Chris Buffa (Modojo): The last thing we expected from 3DS was a handful of quality fighting games. Nintendo portables have a history of subpar and downright atrocious brawlers dating as far back as the original Mortal Kombat for Game Boy. Bottom line, you don't buy these systems for virtual fisticuffs, right?
Think again. 3DS got off to a wonderful start with Capcom's Super Street Fighter IV 3D Edition, continued the good vibes with Tecmo Koei's Dead or Alive Dimensions, stumbled a bit, no thanks to BlazBlue Continuum Shift II and then re-centered itself with THQ's WWE All Stars.