"Welcome back to This Month in Nintendo History, where Cubed3 explores Nintendo's gaming past. As September rolls around once again and autumn begins anew, we take a look at a Nintendo game that did not stay as consistent as the seasons. A sequel that stayed faithful to its critically acclaimed predecessor in one form, yet completely deviated into another universe of insanity in another, the latter of which rolled into US stores on September 1st of 1988. Get ready with a double handshake to greet the two different Super Mario Bros. 2 games.", writes Cubed3.
Video Gamer writes: "There's a rogue underworld of devs operating clandestinely, still creating Game Boy games. We've spoken to one of them."
The first PlayStation is home to an array of iconic video games that went on to define the sheer significance of this console.
I think from a historical perspective I would change Spyro for Grand Turismo. It's the franchise that made the PS1 look like an absolute unit. Other than that, I can't argue with the rest when it comes to games that defined the PS1.
And to be honest, there should be space for Tekken 3, Wipepout and Tony Hawk's Pro Skater in order to round out the PS1 identity as the machine to own at the time.
With Tomb Raider 2, Silent Hill, Symphony of the Night, Tenchu, and Soul Reaver as backup contenders.
After all these years Nintendo should bring Doki Doki Panic onto the Virtual console I would play it.