TheParanoidGamer: "A new Uncharted 3 Multiplayer Update is now live and ready to download. Here’s a list of some of the few changes Naughty Dog has made to the multiplayer portion of the game."
"We will continue to play along with you and will be listening on the forums and the Naughty Dog Twitter to address any further concerns that may arise." I'm glad they're addressing while the early access is going. This way they can even test the tweaks.
The biggest issue has been fixed. No more games resulting in sprint/blindfire/melee nonsense. All I want now are the full boosters, weapons, and medal kickbacks to test the rest of the balance.
awesome!! Well you played it already then right? Glad they increased the RPG medal to. It gets really annoying seeing so many of them fast. 10 Medals will just take a little bit longer.
@Alpha-Is the game back to the way the original beta was? Please let me know. "Comments have been made about the increased effectiveness of run and gun, but the accuracy has actually been reduced since the Beta. The removal of stopping power is what created this perception. So the old Spray n’ Pray remains true to the phrase. So aside from the turn radius of the sprint, your gameplay experience should be a lot closer to how it was during the Late June/July multiplayer beta." Nice save Naughty Dog. Nice save :) I KNEW that there was something wrong with the accuracy! I was owning in the June beta, but my reticle was going nuts in this new beta.
man I am so glad they fixed it then. I'm not home, but i can't wait to test it out again
They fixed it just for him lol
I think they heard my cries and screams lol.
That's good.It will make it easier to catch and/or shoot people. And with the medal increase and only one shot per RPG it is now less advantageous to spawn one.
Major Respect to Naughty Dog 4 taking care of everything i was worried about....looks like I can comfortably use my Ak once again ^_^
Now i want less hits to kill someone. I'll settle for even a half a clip but as it stands now it's ridiculous. Lots of fun but that would make it even more fun.
NOOOOOOOOOOOOO. Health is more than fine. If you reduce the health you will lessen the importance of the traversal the game has. Less people will do it if they know they will die quickly when climbing. You are the exact type of player that has ruined that U2 mp when they changed it.
Changing the health would be a bad idea and same with increasing damage. Like you said climbing you would die faster and lets be honest once you start climbing your most likely dead if spotted. Maybe they can do something like make you take less damage if your climbing, but more if your not.
It's ridiculous because you have to keep your aim on someone for more than a second?
A really good update, having a blast with the G-MAL now.
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