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Submitted by iamironman 1342d ago | news

Assassin's Creed 3 uses new engine, allows over 2,000 characters on screen

IncGamers: According to Assassin's Creed IP development manager Tommy Francois, AnvilNext allows the dev team to include over 2,000 characters on-screen at any one time, implement a dynamic weather system and completely overhaul the animation system. (Assassin's Creed III, PC, PS3, Xbox 360)

chaldo  +   1342d ago
Outside_ofthe_Box  +   1342d ago
The more info that is released the more I want this game.
#1.1 (Edited 1342d ago ) | Agree(5) | Disagree(0) | Report | Reply
iamironman  +   1342d ago
will 2000 ever appear on screen though?
pr0digyZA  +   1342d ago
From what I have read yes there will. Looks like there are some huge battles where two armies fight each other.
Jobesy  +   1342d ago
And a better question, how will the ps3, xbox360 handle it? I hope it can keep a steady frame rate.
The Meerkat  +   1342d ago
Is this for current gen?
Or is it the Wii U version.
#3 (Edited 1342d ago ) | Agree(5) | Disagree(17) | Report | Reply
EliteDave93  +   1342d ago
Dont come here with that bullshit man! you know damn well it might aswell be for 360 and PS3. So shuv it! Next gen is far away still so..
#3.1 (Edited 1342d ago ) | Agree(17) | Disagree(4) | Report | Reply
Eamon  +   1342d ago
If it can allow over 2,000 models, each with their AIs, to appear on screen simultaneously while keeping a constant framerate, I will be very impressed.

It would make for some epic battles between Americans and British.
kevnb  +   1342d ago
yes that would be impressive on current consoles, heck its impressive on pc.
MurDocINC  +   1342d ago
There's not going be AI, just duplicated animated models. There no way consoles can handle that much AI. My high-end PC has trouble with 1000 AI Skyrim battles.
Eamon  +   1342d ago
Yeah that makes sense. Just repeated script of animations of individual soldiers fighting each other.
Voxelman  +   1342d ago
most likely like the scene from the trailer, models so small that they can be really low detail and all use the same basic animations etc.
It looks cool and is still an amazing feat in engineering.

It's basically the same technique that the Total War games use to do their 5000 man battles.
Tai_Kaliso  +   1342d ago
I just with that Ubisoft didn't sell us glorified expansion packs and package and sell them as "new games" the past couple of years. Brotherhood was fair, but Revelations wasn't great at all in my opinion.

I've already got this one pre-ordered though, looks great.
danieldeath  +   1342d ago
One pixel per character !!!Wow !!.
RevXM  +   1342d ago
Calculator screen?
Voxelman  +   1342d ago
at 720p (the resolution the console versions will run at) it's more like 460 pixels per guy if they filled the entire screen, but as the trailer showed at most it's probably around 25-50% of the screen so 115-230 pixels per character.
Reborn  +   1342d ago
This will be interesting to see.
Muffins1223  +   1342d ago
ZippyZapper  +   1342d ago
It's going to be a challenge to get in close when everyone has a musket. I like that :)
ninjahunter  +   1341d ago
No, dont tell the stupid people that, now their going to go stupid all over everything...

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