperLupe4812d ago

lean green money making machine.

hulk_bash19874812d ago

And that doesnt include the pretty penny M$ is making off of XBOX Live subs.

360GamerFG4812d ago

That is almost criminal! I'd be appalled if I wasn't so impressed.
Now this is how you run a profit making company; well.

LX-General-Kaos4812d ago (Edited 4812d ago )

Very true. All other console manufacturers can learn a thing or two from Microsoft when it comes to great business decisions. They have been making profit on consoles sold for a very long time now, plus they are completely raking in green with Live subscriptions. I remember hearing much negativity around here about how Microsoft were making a mistake by not including super powered processors, and over the top disc formats. It worked out great for them in the end.

Microsoft is very well off financially. And the xbox 360 proved to be risk worth taking. I hope that my gaming console of choice pulls a Microsoft as well next generation financially. Because I know that they made a massive profit in this one. I unfortunately can not say the same for Microsofts direct competitor.

Rated E For Everyone

catfrog4811d ago

if companies start following microsofts lead there wont be any games and you'll be forced to pay for things that you shouldnt have to.

i cant believe consumers are going for this, it makes me doubt that consumers can protect themselves

LX-General-Kaos4811d ago (Edited 4811d ago )

@ Catfrog

What game company besides Microsoft should console producers follow to make a profit then?

The only other two are Nintendo and Sony. Decisions... decisions.

humbleopinion4812d ago (Edited 4812d ago )

If a base 200$ console nets 115$ in profit, and you subtract from the total the retail share (which should account for at least 50$ or 25% in the usual case), it means that the costs of the console to Microsoft (including parts, manufacturing, assembly, packaging and shipping ) is less than 35$!

Makes sense? Nope. But then again Patcher never did make much sense with his past statements...

Persistantthug4812d ago

Retail makes the majority of its money from the games.....that's how the RAZOR BLADE BUSINESS MODEL works.

dcbronco4811d ago

Retail wishes they got 25% of the console sales. Not even close. I worked at Best Buy and games and consoles provide very little income for the stores. they make their ,money off of the traffic they produce and volume. And accessories. Electronics are sold for much more than they are produced for. But not consoles. Best Buy used to get a couple of dollars per games and around ten to twenty per console.

That's why a kiosk for digital games would be better for stores than physical disc. No more turning a sale away because you don't have the space to carry that particular game or enough copies. You always have plenty of copies of everything.

humbleopinion4811d ago

You said yourself that consoles net them 10%-20%, which is not far from my 25% estimate. My estimate includes however the money that MS pays shops like Best Buy for promotions. As an ex worker you are probably aware that retailers charge money for premium shelf space, on store promitions and stuff like appearing in the store brochures and leaflets.

The thing is: even if the store didn't make any money from the console, Do you think that what is basically a triple core PowerPC computer with on board graphics, a DVD drive, 4GB of flash memory, a power supply, a wireless controller, case and cables costs only 85$ to manufacture, package and ship to stores? No way in hell

dcbronco4811d ago

Sorry about the misunderstanding. I meant to write $10-20. Not percent.

Premium space is sold. But games are a major driving force in creating traffic for stores like Best Buy. So I'm not sure how much they can demand from console makers. It's more like the console makers have the pull in that deal.

Of all of the products sold in those stores and advertised each week, games almost always get into the pages. Even when they aren't on sale. The biggest consumers in stores like Best Buy are tweens and young adults. So gaming is the best way to get them in the door. Gaming is bigger than music and movies. So it kinda gets it's a-- kissed.

On the cost of the mchines, the 360 they are talking about is the $299 machine. At this point it couldn't be costing MS much more than $150 to produce. You have to remember that they own the major parts. And they have done constant die shrinks.

When they started out, the graphics chip and CPU cost about $240. Almost half the cost of the machine. Each time you shrink the die you can make more chips for the same money. Say $100 for one wafer of chips and you get 20 chips. You do that for the CPU and GPU. So $200 for 40 chips and you can make 20 360's.

Shrink the die to 45nm from the original 90nm size. But you still pay $100 for the wafer of chips but have a lot more chips from the wafer. So you might cut your cost by 20-30%. Maybe more. Then MS made the Valhalla chip and combine the CPU and the GPU onto one die at 45nm. Now you have doubled your chips for the same money.

Plus other parts shrink too. Become cheaper because demand for them has gone up or down. Things are cheaper if you make a lot of them and if no one wants it you sell it for less. The box shrinks because you have a smaller machine. Machine is smaller because smaller dies are cooler and need less cooling and you have one less chip. The companies making parts give you better deals because you are a good customer if your product sells. And since you own the chips there is no need to make a profit from yourself so you find the cheapest guy around to make your parts.

All of those things lead to a really cheap machine. I believe they are making a little more than Pachter believes. The 360 is almost seven years old. It really should be 150.00 by now in stores. With a hard drive. I think they will drop the die down to 32nm or 28 and they will be making them for just over $100.

blue7_74811d ago

I think Michael pacther is correct on this one. I mean MS does make billions in profits from the Xbox division every year. So it makes sense they make $115 in profit every year.

Droid Control4812d ago

I think M$ bank around $1bn a year just from XBL gold subscriptions. That doesn't include DLC,Arcade games etc...

M$ have probably made more money than Nintendo's Wii have for them this gen when you factor in the LIVE pricing...

dcbronco4811d ago

MS annual reports say they made around 700 million on Gold subscriptions. But they make a lot more on other Live sales. DLC of all kinds generates a ton of money. CoD maps are a whole business unto themselves.

Show all comments (22)
40°

XBLA Classic 'A World of Keflings' Is Coming to Steam, and There's a Demo

"Back in the innocent days of 2010, A World of Keflings was a fairly popular successor to A Kingdom for Keflings. I even wrote about it a few times in 2012! But the world of humans moved on, and NinjaBee's city-building/adventure game was last seen on the ill-fated Wii U in 2014. Fast-forward to the dark year of 2025, and not only is A World of Keflings coming to Steam, but there's already a playable demo! Perhaps the cheerful, no pressure gameplay that the Keflings bring is just what we need nowadays," says Co-Optimus.

Read Full Story >>
co-optimus.com
80°

It Has Been Over 2,500 Days Since The Elder Scrolls 6 Was Revealed

It's been officially over 2,500 days since The Elder Scrolls 6 was revealed, and fans are still waiting for more than a logo and a mountain range.

Read Full Story >>
gamerant.com
jznrpg1d 17h ago (Edited 1d 17h ago )

It will come out in another 1000-2000 days or so. I’d rather they remake Morrowind. After they added quest arrows, sprint button, making stats lesser and the big nerfs to spells Elder Scrolls has been too simplified. They could change that with ES6 but I don’t have much faith in modern Bethesda. I would love to be wrong

clevernickname1d 4h ago

Wait until he hears about Star Citizen...

250°

Halo: Combat Evolved Remake reportedly planned to release in late 2026

Xbox Game Studios' Halo: Combat Evolved Remake is reportedly planned to release in late 2026 to celebrate 25 years of Xbox.

Read Full Story >>
videogamer.com
Goodguy013d ago

Dear God it's been 4 years since infinite and no official update on anything lol.

Tacoboto3d ago

No official update on anything?

They replaced studio leadership
They changed the studio name
They announced the change to UE5
... all while supporting Infinite

The support to Infinite isn't what it originally should have been but they've still been providing tons of official updates over the years, and as recently as two months ago added a brand new weapon.

GamerRN2d ago

I think remaking Halo Combat Evolved, and going to 2 and 3 again, will help give the studio an idea of how to make a Halo game feel like Halo again

Tacoboto2d ago

Infinite did feel like Halo, that's not what the complaints were...

The complaints were almost literally everything else. Monetization, netcode and desync, the campaign structure, story, and single biome, the weaker-than-expected post-launch content.

InUrFoxHole2d ago

Gotta agree. Infinite felt like halo.

Profchaos3d ago

Dev times in modern days 4 years of silence isn't unheard of when things are running smoothly.

And around 6 months ago 343 did show a tech demo of ue5 using halo assets so it's not radio silence.

Given all the shake ups i am more surprised we're getting anything next year at all.

RaidenBlack3d ago (Edited 3d ago )

They coulda started with Halo 3 remake ... I know Halo CE remaster was not proper with the art style but still, remaking after a remaster seems dull, when Halo 3 and Reach have started to show some age.

PhillyDonJawn3d ago

Yeah I hate they used Halo reach artstyle. Hope this remake feel authentic yet fresh

--Onilink--3d ago

Probably the simplest to work around with. They are reportedly doing it in UE5, so its just as much an Anniversary thing, as its probably the studio getting familiar and setting up their tools and processes in the engine with an actual game, to facilitate the development of the next Halo

Profchaos3d ago

I'm guessing combat evolved has a smaller scope in general the later half of the game features a ton of backtracking and reused assets making it a easier game to remake on a deadline

Its also a better choice if this is the first game to be multiplatform mind you I think it's pretty much a given that anyone with a passing curiosity has played this by now in some way be it pc or brought a used console for a few bucks

darthv723d ago

This will likely come to PS5 at the same time. 25 years of XB.... shared with PS.

Obscure_Observer3d ago

It´s gonna be among best sellers on PS Store next year regardless.

raWfodog2d ago (Edited 2d ago )

I would love to see Lost Odyssey come over to PS5. I would definitely buy that again. That was the first game that I played on my 360. Loved the story and battle system. One of the best JRPGs of all time in my opinion.

Show all comments (27)