Kartik: "The user and critical reception of Final Fantasy XIII seems to have shaken Square Enix at its very core. The reason for Final Fantasy XIII-2 they say, is because of they wanted to correct all the mistakes they did earlier."
Final Fantasy 13 was first introduced to us back in 2009, almost four years after Final Fantasy 12 was released, and fans had been eagerly anticipating the next installment. But when it finally arrived, there were mixed reactions, including complaints about its linearity, the lack of towns and NPCs, and the limited control over the characters. At the time, Square Enix kept its game production behind closed doors and didn't take in a lot of feedback — especially from Western fans.
The game has been revisited by many different Final Fantasy fans since then, and some, like myself, have come to love it again. Almost all staple entries in the series have found their way to modern consoles, so it's about time that the FF13 trilogy gets a remaster
I've been thinking about this. I agree. While I really disliked it at first I never played it again. After hating ff15 so damn much I just think it can't be worse then 15 and if I'm not mistaken atleast it's turn based. I need more of that in my life.
Recently replayed them and I agree a remaster would be great. The complaints about linearity are fair, but they only really apply to the first half of the first game and while I agree that it would've been nice to have proper towns, minigames and subquests, it didn't detract from the intriguing story, interesting characters, tactical gameplay and amazing soundtrack in my opinion.
XIII-2 fixes a lot of the issues of XIII and expands on the story in interesting ways. The combat and progression builds on top of the systems of XIII and the nonlinearity and discoverability of secrets is a big inprovement over the original game. It's easily the best game of the trilogy.
Lightning Returns was probably a bit too experimental for it's own good. It tried to reinvent the wheel for no reason. The solo party for most of the game and the outfit based combat felt like a downgrade over XIII-2 combat system. It does have a unique vibe, but the plot kinda goes off the rails and many of the story beats didn't land as much for me as they did in the first two games. The race against time aspect was an interesting idea, but it never felt like it mattered, because it wasn't much of a challenge to manage the remaining time even while doing all the subquests.
As we celebrate Final Fantasy’s 35th anniversary, let’s look back at the underrated soundtracks of the Final Fantasy XIII trilogy.
It's alright but I mean with so many other FF games it's not even in the top 10 for me
You just can't beat IX, VII, X and my personal favourite VIII when it comes to music
Even the theme song sucks, instead of just having an English version of the Japanese theme they got X Factors Leona Lewis to do the song which didn't sound like FF theme song.
I agree, regardless of the general consensus of the game itself, FF rarely lets down when it comes to the music at least.
Modder 'MJB' has released an AI-enhanced HD Texture Pack for Final Fantasy XIII-2.
Square release your games every 1-2 years. Waiting 3 or more years for a game is too much.
Forget long development times. Stop announcing your games 5+ years before you have any intention of releasing them! (I'm looking at you FF Versus XIII).
square has been incredible this gen. Theyve released over 30 really good games
most of them have been on handhelds but thats irrelevant when your talking about all they did this gen.
And "hypcrite much"
Call of duty releases there games every 1-2 years people hate it, assisins creed is milked beyond repair.
And now you want square to be like that?
Yeah your really looking out for them
Type zero was in dev for 3 years and look how great that turned out. Rocket slime 3 the same.
They give games the time they need.
Square Enix needs to realize it's not the long development times that it's the problem but the games in between each title.
Like I mentioned in a previous thread,I severely doubt that if SE managed to push out great original games (like what Square did with Xenogears, Vagrant Story and Front Mission 3 on the PSOne) or even proper sequels for past titles (I'm looking at you Third Birthday) for consoles within the development period between FF's then alot of fans wouldn't have raised so much flak for about how slow the series was releasing......
Quality games would have gave them more than enough breathing room to do what they want.....
This in my opinion was the worst thing about SE this gen. Forget about XIII's linearity. I already knew that would be taken care of by the next game and Type-0 proved so.
However announcing 3 games and then releasing them 4,5 and probably 6 years after respectively is the worst thing for the fans. XIII coming out 4 years after it was announced just made it have too much hype which it could not live up too.
They need to find a way to turn these games out faster. I know they don't like cutting corners and they make games with great attention to detail but they need to find a way to carry on making these great games faster.
I'm pretty sure if we had Versus by now the amount of FF is dying articles will decrease a lot but until we get it people have no other choice but to complain about XIII flaws.